Player Matchup

Da Ji
Da Ji
Akitari
Da Ji
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 38L
1,631 Elo+
Party 1
Maman Brigitte
Maman Brigitte
BrittleB
Maman Brigitte
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 134L
1,554 Elo+
Solo
The Morrigan
The Morrigan
Nick131115
The Morrigan
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 152L
1,499 Elo+
Solo
Yemoja
Yemoja
alilsquishy
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Izanami
Izanami
elixhern
Izanami
Level 65
God Stats
4W - 2L
1,872 SR
Queue Stats
277W - 264L
1,483 Elo+
Solo
Team Averages
Level 64
1,574 SR
1,533 Elo+

VS

Team Averages
Level 97
1,474 SR
1,482 Elo+
Thanatos
Thanatos
KadiLover
Thanatos
Level 64
God Stats
1W - 1L
1,247 SR
Queue Stats
155W - 156L
1,462 Elo+
Party 2
Yemoja
Yemoja
ShadowCat299
Yemoja
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 49L
1,418 Elo+
Party 2
Ah Puch
Ah Puch
The-_-Kirb
Ah Puch
Level 155
God Stats
1W - 0L
1,740 SR
Queue Stats
224W - 220L
1,560 Elo+
Solo
Medusa
Medusa
UncleRandy67
Medusa
Level 135
God Stats
3W - 2L
1,774 SR
Queue Stats
207W - 205L
1,499 Elo+
Solo
King Arthur
King Arthur
XXKAGEKAOXX
King Arthur
Level 84
God Stats
3W - 2L
1,111 SR
Queue Stats
13W - 14L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Akitari
Da Ji
15
7 / 6 / 0
9,590
639
9,223
13,794
6,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Maman Brigitte
BrittleB
Maman Brigitte
12
0 / 5 / 0
6,448
430
4,721
14,979
4,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
Nick131115
The Morrigan
11
0 / 9 / 0
6,269
418
5,447
10,963
2,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
9
0 / 2 / 0
6,364
424
2,268
5,261
3,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
elixhern
Izanami
12
0 / 2 / 0
6,856
457
1,986
7,422
2,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
KadiLover
Thanatos
14
5 / 3 / 2
8,472
565
7,138
13,539
4,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Yemoja
12
1 / 1 / 7
8,391
559
2,214
9,020
6,345
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Puch
The-_-Kirb
Ah Puch
15
5 / 1 / 7
9,423
628
7,522
6,764
2,073
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Medusa
16
6 / 0 / 3
9,380
625
7,194
5,550
1,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

King Arthur
XXKAGEKAOXX
King Arthur
16
7 / 2 / 5
10,421
695
12,389
11,060
10,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
7
Kills
24
24
Deaths
7
0
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Akitari
Da Ji
7
6
0
1.17
L
Maman Brigitte
BrittleB
Maman Brigitte
0
5
0
0
W
Thanatos
KadiLover
Thanatos
5
3
2
2
L
The Morrigan
Nick131115
The Morrigan
0
9
0
0
W
Yemoja
1
1
7
4.5
W
Ah Puch
The-_-Kirb
Ah Puch
5
1
7
8.5
W
Medusa
6
0
3
7.5
W
King Arthur
XXKAGEKAOXX
King Arthur
7
2
5
4.75
L
Yemoja
0
2
0
0
L
Izanami
elixhern
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,645
Damage
36,457
52,419
Taken
45,933
19,559
Mitigated
25,779
11,690
Healing
16,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Akitari
Da Ji
9,223
2,394
0
590
13,794
6,943
0
121
13,673
0
60,429
L
Maman Brigitte
BrittleB
Maman Brigitte
4,721
402
0
5,120
14,979
4,744
0
1,201
13,778
47,796
0
W
Thanatos
KadiLover
Thanatos
7,138
2,036
0
7,629
13,539
4,617
0
3,693
9,802
0
54,199
L
The Morrigan
Nick131115
The Morrigan
5,447
498
0
1,742
10,963
2,655
0
5,812
4,827
28,677
1,502
W
Yemoja
2,214
960
1,706
2,166
9,020
6,345
629
2,846
6,056
20,304
0
W
Ah Puch
The-_-Kirb
Ah Puch
7,522
675
0
2,621
6,764
2,073
0
2,685
3,795
57,503
1,703
W
Medusa
7,194
1,955
0
2,044
5,550
1,907
4,525
1,595
3,955
0
78,869
W
King Arthur
XXKAGEKAOXX
King Arthur
12,389
595
0
90
11,060
10,837
133
1,183
9,837
381
63,389
L
Yemoja
2,268
240
2,490
718
5,261
3,212
0
1,282
3,979
8,636
0
L
Izanami
elixhern
Izanami
1,986
1,036
0
1,030
7,422
2,005
0
1,395
6,027
0
56,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,527
Gold Earned
46,087
374
Minions Killed
429
0
Camps Cleared
0
1,494,536
Distance Traveled
1,581,595
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,590
639
97
6
0
288,812
0
L
Maman Brigitte
6,448
430
82
5
0
341,522
0
W
Thanatos
8,472
565
86
6
0
346,036
0
L
The Morrigan
6,269
418
60
4
0
290,931
0
W
Yemoja
8,391
559
39
3
0
309,864
4
W
Ah Puch
9,423
628
93
6
0
307,647
4
W
Medusa
9,380
625
120
8
0
322,065
3
W
King Arthur
10,421
695
91
6
0
295,983
0
L
Yemoja
6,364
424
9
1
0
290,855
0
L
Izanami
6,856
457
126
8
0
282,416
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role