Player Matchup

Artio
Artio
 
Artio
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Dark_Strangerr
Izanami
Level 147
God Stats
6W - 10L
1,482 SR
Queue Stats
344W - 335L
1,538 Elo+
Solo
Tsukuyomi
Tsukuyomi
Echseh
Tsukuyomi
Level 117
God Stats
6W - 17L
1,250 SR
Queue Stats
390W - 390L
1,541 Elo+
Party 2
Medusa
Medusa
Medinayego
Medusa
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,302 Elo+
Party 3
Agni
Agni
Spoagei
Agni
Level 158
God Stats
0W - 2L
1,317 SR
Queue Stats
346W - 352L
1,520 Elo+
Party 2
Team Averages
Level 103
1,410 SR
1,480 Elo+

VS

Team Averages
Level 104
1,549 SR
1,476 Elo+
Sobek
Sobek
Arkarab
Sobek
Level 21
God Stats
2W - 1L
1,743 SR
Queue Stats
129W - 120L
1,455 Elo+
Party 1
Nut
Nut
Karasugoi
Nut
Level 125
God Stats
6W - 5L
1,486 SR
Queue Stats
263W - 261L
1,488 Elo+
Solo
Cupid
Cupid
OxyFire98
Cupid
Level 147
God Stats
4W - 1L
1,793 SR
Queue Stats
159W - 160L
1,536 Elo+
Solo
Chiron
Chiron
Runenhand
Chiron
Level 118
God Stats
1W - 4L
1,500 SR
Queue Stats
77W - 78L
1,445 Elo+
Party 1
Ganesha
Ganesha
RyuObsessed
Ganesha
Level 109
God Stats
2W - 1L
1,226 SR
Queue Stats
83W - 99L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
1 / 4 / 4
9,357
780
4,089
19,715
19,600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
2 / 6 / 5
8,881
740
9,231
12,268
5,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
Echseh
Tsukuyomi
14
0 / 4 / 5
7,900
658
17,256
10,947
4,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Medusa
Medinayego
Medusa
15
3 / 5 / 3
8,554
713
16,472
14,515
6,193
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Agni
Spoagei
Agni
15
1 / 5 / 2
8,068
672
11,902
8,202
3,475
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Arkarab
Sobek
15
1 / 2 / 16
8,421
702
6,450
18,945
22,590
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

16
3 / 1 / 19
9,340
778
17,614
11,637
6,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cupid
OxyFire98
Cupid
16
5 / 2 / 15
9,490
791
11,842
10,853
5,345
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chiron
Runenhand
Chiron
18
15 / 1 / 7
11,132
928
10,344
9,580
5,467
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
RyuObsessed
Ganesha
16
0 / 1 / 22
9,582
799
15,274
13,709
13,545
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
103
7
Kills
24
24
Deaths
7
19
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
4
4
0.75
W
Sobek
Arkarab
Sobek
1
2
16
4.5
L
2
6
5
0.75
L
Tsukuyomi
Echseh
Tsukuyomi
0
4
5
0.63
W
3
1
19
12.5
L
Medusa
Medinayego
Medusa
3
5
3
0.9
W
Cupid
OxyFire98
Cupid
5
2
15
6.25
W
Chiron
Runenhand
Chiron
15
1
7
18.5
W
Ganesha
RyuObsessed
Ganesha
0
1
22
11
L
Agni
Spoagei
Agni
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,950
Damage
61,524
65,647
Taken
64,724
39,711
Mitigated
52,983
17,868
Healing
32,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
4,089
430
3,941
4,851
19,715
19,600
0
6,663
13,052
8,213
502
W
Sobek
Arkarab
Sobek
6,450
525
2,070
3,275
18,945
22,590
96
6,390
12,555
9,366
1,770
L
9,231
4,172
404
2,165
12,268
5,448
290
3,850
8,418
0
19,751
L
Tsukuyomi
Echseh
Tsukuyomi
17,256
3,039
532
723
10,947
4,995
0
2,559
8,388
0
30,760
W
17,614
9,018
1,504
2,864
11,637
6,036
423
1,725
9,912
0
35,557
L
Medusa
Medinayego
Medusa
16,472
6,902
580
3,258
14,515
6,193
0
5,564
8,951
0
28,550
W
Cupid
OxyFire98
Cupid
11,842
4,417
7,660
4,648
10,853
5,345
300
2,241
8,612
0
27,240
W
Chiron
Runenhand
Chiron
10,344
4,757
2,774
2,152
9,580
5,467
507
2,118
7,462
0
26,790
W
Ganesha
RyuObsessed
Ganesha
15,274
250
2,163
3,058
13,709
13,545
0
2,728
10,981
21,825
964
L
Agni
Spoagei
Agni
11,902
391
959
455
8,202
3,475
0
1,851
6,351
27,937
691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,760
Gold Earned
47,965
134
Minions Killed
143
0
Camps Cleared
0
1,101,966
Distance Traveled
1,121,483
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,357
780
16
1
0
224,845
0
W
Sobek
8,421
702
13
1
0
221,834
0
L
Izanami
8,881
740
29
2
0
201,496
0
L
Tsukuyomi
7,900
658
24
2
0
246,487
0
W
Nut
9,340
778
54
5
0
206,752
0
L
Medusa
8,554
713
27
2
0
227,812
0
W
Cupid
9,490
791
38
3
0
206,096
0
W
Chiron
11,132
928
36
3
0
226,186
0
W
Ganesha
9,582
799
2
0
0
260,615
0
L
Agni
8,068
672
38
3
0
201,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role