Player Matchup

Baba Yaga
Baba Yaga
Francheese
Baba Yaga
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 75L
1,409 Elo+
Party 1
Nike
Nike
NyxousTempous
Nike
Level 30
God Stats
2W - 1L
1,622 SR
Queue Stats
71W - 71L
1,453 Elo+
Party 1
Eset
Eset
Rgara99
Eset
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,397 Elo+
Party 1
Hou Yi
Hou Yi
SkillZ Xx Zz02
Hou Yi
Level 24
God Stats
0W - 2L
1,300 SR
Queue Stats
19W - 29L
1,337 Elo+
Party 3
Bacchus
Bacchus
SkillZ ZzTTV
Bacchus
Level 22
God Stats
1W - 2L
1,489 SR
Queue Stats
17W - 27L
1,337 Elo+
Party 3
Team Averages
Level 39
1,482 SR
1,387 Elo+

VS

Team Averages
Level 81
1,547 SR
1,403 Elo+
Sol
Sol
Dank Knight3552
Sol
Level 95
God Stats
6W - 1L
1,852 SR
Queue Stats
399W - 408L
1,409 Elo+
Party 2
Ymir
Ymir
Edwin Alexis536
Ymir
Level 66
God Stats
6W - 2L
1,592 SR
Queue Stats
427W - 436L
1,485 Elo+
Solo
Ah Puch
Ah Puch
Kayden_SoCool1
Ah Puch
Level 43
God Stats
2W - 2L
1,558 SR
Queue Stats
263W - 288L
1,427 Elo+
Solo
Baron Samedi
Baron Samedi
Misterkohld
Baron Samedi
Level 76
God Stats
1W - 0L
1,236 SR
Queue Stats
10W - 22L
1,233 Elo+
Party 2
Nox
Nox
WonNDoneTrying
Nox
Level 124
God Stats
7W - 4L
1,497 SR
Queue Stats
227W - 231L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Francheese
Baba Yaga
14
0 / 5 / 5
7,619
762
10,202
9,938
3,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
2 / 6 / 3
7,290
729
5,713
10,149
6,950
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eset
Rgara99
Eset
14
0 / 6 / 2
7,050
705
4,006
9,593
3,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 4 / 1
8,026
803
10,300
10,619
3,621
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
SkillZ ZzTTV
Bacchus
14
1 / 6 / 2
7,717
772
2,527
16,251
10,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 1 / 15
10,082
1,008
16,307
7,595
3,349
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
1 / 2 / 17
8,939
894
5,300
15,923
12,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
6 / 3 / 18
9,756
976
15,633
9,130
3,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Misterkohld
Baron Samedi
15
6 / 1 / 17
9,105
911
10,764
8,734
4,579
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 0 / 21
8,988
899
4,870
8,066
3,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
115
6
Kills
27
27
Deaths
7
13
Assists
88
Player
Kills
Deaths
Assists
KDA
W
11
1
15
18.5
W
1
2
17
4.75
L
Baba Yaga
Francheese
Baba Yaga
0
5
5
0.5
W
6
3
18
5
W
Baron Samedi
Misterkohld
Baron Samedi
6
1
17
14.5
L
2
6
3
0.58
L
Eset
Rgara99
Eset
0
6
2
0.17
L
3
4
1
0.88
L
Bacchus
SkillZ ZzTTV
Bacchus
1
6
2
0.33
W
3
0
21
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,748
Damage
52,874
56,550
Taken
49,448
28,544
Mitigated
27,730
9,586
Healing
28,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,307
3,413
2,535
3,447
7,595
3,349
1,750
2,842
4,553
30,667
0
W
5,300
267
824
5,364
15,923
12,275
0
5,066
10,533
9,856
457
L
Baba Yaga
Francheese
Baba Yaga
10,202
712
431
1,457
9,938
3,958
0
8,916
1,022
24,900
0
W
15,633
593
554
1,614
9,130
3,823
698
2,697
6,393
28,868
628
W
Baron Samedi
Misterkohld
Baron Samedi
10,764
333
7,221
3,942
8,734
4,579
500
2,388
6,276
22,308
0
L
5,713
185
484
299
10,149
6,950
0
9,070
1,079
0
10,543
L
Eset
Rgara99
Eset
4,006
655
505
578
9,593
3,142
0
9,112
481
9,995
0
L
10,300
3,512
148
2,220
10,619
3,621
0
10,172
447
0
23,641
L
Bacchus
SkillZ ZzTTV
Bacchus
2,527
69
594
2,870
16,251
10,873
0
15,249
1,002
4,420
0
W
4,870
649
1,748
1,681
8,066
3,704
631
3,050
4,958
10,257
356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,702
Gold Earned
46,870
124
Minions Killed
106
0
Camps Cleared
0
902,793
Distance Traveled
952,004
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,082
1,008
26
3
0
205,387
0
W
Ymir
8,939
894
15
2
0
172,668
0
L
Baba Yaga
7,619
762
43
4
0
190,110
0
W
Ah Puch
9,756
976
30
3
0
159,948
0
W
Baron Samedi
9,105
911
14
1
0
197,413
0
L
Nike
7,290
729
8
1
0
190,170
0
L
Eset
7,050
705
25
3
0
162,572
0
L
Hou Yi
8,026
803
43
4
0
178,117
0
L
Bacchus
7,717
772
5
1
0
181,824
0
W
Nox
8,988
899
21
2
0
216,588
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role