Player Matchup

Horus
Horus
Silver III
K-E-R-U-
Horus
Silver III
Level 75
God Stats
44W - 29L
1,569 SR
Queue Stats
176W - 209L
880 MMR
Party 1
Zeus
Zeus
Silver III
MatyCampos10
Zeus
Silver III
Level 124
God Stats
3W - 5L
1,239 SR
Queue Stats
363W - 390L
902 MMR
Solo
Cerberus
Cerberus
Silver III
TacticalxOrange3
Cerberus
Silver III
Level 123
God Stats
4W - 0L
1,905 SR
Queue Stats
247W - 268L
867 MMR
Solo
Rama
Rama
Silver III
caII me Iock
Rama
Silver III
Level 102
God Stats
3W - 4L
1,601 SR
Queue Stats
128W - 159L
870 MMR
Solo
Maman Brigitte
Maman Brigitte
Silver III
naughhtybear
Maman Brigitte
Silver III
Level 147
God Stats
12W - 9L
1,636 SR
Queue Stats
165W - 200L
930 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 114
1,590 SR
890 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 151
1,503 SR
997 MMR
Anubis
Anubis
Silver II
 
Anubis
Silver II
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver IV
Arsenalx4949
Cthulhu
Silver IV
Level 99
God Stats
7W - 13L
1,408 SR
Queue Stats
272W - 301L
671 MMR
Solo
Neith
Neith
Silver III
DeathxLife1656
Neith
Silver III
Level 160
God Stats
20W - 29L
1,457 SR
Queue Stats
104W - 145L
950 MMR
Solo
Jormungandr
Jormungandr
Silver III
SanLuici
Jormungandr
Silver III
Level 169
God Stats
203W - 210L
1,565 SR
Queue Stats
213W - 242L
914 MMR
Solo
Ra
Ra
Silver III
SkiftUi
Ra
Silver III
Level 165
God Stats
9W - 4L
1,585 SR
Queue Stats
241W - 288L
952 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
K-E-R-U-
Horus
11
2 / 0 / 1
6,614
735
2,445
5,513
1,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 0 / 1
6,394
710
3,571
2,090
546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

10
4 / 0 / 5
6,499
722
2,643
5,284
3,188
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 0 / 2
6,667
741
2,416
5,112
1,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Maman Brigitte
naughhtybear
Maman Brigitte
11
4 / 1 / 4
6,199
689
3,671
5,822
1,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Sun WukongChronosAo Kuang

VS

Bans
Erlang ShenNu WaFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
4
0 / 1 / 0
3,906
434
512
1,601
483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cthulhu
Arsenalx4949
Cthulhu
3
0 / 2 / 0
3,712
412
400
2,130
991
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 4 / 1
4,845
538
3,796
5,712
1,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
SanLuici
Jormungandr
7
1 / 4 / 0
4,515
502
2,969
7,095
1,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
0 / 4 / 1
5,005
556
1,767
7,109
2,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
15
Kills
1
1
Deaths
15
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
1
0
0
L
Cthulhu
Arsenalx4949
Cthulhu
0
2
0
0
L
0
4
1
0.13
W
Horus
K-E-R-U-
Horus
2
0
1
2.5
W
2
0
1
2.5
L
Jormungandr
SanLuici
Jormungandr
1
4
0
0.25
L
0
4
1
0.13
W
4
0
5
6.5
W
3
0
2
4
W
Maman Brigitte
naughhtybear
Maman Brigitte
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,746
Damage
9,444
23,821
Taken
23,647
9,148
Mitigated
6,830
10,300
Healing
4,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
512
245
0
839
1,601
483
0
355
1,246
6,911
0
L
Cthulhu
Arsenalx4949
Cthulhu
400
81
0
292
2,130
991
0
439
1,691
3,381
0
L
3,796
1,285
0
717
5,712
1,309
204
1,288
4,424
0
30,780
W
Horus
K-E-R-U-
Horus
2,445
976
120
1,588
5,513
1,970
742
1,606
3,863
74
37,050
W
3,571
51
0
782
2,090
546
462
1,002
1,088
41,827
0
L
Jormungandr
SanLuici
Jormungandr
2,969
992
0
586
7,095
1,921
0
2,446
4,649
18,510
6,435
L
1,767
359
12
2,228
7,109
2,126
0
5,371
1,738
26,508
1,245
W
2,643
38
0
2,110
5,284
3,188
0
1,438
3,846
22,696
759
W
2,416
2,143
0
2,476
5,112
1,674
0
47
5,065
0
42,387
W
Maman Brigitte
naughhtybear
Maman Brigitte
3,671
289
0
3,224
5,822
1,770
0
1,358
4,464
41,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,373
Gold Earned
21,983
359
Minions Killed
189
0
Camps Cleared
0
961,270
Distance Traveled
645,682
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
3,906
434
17
2
0
55,185
0
L
Cthulhu
3,712
412
8
1
0
80,229
0
L
Neith
4,845
538
57
6
0
156,872
2
W
Horus
6,614
735
69
8
0
177,465
0
W
Zeus
6,394
710
83
9
0
178,321
0
L
Jormungandr
4,515
502
40
4
0
172,284
5
L
Ra
5,005
556
67
7
0
181,112
0
W
Cerberus
6,499
722
56
6
0
200,103
2
W
Rama
6,667
741
80
9
0
170,193
3
W
Maman Brigitte
6,199
689
71
8
0
235,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role