Player Matchup

Freya
Freya
Gold II
IInfinium
Freya
Gold II
Level 154
God Stats
2W - 1L
1,620 SR
Queue Stats
28W - 12L
1,675 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
OfficialA1fly
Sun Wukong
Gold III
Level 130
God Stats
1W - 0L
1,729 SR
Queue Stats
291W - 290L
1,546 MMR
Solo
Agni
Agni
Gold I
Rezzii-i
Agni
Gold I
Level 141
God Stats
5W - 5L
1,500 SR
Queue Stats
504W - 514L
1,413 MMR
Solo
Athena
Athena
Silver I
SetWalkYouDown
Athena
Silver I
Level 118
God Stats
2W - 0L
1,429 SR
Queue Stats
55W - 52L
1,486 MMR
Solo
Awilix
Awilix
Gold III
xStYLiNxOnxEmx
Awilix
Gold III
Level 177
God Stats
10W - 6L
1,611 SR
Queue Stats
523W - 533L
1,477 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 144
1,578 SR
1,519 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,536 SR
1,548 MMR
Bastet
Bastet
Gold V
 
Bastet
Gold V
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Bronze III
Drxzzey
Geb
Bronze III
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,430 MMR
Solo
Hercules
Hercules
Silver I
ECLERHM
Hercules
Silver I
Level 129
God Stats
1W - 1L
1,637 SR
Queue Stats
10W - 8L
1,484 MMR
Solo
Vulcan
Vulcan
Platinum V
OhHampton
Vulcan
Platinum V
Level 157
God Stats
0W - 1L
1,495 SR
Queue Stats
130W - 127L
1,683 MMR
Solo
Charybdis
Charybdis
Gold II
P3RC1VUL
Charybdis
Gold II
Level 108
God Stats
8W - 10L
1,549 SR
Queue Stats
209W - 225L
1,644 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
IInfinium
Freya
13
6 / 1 / 4
7,900
608
10,350
7,346
2,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sun Wukong
OfficialA1fly
Sun Wukong
13
0 / 0 / 0
7,193
553
3,988
10,480
7,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mace

Mace

+10
Physical Power

Agni
13
3 / 1 / 2
7,625
587
6,245
7,034
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
2 / 3 / 8
7,278
560
3,412
11,452
8,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

13
3 / 2 / 3
7,203
554
3,619
8,386
2,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
Ao KuangKing ArthurChang'eMulan

VS

Bans
MedusaCabrakanNu WaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
3 / 2 / 2
6,649
511
4,178
9,183
2,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Geb
10
1 / 6 / 1
6,121
471
3,442
12,268
7,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
ECLERHM
Hercules
14
0 / 0 / 0
7,836
603
5,596
7,032
6,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
OhHampton
Vulcan
12
0 / 3 / 1
6,843
526
6,353
6,819
1,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
P3RC1VUL
Charybdis
11
2 / 3 / 2
6,417
494
7,252
7,239
1,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
14
Kills
6
7
Deaths
14
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
2
2
2
L
Geb
1
6
1
0.25
L
Hercules
ECLERHM
Hercules
0
0
0
0
W
Freya
IInfinium
Freya
6
1
4
8
W
Sun Wukong
OfficialA1fly
Sun Wukong
0
0
0
0
L
Vulcan
OhHampton
Vulcan
0
3
1
0.17
L
Charybdis
P3RC1VUL
Charybdis
2
3
2
1
W
Agni
3
1
2
4
W
2
3
8
2
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,614
Damage
26,821
44,698
Taken
42,541
22,783
Mitigated
20,728
13,909
Healing
8,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,178
1,569
0
1,051
9,183
2,840
0
2,424
6,505
0
36,985
L
Geb
3,442
534
0
1,291
12,268
7,942
0
8,073
3,533
11,902
0
L
Hercules
ECLERHM
Hercules
5,596
2,063
0
3,124
7,032
6,502
0
0
7,032
0
60,576
W
Freya
IInfinium
Freya
10,350
3,608
0
2,532
7,346
2,532
723
1,682
5,664
46,494
1,981
W
Sun Wukong
OfficialA1fly
Sun Wukong
3,988
528
0
3,297
10,480
7,324
0
0
9,904
0
54,658
L
Vulcan
OhHampton
Vulcan
6,353
21
0
786
6,819
1,669
0
3,435
3,002
47,262
0
L
Charybdis
P3RC1VUL
Charybdis
7,252
3,071
0
2,676
7,239
1,775
0
3,609
3,110
0
48,543
W
Agni
6,245
396
0
938
7,034
1,874
110
3,466
3,203
43,509
2,166
W
3,412
966
0
2,582
11,452
8,477
20
3,088
8,187
15,436
3,313
W
3,619
1,016
0
4,560
8,386
2,576
0
950
7,338
0
55,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,199
Gold Earned
33,866
420
Minions Killed
392
0
Camps Cleared
0
1,379,318
Distance Traveled
1,245,066
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,649
511
63
5
0
258,161
0
L
Geb
6,121
471
15
1
0
222,064
0
L
Hercules
7,836
603
134
10
0
271,113
4
W
Freya
7,900
608
93
7
0
245,707
0
W
Sun Wukong
7,193
553
105
8
0
265,879
0
L
Vulcan
6,843
526
96
7
0
257,763
0
L
Charybdis
6,417
494
84
6
0
235,965
0
W
Agni
7,625
587
106
8
0
272,546
0
W
Athena
7,278
560
34
3
0
250,802
4
W
Awilix
7,203
554
82
6
0
344,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role