Player Matchup

Ne Zha
Ne Zha
Kotonic
Ne Zha
Level 140
God Stats
10W - 6L
1,680 SR
Queue Stats
416W - 364L
1,543 Elo+
Party 2
Zeus
Zeus
LiL_SnIpErS_TC
Zeus
Level 108
God Stats
11W - 11L
1,813 SR
Queue Stats
95W - 73L
1,627 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sinbaddyy
Cu Chulainn
Level 127
God Stats
4W - 3L
1,582 SR
Queue Stats
161W - 157L
1,531 Elo+
Solo
Thanatos
Thanatos
Snettleton
Thanatos
Level 88
God Stats
7W - 8L
1,462 SR
Queue Stats
256W - 219L
1,571 Elo+
Solo
Medusa
Medusa
Ćokesniffer
Medusa
Level 132
God Stats
5W - 2L
1,518 SR
Queue Stats
148W - 128L
1,550 Elo+
Party 2
Team Averages
Level 119
1,611 SR
1,565 Elo+

VS

Team Averages
Level 133
1,704 SR
1,566 Elo+
Susano
Susano
 
Susano
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
GhostKnightNEO
Hel
Level 129
God Stats
31W - 22L
1,681 SR
Queue Stats
436W - 370L
1,540 Elo+
Solo
Artemis
Artemis
SpaaceTimee
Artemis
Level 123
God Stats
21W - 10L
1,724 SR
Queue Stats
287W - 254L
1,542 Elo+
Solo
Zeus
Zeus
itsHeyKyle
Zeus
Level 144
God Stats
32W - 11L
1,809 SR
Queue Stats
103W - 61L
1,668 Elo+
Party 1
Geb
Geb
ooohyeahhh
Geb
Level 111
God Stats
6W - 3L
1,809 SR
Queue Stats
620W - 571L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Kotonic
Ne Zha
10
2 / 2 / 11
6,995
636
4,982
7,989
4,898
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 3 / 4
7,072
643
6,014
4,840
1,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Sinbaddyy
Cu Chulainn
13
7 / 2 / 7
8,358
760
8,243
10,558
8,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Snettleton
Thanatos
11
5 / 3 / 3
6,836
621
3,860
8,410
2,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Medusa
13
6 / 2 / 3
7,955
723
6,894
5,690
1,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
3 / 3 / 6
6,665
606
5,530
10,285
2,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 6 / 2
6,484
589
1,257
7,380
4,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
SpaaceTimee
Artemis
10
2 / 5 / 2
6,218
565
2,940
5,596
1,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
5 / 3 / 3
7,111
646
7,793
4,553
1,279
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 5 / 4
5,774
525
2,545
9,949
5,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
29
22
Kills
12
12
Deaths
22
28
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
3
3
6
2
L
1
6
2
0.33
W
Ne Zha
Kotonic
Ne Zha
2
2
11
3.75
W
2
3
4
1.33
W
Cu Chulainn
Sinbaddyy
Cu Chulainn
7
2
7
5.25
W
Thanatos
Snettleton
Thanatos
5
3
3
2.17
L
Artemis
SpaaceTimee
Artemis
2
5
2
0.6
L
5
3
3
2.17
L
1
5
4
0.6
W
Medusa
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,993
Damage
20,065
37,487
Taken
37,763
18,685
Mitigated
15,317
10,309
Healing
9,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
5,530
2,191
0
3,398
10,285
2,825
0
2,251
7,820
0
43,318
L
1,257
52
161
2,682
7,380
4,417
227
149
7,203
32,983
0
W
Ne Zha
Kotonic
Ne Zha
4,982
687
0
1,920
7,989
4,898
0
3,110
4,879
0
19,917
W
6,014
411
0
695
4,840
1,174
0
2,312
2,528
35,306
0
W
Cu Chulainn
Sinbaddyy
Cu Chulainn
8,243
1,220
0
1,361
10,558
8,086
0
3,591
6,967
0
57,680
W
Thanatos
Snettleton
Thanatos
3,860
824
0
5,253
8,410
2,707
0
2,182
6,228
0
40,716
L
Artemis
SpaaceTimee
Artemis
2,940
1,200
0
375
5,596
1,148
0
218
5,338
0
24,463
L
7,793
1,030
0
0
4,553
1,279
0
1,079
3,378
41,642
258
L
2,545
277
0
2,434
9,949
5,648
0
1,793
8,010
11,684
0
W
Medusa
6,894
3,269
0
1,080
5,690
1,820
762
966
4,724
0
59,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,216
Gold Earned
32,252
343
Minions Killed
281
0
Camps Cleared
0
1,178,630
Distance Traveled
1,093,128
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,665
606
75
7
0
264,876
0
L
Hel
6,484
589
75
7
0
172,023
0
W
Ne Zha
6,995
636
21
2
0
254,196
0
W
Zeus
7,072
643
77
7
0
227,252
3
W
Cu Chulainn
8,358
760
82
7
0
218,703
1
W
Thanatos
6,836
621
59
5
0
249,814
0
L
Artemis
6,218
565
49
4
0
202,566
2
L
Zeus
7,111
646
72
7
0
229,511
3
L
Geb
5,774
525
10
1
0
224,152
1
W
Medusa
7,955
723
104
9
0
228,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role