Player Matchup

Izanami
Izanami
 
Izanami
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
 
Persephone
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Azokej
Sylvanus
Level 90
God Stats
4W - 5L
1,452 SR
Queue Stats
107W - 85L
1,434 Elo+
Solo
Tsukuyomi
Tsukuyomi
TaKe_WanD0
Tsukuyomi
Level 67
God Stats
2W - 6L
1,118 SR
Queue Stats
190W - 184L
1,408 Elo+
Party 1
Ah Puch
Ah Puch
miku-jad
Ah Puch
Level 65
God Stats
28W - 22L
1,458 SR
Queue Stats
177W - 176L
1,432 Elo+
Party 1
Team Averages
Level 82
1,406 SR
1,455 Elo+

VS

Team Averages
Level 105
1,564 SR
1,457 Elo+
Bacchus
Bacchus
DanTrickey1
Bacchus
Level 152
God Stats
2W - 0L
1,664 SR
Queue Stats
83W - 90L
1,431 Elo+
Solo
Medusa
Medusa
Ouzoun_GR
Medusa
Level 63
God Stats
57W - 44L
1,579 SR
Queue Stats
145W - 158L
1,373 Elo+
Solo
Anubis
Anubis
TomaBiggs
Anubis
Level 62
God Stats
6W - 6L
1,497 SR
Queue Stats
45W - 44L
1,472 Elo+
Solo
Poseidon
Poseidon
Xx-_-KhAoS__xX
Poseidon
Level 128
God Stats
3W - 7L
1,355 SR
Queue Stats
285W - 287L
1,508 Elo+
Party 3
Cthulhu
Cthulhu
jonilobo69
Cthulhu
Level 120
God Stats
8W - 5L
1,724 SR
Queue Stats
267W - 275L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
2 / 5 / 1
8,033
536
8,837
11,334
3,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
 
Persephone
11
2 / 9 / 0
7,041
469
6,410
11,726
2,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Sylvanus
Azokej
Sylvanus
10
0 / 3 / 3
6,694
446
2,550
13,060
6,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
TaKe_WanD0
Tsukuyomi
13
3 / 5 / 2
7,593
506
5,388
12,650
2,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ah Puch
miku-jad
Ah Puch
13
2 / 6 / 2
7,383
492
6,190
11,983
2,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DanTrickey1
Bacchus
13
2 / 1 / 8
7,980
532
7,987
10,840
10,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Medusa
Ouzoun_GR
Medusa
14
6 / 2 / 0
8,154
544
6,363
9,290
2,754
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Anubis
TomaBiggs
Anubis
15
3 / 4 / 5
7,864
524
5,447
8,935
3,683
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Poseidon
16
9 / 3 / 5
10,211
681
15,529
10,344
2,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cthulhu
jonilobo69
Cthulhu
14
8 / 1 / 4
8,884
592
10,891
13,104
9,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
9
Kills
28
28
Deaths
11
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
5
1
0.5
L
Persephone
 
Persephone
2
9
0
0.22
L
Sylvanus
Azokej
Sylvanus
0
3
3
0.5
W
Bacchus
DanTrickey1
Bacchus
2
1
8
6
W
Medusa
Ouzoun_GR
Medusa
6
2
0
3
L
Tsukuyomi
TaKe_WanD0
Tsukuyomi
3
5
2
0.8
W
Anubis
TomaBiggs
Anubis
3
4
5
1.38
W
Poseidon
9
3
5
3.83
W
Cthulhu
jonilobo69
Cthulhu
8
1
4
10
L
Ah Puch
miku-jad
Ah Puch
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,375
Damage
46,217
60,753
Taken
52,513
17,583
Mitigated
29,071
15,531
Healing
14,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
8,837
6,174
0
968
11,334
3,482
0
4,949
6,385
0
68,605
L
Persephone
 
Persephone
6,410
647
0
1,900
11,726
2,875
0
8,759
2,087
22,737
492
L
Sylvanus
Azokej
Sylvanus
2,550
615
2,471
3,679
13,060
6,055
0
7,710
5,262
21,960
0
W
Bacchus
DanTrickey1
Bacchus
7,987
460
0
2,930
10,840
10,516
148
2,663
8,101
28,666
0
W
Medusa
Ouzoun_GR
Medusa
6,363
2,562
0
3,062
9,290
2,754
0
764
8,526
0
54,351
L
Tsukuyomi
TaKe_WanD0
Tsukuyomi
5,388
1,002
0
3,847
12,650
2,934
0
7,560
4,860
0
46,457
W
Anubis
TomaBiggs
Anubis
5,447
245
0
3,304
8,935
3,683
0
774
8,121
64,283
0
W
Poseidon
15,529
2,879
0
1,652
10,344
2,766
849
4,870
4,948
74,304
873
W
Cthulhu
jonilobo69
Cthulhu
10,891
302
267
3,200
13,104
9,352
0
4,790
8,213
42,467
612
L
Ah Puch
miku-jad
Ah Puch
6,190
521
0
2,666
11,983
2,237
0
8,878
2,967
45,712
1,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,744
Gold Earned
43,093
340
Minions Killed
455
0
Camps Cleared
0
1,373,086
Distance Traveled
1,537,284
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,033
536
113
8
0
263,095
0
L
Persephone
7,041
469
28
2
0
255,472
0
L
Sylvanus
6,694
446
34
2
0
233,601
3
W
Bacchus
7,980
532
39
3
0
337,469
4
W
Medusa
8,154
544
92
6
0
288,577
0
L
Tsukuyomi
7,593
506
81
5
0
323,948
0
W
Anubis
7,864
524
95
6
0
285,891
0
W
Poseidon
10,211
681
157
10
0
296,995
0
W
Cthulhu
8,884
592
72
5
0
328,352
0
L
Ah Puch
7,383
492
84
6
0
296,970
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role