Player Matchup

Hera
Hera
BoxiestName95
Hera
Level 48
God Stats
1W - 1L
1,604 SR
Queue Stats
29W - 33L
1,395 Elo+
Solo
Atlas
Atlas
HalfBlood
Atlas
Level 38
God Stats
16W - 10L
1,605 SR
Queue Stats
77W - 59L
1,487 Elo+
Party 1
Cernunnos
Cernunnos
SheLovesSergio
Cernunnos
Level 46
God Stats
2W - 1L
1,648 SR
Queue Stats
15W - 14L
1,396 Elo+
Solo
Fenrir
Fenrir
fruitful-echo5
Fenrir
Level 125
God Stats
26W - 23L
1,442 SR
Queue Stats
253W - 270L
1,487 Elo+
Party 1
Tsukuyomi
Tsukuyomi
iRonin4
Tsukuyomi
Level 104
God Stats
2W - 6L
1,262 SR
Queue Stats
266W - 243L
1,480 Elo+
Party 1
Team Averages
Level 72
1,512 SR
1,449 Elo+

VS

Team Averages
Level 92
1,507 SR
1,398 Elo+
Lancelot
Lancelot
Jacach_
Lancelot
Level 46
God Stats
4W - 6L
1,541 SR
Queue Stats
112W - 143L
1,366 Elo+
Solo
Apollo
Apollo
PICACHUJEDI
Apollo
Level 67
God Stats
6W - 3L
1,403 SR
Queue Stats
58W - 57L
1,339 Elo+
Solo
King Arthur
King Arthur
Uzumaski
King Arthur
Level 103
God Stats
11W - 12L
1,613 SR
Queue Stats
398W - 511L
1,440 Elo+
Solo
Tiamat
Tiamat
WhiteSilence313
Tiamat
Level 175
God Stats
30W - 33L
1,431 SR
Queue Stats
262W - 279L
1,431 Elo+
Solo
Maui
Maui
xXMACHOMANIACXx
Maui
Level 71
God Stats
105W - 99L
1,546 SR
Queue Stats
237W - 246L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 0
9,591
564
6,681
9,263
3,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
HalfBlood
Atlas
13
6 / 2 / 5
8,821
519
9,299
16,358
17,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
SheLovesSergio
Cernunnos
12
0 / 8 / 6
7,160
421
6,250
12,262
4,540
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 6 / 7
8,215
483
12,818
13,336
5,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Tsukuyomi
iRonin4
Tsukuyomi
16
10 / 2 / 3
10,618
625
18,554
17,824
10,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Jacach_
Lancelot
12
2 / 8 / 5
7,652
450
6,743
15,941
5,287
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
15
6 / 5 / 6
9,494
558
10,621
11,985
5,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
Uzumaski
King Arthur
14
1 / 6 / 1
8,087
476
6,156
22,510
16,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
9 / 2 / 2
9,745
573
10,983
9,449
5,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 3 / 9
8,922
525
6,933
14,984
16,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
45
24
Kills
22
23
Deaths
24
21
Assists
23
Player
Kills
Deaths
Assists
KDA
W
5
5
0
1
W
Atlas
HalfBlood
Atlas
6
2
5
4.25
L
Lancelot
Jacach_
Lancelot
2
8
5
0.56
L
Apollo
6
5
6
1.8
W
Cernunnos
SheLovesSergio
Cernunnos
0
8
6
0.38
L
King Arthur
Uzumaski
King Arthur
1
6
1
0.25
L
9
2
2
5
W
3
6
7
1.08
W
Tsukuyomi
iRonin4
Tsukuyomi
10
2
3
5.75
L
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,602
Damage
41,436
69,043
Taken
74,869
41,411
Mitigated
49,197
15,318
Healing
15,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,681
2,334
0
1,310
9,263
3,054
439
4,568
4,695
59,430
1,222
W
Atlas
HalfBlood
Atlas
9,299
3,660
0
3,544
16,358
17,557
81
5,020
11,338
20,221
1,883
L
Lancelot
Jacach_
Lancelot
6,743
1,484
0
3,470
15,941
5,287
0
3,894
12,047
0
43,391
L
Apollo
10,621
6,257
0
3,428
11,985
5,007
2,698
2,677
9,308
0
52,359
W
Cernunnos
SheLovesSergio
Cernunnos
6,250
2,999
0
2,020
12,262
4,540
0
3,576
8,686
0
41,566
L
King Arthur
Uzumaski
King Arthur
6,156
803
0
4,235
22,510
16,493
0
0
22,510
0
55,405
L
10,983
536
0
1,969
9,449
5,483
183
4,555
4,894
61,819
0
W
12,818
2,836
0
1,320
13,336
5,726
110
2,896
10,440
0
47,183
W
Tsukuyomi
iRonin4
Tsukuyomi
18,554
3,868
0
7,124
17,824
10,534
432
1,856
15,968
0
77,710
L
6,933
1,582
0
2,834
14,984
16,927
204
4,207
10,777
26,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,405
Gold Earned
43,900
380
Minions Killed
375
0
Camps Cleared
0
1,652,987
Distance Traveled
1,561,321
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,591
564
114
7
0
296,006
3
W
Atlas
8,821
519
27
2
0
328,676
0
L
Lancelot
7,652
450
56
3
0
339,846
0
L
Apollo
9,494
558
81
5
0
292,708
1
W
Cernunnos
7,160
421
65
4
0
317,625
4
L
King Arthur
8,087
476
88
5
0
307,542
4
L
Tiamat
9,745
573
116
7
0
292,556
4
W
Fenrir
8,215
483
58
3
0
345,803
0
W
Tsukuyomi
10,618
625
116
7
0
364,877
2
L
Maui
8,922
525
34
2
0
328,669
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role