Player Matchup

Loki
Loki
ANGSNAZZY2
Loki
Level 141
God Stats
11W - 17L
1,487 SR
Queue Stats
193W - 183L
1,505 Elo+
Solo
Cliodhna
Cliodhna
AlexisInTexas
Cliodhna
Level 28
God Stats
4W - 8L
1,488 SR
Queue Stats
258W - 279L
1,281 Elo+
Party 2
Chaac
Chaac
CRODIE016
Chaac
Level 49
God Stats
16W - 8L
1,642 SR
Queue Stats
112W - 113L
1,442 Elo+
Party 2
Charybdis
Charybdis
TooVardslig
Charybdis
Level 87
God Stats
1W - 3L
1,273 SR
Queue Stats
172W - 162L
1,544 Elo+
Party 3
Janus
Janus
fivestarcaden
Janus
Level 28
God Stats
2W - 5L
1,500 SR
Queue Stats
113W - 106L
1,478 Elo+
Party 3
Team Averages
Level 67
1,478 SR
1,450 Elo+

VS

Team Averages
Level 74
1,373 SR
1,361 Elo+
Danzaburou
Danzaburou
M1GHTYzzMATTHEW
Danzaburou
Level 107
God Stats
72W - 47L
1,635 SR
Queue Stats
232W - 232L
1,459 Elo+
Solo
Ao Kuang
Ao Kuang
Misterbriteside1
Ao Kuang
Level 65
God Stats
14W - 20L
1,350 SR
Queue Stats
308W - 272L
1,510 Elo+
Solo
Camazotz
Camazotz
TheKneeGore
Camazotz
Level 7
God Stats
2W - 4L
1,254 SR
Queue Stats
3W - 14L
1,141 Elo+
Party 1
Cerberus
Cerberus
Yuh Lucifer
Cerberus
Level 156
God Stats
5W - 8L
1,398 SR
Queue Stats
289W - 262L
1,473 Elo+
Solo
Chiron
Chiron
semondemon974
Chiron
Level 33
God Stats
1W - 1L
1,229 SR
Queue Stats
10W - 30L
1,221 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 0
9,223
485
8,280
12,757
9,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cliodhna
AlexisInTexas
Cliodhna
15
6 / 7 / 5
9,844
518
15,388
17,759
6,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chaac
CRODIE016
Chaac
15
3 / 7 / 10
8,885
468
10,669
17,276
12,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
TooVardslig
Charybdis
16
10 / 7 / 4
10,649
560
19,021
17,999
6,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
2 / 7 / 6
8,746
460
11,799
11,933
3,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
M1GHTYzzMATTHEW
Danzaburou
20
17 / 4 / 2
14,197
747
23,651
21,623
8,382
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
3 / 1 / 2
11,276
593
9,567
18,098
13,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Camazotz
TheKneeGore
Camazotz
16
3 / 6 / 5
9,736
512
4,917
18,524
7,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cerberus
Yuh Lucifer
Cerberus
13
1 / 4 / 13
9,212
485
7,837
22,322
20,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
5 / 7 / 7
9,959
524
11,762
11,855
3,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
58
22
Kills
29
29
Deaths
22
25
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Cliodhna
AlexisInTexas
Cliodhna
6
7
5
1.21
L
Chaac
CRODIE016
Chaac
3
7
10
1.14
W
Danzaburou
M1GHTYzzMATTHEW
Danzaburou
17
4
2
4.5
W
3
1
2
4
W
Camazotz
TheKneeGore
Camazotz
3
6
5
0.92
L
Charybdis
TooVardslig
Charybdis
10
7
4
1.71
W
Cerberus
Yuh Lucifer
Cerberus
1
4
13
1.88
L
2
7
6
0.71
W
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,157
Damage
57,734
77,724
Taken
92,422
37,344
Mitigated
53,006
20,622
Healing
36,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,280
1,135
0
6,748
12,757
9,167
0
6,085
6,672
0
55,140
L
Cliodhna
AlexisInTexas
Cliodhna
15,388
1,190
0
5,835
17,759
6,020
0
2,624
15,135
0
62,884
L
Chaac
CRODIE016
Chaac
10,669
1,513
0
2,876
17,276
12,278
136
3,016
14,260
0
45,825
W
Danzaburou
M1GHTYzzMATTHEW
Danzaburou
23,651
14,417
0
11,837
21,623
8,382
2,296
4,437
16,611
0
110,120
W
9,567
2,045
0
10,125
18,098
13,281
164
1,449
15,107
77,219
1,839
W
Camazotz
TheKneeGore
Camazotz
4,917
1,825
0
6,958
18,524
7,169
0
1,636
16,462
0
64,721
L
Charybdis
TooVardslig
Charybdis
19,021
8,519
0
4,017
17,999
6,074
708
3,952
14,047
0
68,739
W
Cerberus
Yuh Lucifer
Cerberus
7,837
675
0
4,656
22,322
20,971
183
2,407
19,209
22,007
3,098
L
11,799
251
0
1,146
11,933
3,805
0
1,212
10,721
57,998
0
W
11,762
4,326
523
1,948
11,855
3,203
989
942
10,855
0
46,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,347
Gold Earned
54,380
437
Minions Killed
510
0
Camps Cleared
0
1,704,436
Distance Traveled
1,787,690
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,223
485
104
5
0
280,777
0
L
Cliodhna
9,844
518
85
4
0
412,193
0
L
Chaac
8,885
468
57
3
0
374,170
0
W
Danzaburou
14,197
747
162
9
0
338,649
3
W
Ao Kuang
11,276
593
146
8
0
369,508
0
W
Camazotz
9,736
512
85
4
0
390,523
0
L
Charybdis
10,649
560
101
5
0
320,672
2
W
Cerberus
9,212
485
39
2
0
331,756
2
L
Janus
8,746
460
90
5
0
316,624
0
W
Chiron
9,959
524
78
4
0
357,254
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role