Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
ElEze62
Zeus
Level 158
God Stats
0W - 2L
1,448 SR
Queue Stats
308W - 298L
1,566 Elo+
Party 1
Lancelot
Lancelot
TukiRex
Lancelot
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,553 Elo+
Solo
Guan Yu
Guan Yu
Veggviszir
Guan Yu
Level 159
God Stats
4W - 7L
1,678 SR
Queue Stats
354W - 350L
1,494 Elo+
Solo
Apollo
Apollo
niovalente
Apollo
Level 156
God Stats
4W - 5L
1,486 SR
Queue Stats
347W - 353L
1,503 Elo+
Party 1
Team Averages
Level 156
1,522 SR
1,523 Elo+

VS

Team Averages
Level 154
1,420 SR
1,516 Elo+
Apollo
Apollo
 
Apollo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
CrøwnlessKing
Rama
Level 163
God Stats
13W - 13L
1,510 SR
Queue Stats
423W - 410L
1,543 Elo+
Party 2
Horus
Horus
M4N14K
Horus
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 88L
1,594 Elo+
Party 2
Sun Wukong
Sun Wukong
SrLemonSnuksXL
Sun Wukong
Level 154
God Stats
1W - 1L
1,315 SR
Queue Stats
30W - 30L
1,502 Elo+
Solo
Aphrodite
Aphrodite
gustavo23381
Aphrodite
Level 156
God Stats
1W - 1L
1,274 SR
Queue Stats
186W - 170L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
0 / 2 / 1
6,554
546
5,443
8,894
2,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zeus
ElEze62
Zeus
13
1 / 3 / 0
6,606
551
5,927
9,090
2,976
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
TukiRex
Lancelot
11
4 / 2 / 0
6,428
536
6,733
10,252
4,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Veggviszir
Guan Yu
9
0 / 4 / 3
5,923
494
4,115
11,011
6,761
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Apollo
niovalente
Apollo
10
0 / 6 / 2
5,547
462
6,028
11,696
2,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
4 / 0 / 5
7,901
658
8,816
9,583
3,318
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 3 / 4
7,969
664
12,402
11,852
4,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Horus
M4N14K
Horus
12
0 / 1 / 4
6,237
520
4,596
12,339
5,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
SrLemonSnuksXL
Sun Wukong
14
3 / 1 / 0
8,384
699
6,229
11,372
9,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Aphrodite
gustavo23381
Aphrodite
12
6 / 0 / 6
8,089
674
5,525
7,884
5,802
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
5
Kills
17
17
Deaths
5
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
2
1
0.25
W
Apollo
 
Apollo
4
0
5
6.5
W
4
3
4
2
L
Zeus
ElEze62
Zeus
1
3
0
0.33
W
Horus
M4N14K
Horus
0
1
4
2
W
Sun Wukong
SrLemonSnuksXL
Sun Wukong
3
1
0
3
L
Lancelot
TukiRex
Lancelot
4
2
0
2
L
Guan Yu
Veggviszir
Guan Yu
0
4
3
0.38
W
Aphrodite
gustavo23381
Aphrodite
6
0
6
9
L
Apollo
niovalente
Apollo
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,246
Damage
37,568
50,943
Taken
53,030
19,291
Mitigated
27,471
19,587
Healing
26,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,443
175
453
3,746
8,894
2,413
0
1,484
7,410
45,362
1,723
W
Apollo
 
Apollo
8,816
4,523
0
5,856
9,583
3,318
781
1,936
7,521
0
62,895
W
12,402
9,627
0
6,473
11,852
4,147
1
0
11,852
0
75,184
L
Zeus
ElEze62
Zeus
5,927
888
0
5,547
9,090
2,976
0
0
9,090
49,227
0
W
Horus
M4N14K
Horus
4,596
2,609
360
2,171
12,339
5,178
0
2,737
9,302
0
43,300
W
Sun Wukong
SrLemonSnuksXL
Sun Wukong
6,229
1,219
0
2,935
11,372
9,026
14
4,807
6,565
0
60,936
L
Lancelot
TukiRex
Lancelot
6,733
519
0
2,540
10,252
4,245
0
993
9,259
0
41,166
L
Guan Yu
Veggviszir
Guan Yu
4,115
660
1,015
3,483
11,011
6,761
0
1,313
9,698
0
15,168
W
Aphrodite
gustavo23381
Aphrodite
5,525
1,576
2,857
5,551
7,884
5,802
27
1,067
6,699
19,593
1,364
L
Apollo
niovalente
Apollo
6,028
3,362
0
2,803
11,696
2,896
0
1,543
10,153
0
36,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,058
Gold Earned
38,580
359
Minions Killed
444
0
Camps Cleared
0
1,314,164
Distance Traveled
1,224,777
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,554
546
116
10
0
265,193
4
W
Apollo
7,901
658
123
10
0
255,087
0
W
Rama
7,969
664
122
10
0
228,081
0
L
Zeus
6,606
551
93
8
0
224,003
4
W
Horus
6,237
520
64
5
0
282,614
0
W
Sun Wukong
8,384
699
109
9
0
227,381
3
L
Lancelot
6,428
536
70
6
0
295,228
0
L
Guan Yu
5,923
494
23
2
0
277,544
2
W
Aphrodite
8,089
674
26
2
0
231,614
3
L
Apollo
5,547
462
57
5
0
252,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role