Player Matchup

Kuzenbo
Kuzenbo
EPOCHHERO
Kuzenbo
Level 147
God Stats
4W - 10L
1,528 SR
Queue Stats
111W - 117L
1,502 Elo+
Solo
Chiron
Chiron
comandokr36
Chiron
Level 109
God Stats
2W - 3L
1,242 SR
Queue Stats
229W - 229L
1,501 Elo+
Solo
Kali
Kali
malsblack98
Kali
Level 155
God Stats
19W - 13L
1,675 SR
Queue Stats
235W - 238L
1,576 Elo+
Solo
Team Averages
Level 137
1,482 SR
1,526 Elo+

VS

Team Averages
Level 64
1,718 SR
1,551 Elo+
Surtr
Surtr
Kingrocksteady1
Surtr
Level 58
God Stats
4W - 0L
1,792 SR
Queue Stats
25W - 9L
1,682 Elo+
Party 1
Kuzenbo
Kuzenbo
Personpal1291
Kuzenbo
Level 107
God Stats
2W - 0L
1,690 SR
Queue Stats
5W - 8L
1,310 Elo+
Solo
Nu Wa
Nu Wa
Purplecats1
Nu Wa
Level 27
God Stats
2W - 0L
1,674 SR
Queue Stats
20W - 8L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
EPOCHHERO
Kuzenbo
14
0 / 0 / 2
6,956
696
4,754
9,151
7,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chiron
14
3 / 5 / 1
8,046
805
6,808
10,724
3,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 0
7,237
724
615
4,696
1,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 2
8,447
845
8,528
9,060
4,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Kuzenbo
13
0 / 1 / 5
7,777
778
6,184
6,911
6,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
3 / 0 / 3
8,782
878
7,218
4,466
1,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
4
Kills
7
7
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
EPOCHHERO
Kuzenbo
0
0
2
1
W
4
3
2
1.67
W
Kuzenbo
0
1
5
2.5
W
3
0
3
4.5
L
Chiron
3
5
1
0.7
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,177
Damage
21,930
24,571
Taken
20,437
12,748
Mitigated
12,570
6,036
Healing
3,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
EPOCHHERO
Kuzenbo
4,754
1,699
0
1,992
9,151
7,881
0
6,112
2,572
17,680
67
W
8,528
3,246
0
2,136
9,060
4,679
904
1,391
7,322
1,094
25,922
W
Kuzenbo
6,184
1,758
0
500
6,911
6,488
188
1,995
4,636
21,913
1,540
W
7,218
2,311
0
500
4,466
1,403
596
703
3,509
32,778
0
L
Chiron
6,808
2,265
367
2,009
10,724
3,351
0
4,425
5,664
0
38,207
L
615
279
0
1,668
4,696
1,516
0
2,077
2,364
0
8,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,239
Gold Earned
25,006
105
Minions Killed
146
0
Camps Cleared
0
380,157
Distance Traveled
533,531
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,956
696
25
3
0
166,627
0
W
Surtr
8,447
845
33
3
0
176,693
0
W
Kuzenbo
7,777
778
38
4
0
188,230
0
W
Nu Wa
8,782
878
75
8
0
168,608
0
L
Chiron
8,046
805
66
7
0
146,712
2
L
Kali
7,237
724
14
1
0
66,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role