Player Matchup

Mulan
Mulan
Doomsaucers21
Mulan
Level 146
God Stats
27W - 24L
1,592 SR
Queue Stats
871W - 919L
1,486 Elo+
Party 2
Maui
Maui
LookiTater
Maui
Level 69
God Stats
4W - 6L
1,382 SR
Queue Stats
69W - 69L
1,507 Elo+
Solo
Nu Wa
Nu Wa
MistressAlana
Nu Wa
Level 128
God Stats
96W - 80L
1,605 SR
Queue Stats
211W - 222L
1,481 Elo+
Party 2
Fenrir
Fenrir
SmartGuy52
Fenrir
Level 157
God Stats
5W - 5L
1,391 SR
Queue Stats
420W - 494L
1,488 Elo+
Party 2
Apollo
Apollo
amato132
Apollo
Level 107
God Stats
14W - 6L
1,601 SR
Queue Stats
161W - 100L
1,620 Elo+
Solo
Team Averages
Level 121
1,514 SR
1,517 Elo+

VS

Team Averages
Level 111
1,606 SR
1,506 Elo+
Xbalanque
Xbalanque
DevilJanna
Xbalanque
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
435W - 447L
1,520 Elo+
Solo
Set
Set
FortniteGmer69
Set
Level 121
God Stats
9W - 8L
1,632 SR
Queue Stats
334W - 306L
1,472 Elo+
Party 1
King Arthur
King Arthur
MindMovesAll
King Arthur
Level 140
God Stats
3W - 5L
1,461 SR
Queue Stats
92W - 77L
1,533 Elo+
Solo
Thor
Thor
contraryplate
Thor
Level 84
God Stats
2W - 2L
1,717 SR
Queue Stats
135W - 109L
1,536 Elo+
Solo
Anhur
Anhur
dispencer44
Anhur
Level 143
God Stats
18W - 12L
1,718 SR
Queue Stats
488W - 463L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 3
9,052
647
7,043
12,108
8,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 0 / 4
7,347
525
1,546
10,244
6,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
3 / 0 / 3
9,036
645
7,946
3,628
1,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Fenrir
SmartGuy52
Fenrir
14
5 / 1 / 1
8,426
602
4,776
8,583
3,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Apollo
amato132
Apollo
13
2 / 2 / 1
8,123
580
4,274
9,136
1,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DevilJanna
Xbalanque
13
0 / 5 / 2
6,658
476
3,166
10,273
3,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 2 / 0
5,803
415
1,268
4,908
1,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

King Arthur
MindMovesAll
King Arthur
13
2 / 4 / 0
7,424
530
5,586
14,217
8,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

5
0 / 0 / 0
4,823
345
818
2,761
710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

13
2 / 1 / 0
7,370
526
8,345
7,704
2,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
12
Kills
4
4
Deaths
12
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
DevilJanna
Xbalanque
0
5
2
0.2
W
2
1
3
3.5
L
0
2
0
0
W
0
0
4
2
L
King Arthur
MindMovesAll
King Arthur
2
4
0
0.5
W
3
0
3
4.5
W
Fenrir
SmartGuy52
Fenrir
5
1
1
5.5
W
Apollo
amato132
Apollo
2
2
1
1.25
L
0
0
0
0
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,585
Damage
19,183
43,699
Taken
39,863
22,167
Mitigated
15,570
15,861
Healing
5,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
DevilJanna
Xbalanque
3,166
1,610
0
0
10,273
3,188
248
1,472
8,700
0
44,631
W
7,043
1,196
0
4,961
12,108
8,993
193
236
11,872
0
58,467
L
1,268
462
0
504
4,908
1,452
0
2,524
2,150
0
25,672
W
1,546
175
252
2,999
10,244
6,713
327
0
10,244
18,165
0
L
King Arthur
MindMovesAll
King Arthur
5,586
413
0
1,713
14,217
8,189
0
1,308
12,814
0
45,660
W
7,946
2,054
0
770
3,628
1,068
3,191
0
3,628
61,143
1,370
W
Fenrir
SmartGuy52
Fenrir
4,776
1,037
0
3,734
8,583
3,402
120
0
8,583
0
54,677
W
Apollo
amato132
Apollo
4,274
2,484
0
3,145
9,136
1,991
1,605
0
9,136
0
51,701
L
818
122
0
245
2,761
710
0
857
1,805
0
7,476
L
8,345
4,362
0
3,385
7,704
2,031
250
2,708
4,912
0
57,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,984
Gold Earned
32,078
458
Minions Killed
317
0
Camps Cleared
0
1,412,078
Distance Traveled
980,298
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,658
476
79
6
0
257,645
0
W
Mulan
9,052
647
117
8
0
279,489
0
L
Set
5,803
415
43
3
0
155,712
0
W
Maui
7,347
525
29
2
0
311,286
0
L
King Arthur
7,424
530
75
5
0
241,794
0
W
Nu Wa
9,036
645
124
9
0
259,962
0
W
Fenrir
8,426
602
102
7
0
290,781
0
W
Apollo
8,123
580
86
6
0
270,560
2
L
Thor
4,823
345
16
1
0
85,263
0
L
Anhur
7,370
526
104
7
0
239,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role