Player Matchup

Janus
Janus
CoIdsway
Janus
Level 120
God Stats
2W - 1L
1,892 SR
Queue Stats
57W - 45L
1,542 Elo+
Party 1
Cthulhu
Cthulhu
Dawgwater1373
Cthulhu
Level 67
God Stats
156W - 145L
1,526 SR
Queue Stats
303W - 299L
1,473 Elo+
Party 3
Heimdallr
Heimdallr
NotEpicBalls
Heimdallr
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 44L
1,531 Elo+
Solo
Thor
Thor
Ult is down
Thor
Level 83
God Stats
14W - 20L
1,445 SR
Queue Stats
679W - 676L
1,508 Elo+
Party 3
Jormungandr
Jormungandr
lAMFRANKlE
Jormungandr
Level 107
God Stats
14W - 5L
1,781 SR
Queue Stats
34W - 33L
1,524 Elo+
Party 1
Team Averages
Level 94
1,629 SR
1,516 Elo+

VS

Team Averages
Level 107
1,518 SR
1,541 Elo+
Chaac
Chaac
Ediablo94
Chaac
Level 76
God Stats
20W - 9L
1,633 SR
Queue Stats
445W - 425L
1,489 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JuSlimeto
Morgan Le Fay
Level 62
God Stats
5W - 3L
1,158 SR
Queue Stats
161W - 152L
1,492 Elo+
Party 2
Apollo
Apollo
LaunchpadMcQack
Apollo
Level 156
God Stats
2W - 1L
1,555 SR
Queue Stats
24W - 25L
1,507 Elo+
Solo
Atlas
Atlas
gnomish-thought0
Atlas
Level 100
God Stats
11W - 1L
1,783 SR
Queue Stats
94W - 59L
1,675 Elo+
Solo
Hercules
Hercules
xSheLuvGlo
Hercules
Level 142
God Stats
3W - 4L
1,461 SR
Queue Stats
81W - 78L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CoIdsway
Janus
9
0 / 5 / 2
5,006
501
1,238
6,185
1,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
8
0 / 1 / 1
5,168
517
1,003
6,003
2,502
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Heimdallr
NotEpicBalls
Heimdallr
8
0 / 3 / 0
4,539
454
1,896
4,558
1,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

12
3 / 2 / 1
5,987
599
4,417
9,629
2,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
lAMFRANKlE
Jormungandr
11
1 / 2 / 0
5,802
580
4,918
7,745
5,172
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ediablo94
Chaac
10
1 / 1 / 1
5,469
547
3,755
8,085
6,750
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
JuSlimeto
Morgan Le Fay
11
5 / 3 / 2
6,730
673
8,298
6,118
1,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 0 / 1
6,059
606
2,135
2,499
638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

10
1 / 0 / 4
5,944
594
3,731
5,265
2,382
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
xSheLuvGlo
Hercules
11
3 / 0 / 5
6,296
630
5,350
7,028
3,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
13
13
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Janus
CoIdsway
Janus
0
5
2
0.2
L
Cthulhu
0
1
1
0.5
W
Chaac
Ediablo94
Chaac
1
1
1
1.5
W
Morgan Le Fay
JuSlimeto
Morgan Le Fay
5
3
2
2
W
3
0
1
3.5
L
Heimdallr
NotEpicBalls
Heimdallr
0
3
0
0
L
3
2
1
1.75
W
1
0
4
3
L
Jormungandr
lAMFRANKlE
Jormungandr
1
2
0
0.5
W
Hercules
xSheLuvGlo
Hercules
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,472
Damage
23,269
34,120
Taken
28,995
12,790
Mitigated
14,625
8,294
Healing
9,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
CoIdsway
Janus
1,238
74
0
250
6,185
1,331
0
3,587
2,166
22,682
0
L
Cthulhu
1,003
87
63
1,154
6,003
2,502
0
2,271
3,670
18,896
0
W
Chaac
Ediablo94
Chaac
3,755
595
0
2,766
8,085
6,750
0
3,849
4,236
0
27,146
W
Morgan Le Fay
JuSlimeto
Morgan Le Fay
8,298
60
0
1,961
6,118
1,751
0
1,620
4,498
33,625
2,604
W
2,135
1,364
0
1,455
2,499
638
874
486
2,013
0
35,749
L
Heimdallr
NotEpicBalls
Heimdallr
1,896
803
0
657
4,558
1,207
0
1,911
2,647
0
16,234
L
4,417
711
0
4,220
9,629
2,578
0
2,578
6,709
0
43,886
W
3,731
999
0
1,700
5,265
2,382
0
130
5,135
21,686
0
L
Jormungandr
lAMFRANKlE
Jormungandr
4,918
2,063
0
1,950
7,745
5,172
0
254
7,449
34,018
1,807
W
Hercules
xSheLuvGlo
Hercules
5,350
2,235
0
1,683
7,028
3,104
0
896
6,132
0
35,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,502
Gold Earned
30,498
255
Minions Killed
276
0
Camps Cleared
0
1,018,833
Distance Traveled
1,129,617
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,006
501
49
5
0
201,352
0
L
Cthulhu
5,168
517
43
4
0
180,834
0
W
Chaac
5,469
547
50
5
0
217,853
4
W
Morgan Le Fay
6,730
673
61
6
0
211,382
4
W
Apollo
6,059
606
81
8
0
207,292
0
L
Heimdallr
4,539
454
29
3
0
201,833
0
L
Thor
5,987
599
74
7
0
229,087
0
W
Atlas
5,944
594
23
2
0
247,944
0
L
Jormungandr
5,802
580
60
6
0
205,727
0
W
Hercules
6,296
630
61
6
0
245,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role