Player Matchup

Hachiman
Hachiman
ElatedMind47
Hachiman
Level 81
God Stats
35W - 42L
1,522 SR
Queue Stats
480W - 503L
1,541 Elo+
Solo
Odin
Odin
Hetmut
Odin
Level 158
God Stats
14W - 3L
1,986 SR
Queue Stats
113W - 66L
1,663 Elo+
Solo
Ares
Ares
KraTos4254
Ares
Level 64
God Stats
141W - 105L
1,613 SR
Queue Stats
279W - 294L
1,517 Elo+
Solo
Hel
Hel
KzerSoze
Hel
Level 96
God Stats
3W - 6L
1,500 SR
Queue Stats
114W - 135L
1,290 Elo+
Solo
Merlin
Merlin
R00tKill
Merlin
Level 169
God Stats
319W - 337L
1,475 SR
Queue Stats
608W - 638L
1,489 Elo+
Solo
Team Averages
Level 114
1,619 SR
1,500 Elo+

VS

Team Averages
Level 89
1,537 SR
1,483 Elo+
Nemesis
Nemesis
CORTEXDRAAMDRXD
Nemesis
Level 65
God Stats
1W - 0L
1,509 SR
Queue Stats
30W - 27L
1,502 Elo+
Party 1
Freya
Freya
FlowerFan
Freya
Level 108
God Stats
9W - 7L
1,547 SR
Queue Stats
174W - 145L
1,479 Elo+
Party 1
Cthulhu
Cthulhu
Lonelysketch
Cthulhu
Level 37
God Stats
2W - 0L
1,523 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
heyimawesome
Charybdis
Level 149
God Stats
34W - 30L
1,605 SR
Queue Stats
58W - 62L
1,536 Elo+
Solo
Zhong Kui
Zhong Kui
peteyc89
Zhong Kui
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ElatedMind47
Hachiman
10
0 / 2 / 2
5,215
1,043
2,343
3,109
1,096
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odin
Hetmut
Odin
10
2 / 3 / 2
5,985
1,197
3,360
9,346
7,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

10
2 / 2 / 1
6,632
1,326
2,346
7,707
5,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 2 / 4
5,615
1,123
3,044
5,893
1,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
R00tKill
Merlin
11
0 / 4 / 4
5,654
1,131
6,774
8,527
2,965
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

308

VS

Team 2 Tickets

382

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 7
6,860
1,372
9,508
6,066
2,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Freya
FlowerFan
Freya
11
1 / 0 / 9
6,186
1,237
4,302
2,289
695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cthulhu
Lonelysketch
Cthulhu
11
2 / 0 / 7
6,611
1,322
8,108
7,037
3,349
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Charybdis
heyimawesome
Charybdis
11
7 / 0 / 1
7,188
1,438
6,580
4,089
1,211
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
peteyc89
Zhong Kui
11
0 / 2 / 5
5,623
1,125
3,452
4,388
2,913
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
4
Kills
13
13
Deaths
4
13
Assists
29
Player
Kills
Deaths
Assists
KDA
W
3
2
7
3.25
L
Hachiman
ElatedMind47
Hachiman
0
2
2
0.5
W
Freya
FlowerFan
Freya
1
0
9
5.5
L
Odin
Hetmut
Odin
2
3
2
1
L
2
2
1
1.25
L
0
2
4
1
W
Cthulhu
Lonelysketch
Cthulhu
2
0
7
5.5
L
Merlin
R00tKill
Merlin
0
4
4
0.5
W
Charybdis
heyimawesome
Charybdis
7
0
1
7.5
W
Zhong Kui
peteyc89
Zhong Kui
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,867
Damage
31,950
34,582
Taken
23,869
18,142
Mitigated
11,103
4,320
Healing
5,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,508
3,014
0
1,146
6,066
2,935
0
3,080
2,805
0
11,284
L
Hachiman
ElatedMind47
Hachiman
2,343
1,454
0
0
3,109
1,096
0
1,508
1,495
0
7,060
W
Freya
FlowerFan
Freya
4,302
1,654
0
332
2,289
695
0
517
1,666
8,450
1,835
L
Odin
Hetmut
Odin
3,360
654
0
522
9,346
7,002
0
5,053
4,109
0
9,274
L
2,346
269
0
611
7,707
5,143
0
3,814
3,893
9,530
0
L
3,044
290
1,640
1,297
5,893
1,936
0
970
4,776
11,619
0
W
Cthulhu
Lonelysketch
Cthulhu
8,108
693
427
2,763
7,037
3,349
0
4,105
2,541
22,534
1,551
L
Merlin
R00tKill
Merlin
6,774
433
0
250
8,527
2,965
0
3,712
4,708
18,445
0
W
Charybdis
heyimawesome
Charybdis
6,580
3,432
0
0
4,089
1,211
0
1,297
2,759
0
15,247
W
Zhong Kui
peteyc89
Zhong Kui
3,452
438
0
450
4,388
2,913
0
2,744
1,463
10,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,101
Gold Earned
32,468
89
Minions Killed
106
3
Camps Cleared
3
419,382
Distance Traveled
517,954
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,860
1,372
6
1
0
102,036
0
L
Hachiman
5,215
1,043
14
3
1
45,035
0
W
Freya
6,186
1,237
11
2
2
117,995
0
L
Odin
5,985
1,197
16
3
0
94,996
0
L
Ares
6,632
1,326
11
2
0
97,674
0
L
Hel
5,615
1,123
19
4
2
96,205
0
W
Cthulhu
6,611
1,322
43
9
1
102,992
0
L
Merlin
5,654
1,131
29
6
0
85,472
0
W
Charybdis
7,188
1,438
27
5
0
115,020
0
W
Zhong Kui
5,623
1,125
19
4
0
79,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role