Player Matchup

Amaterasu
Amaterasu
Gold V
Mr-NoThmbs
Amaterasu
Gold V
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,400 MMR
Party 1
Xbalanque
Xbalanque
Gold V
Pack4life__12
Xbalanque
Gold V
Level 122
God Stats
3W - 1L
1,546 SR
Queue Stats
13W - 11L
1,400 MMR
Party 1
Vulcan
Vulcan
Gold V
Theelumberjack_
Vulcan
Gold V
Level 127
God Stats
1W - 0L
1,523 SR
Queue Stats
13W - 11L
1,400 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 131
1,523 SR
1,400 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 102
1,548 SR
1,360 MMR
Achilles
Achilles
Gold V
SNOWISHIMMM
Achilles
Gold V
Level 101
God Stats
0W - 1L
1,695 SR
Queue Stats
53W - 71L
1,301 MMR
Solo
Charybdis
Charybdis
Silver I
imtotallynotadog
Charybdis
Silver I
Level 46
God Stats
2W - 3L
1,430 SR
Queue Stats
42W - 52L
1,358 MMR
Solo
Nox
Nox
Silver I
xXAggroQueenXx
Nox
Silver I
Level 159
God Stats
2W - 5L
1,518 SR
Queue Stats
87W - 102L
1,423 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Mr-NoThmbs
Amaterasu
17
2 / 1 / 6
10,928
841
7,754
10,781
11,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
Pack4life__12
Xbalanque
16
4 / 2 / 3
10,575
813
13,835
12,561
4,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 1 / 5
11,039
849
14,190
5,000
1,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
KuzenboMulanYmirAthenaHera

VS

Bans
CthulhuGebSun WukongBacchusChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
SNOWISHIMMM
Achilles
14
0 / 5 / 2
8,306
639
6,138
16,597
15,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charybdis
16
1 / 3 / 3
9,709
747
8,409
15,711
4,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
3 / 1 / 1
10,146
780
4,763
6,815
1,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
9
Kills
4
4
Deaths
9
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Mr-NoThmbs
Amaterasu
2
1
6
5
W
Xbalanque
Pack4life__12
Xbalanque
4
2
3
2.75
L
Achilles
SNOWISHIMMM
Achilles
0
5
2
0.2
W
3
1
5
5.5
L
Charybdis
1
3
3
0.83
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,779
Damage
19,310
28,342
Taken
39,123
18,026
Mitigated
21,483
9,092
Healing
4,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Mr-NoThmbs
Amaterasu
7,754
2,132
0
4,202
10,781
11,692
1,565
2,133
8,175
0
34,105
W
Xbalanque
Pack4life__12
Xbalanque
13,835
8,106
0
3,847
12,561
4,481
1,975
2,035
10,037
0
48,434
L
Achilles
SNOWISHIMMM
Achilles
6,138
1,028
0
652
16,597
15,173
0
4,761
10,915
0
15,262
W
14,190
94
0
1,043
5,000
1,853
798
353
4,498
46,896
1,227
L
Charybdis
8,409
4,372
0
3,682
15,711
4,413
0
5,481
9,384
0
42,250
L
4,763
469
0
360
6,815
1,897
0
3,002
3,463
35,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,542
Gold Earned
28,161
192
Minions Killed
159
0
Camps Cleared
0
756,824
Distance Traveled
646,581
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,928
841
56
4
0
267,937
0
W
Xbalanque
10,575
813
64
5
0
234,371
0
L
Achilles
8,306
639
19
1
0
218,089
0
W
Vulcan
11,039
849
72
6
0
254,516
0
L
Charybdis
9,709
747
66
5
0
225,548
4
L
Nox
10,146
780
74
6
0
202,944
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role