Player Matchup

Jing Wei
Jing Wei
nub3tul
Jing Wei
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,746 Elo+
Party 2
Bacchus
Bacchus
rocketrampage69
Bacchus
Level 116
God Stats
17W - 23L
1,541 SR
Queue Stats
47W - 50L
1,585 Elo+
Solo
Kukulkan
Kukulkan
xMike96
Kukulkan
Level 108
God Stats
17W - 15L
1,552 SR
Queue Stats
66W - 77L
1,439 Elo+
Party 2
Team Averages
Level 76
1,531 SR
1,590 Elo+

VS

Team Averages
Level 111
1,424 SR
1,467 Elo+
Chronos
Chronos
FlyingScorpion8
Chronos
Level 121
God Stats
5W - 5L
1,568 SR
Queue Stats
229W - 233L
1,513 Elo+
Party 1
Atlas
Atlas
LulusHalo
Atlas
Level 124
God Stats
14W - 13L
1,583 SR
Queue Stats
229W - 234L
1,513 Elo+
Party 1
Fenrir
Fenrir
RamseyG
Fenrir
Level 89
God Stats
1W - 0L
1,120 SR
Queue Stats
4W - 5L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
nub3tul
Jing Wei
13
0 / 5 / 0
7,861
715
2,433
6,987
2,016
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 4 / 0
7,603
691
5,888
10,458
10,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
xMike96
Kukulkan
14
0 / 3 / 0
8,280
753
6,333
6,157
1,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 6
10,181
926
6,224
6,223
2,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Atlas
LulusHalo
Atlas
15
2 / 0 / 9
8,769
797
8,019
10,002
8,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
RamseyG
Fenrir
15
4 / 1 / 7
9,410
855
5,573
8,575
3,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
34
0
Kills
12
12
Deaths
1
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
6
0
6
9
W
Atlas
LulusHalo
Atlas
2
0
9
6.5
W
Fenrir
RamseyG
Fenrir
4
1
7
7.5
L
Jing Wei
nub3tul
Jing Wei
0
5
0
0
L
0
4
0
0
L
Kukulkan
xMike96
Kukulkan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,654
Damage
19,816
23,602
Taken
24,800
14,661
Mitigated
15,118
3,518
Healing
2,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,224
1,509
0
748
6,223
2,606
2,221
3,921
2,074
38,422
693
W
Atlas
LulusHalo
Atlas
8,019
1,372
0
694
10,002
8,992
41
3,831
5,870
21,575
451
W
Fenrir
RamseyG
Fenrir
5,573
1,078
0
586
8,575
3,520
1,114
2,712
5,795
0
17,531
L
Jing Wei
nub3tul
Jing Wei
2,433
1,913
0
349
6,987
2,016
330
4,351
2,011
0
16,182
L
5,888
175
0
2,924
10,458
10,686
87
3,913
5,824
15,386
1,082
L
Kukulkan
xMike96
Kukulkan
6,333
711
0
245
6,157
1,959
0
4,034
1,639
36,532
779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,744
Gold Earned
28,360
130
Minions Killed
142
0
Camps Cleared
0
628,217
Distance Traveled
704,118
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,181
926
93
8
0
251,311
0
W
Atlas
8,769
797
23
2
0
224,479
0
W
Fenrir
9,410
855
26
2
0
228,328
0
L
Jing Wei
7,861
715
41
4
0
203,764
0
L
Bacchus
7,603
691
13
1
0
212,635
0
L
Kukulkan
8,280
753
76
7
0
211,818
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role