Player Matchup

Surtr
Surtr
Don Creed26
Surtr
Level 127
God Stats
1W - 1L
1,687 SR
Queue Stats
61W - 67L
1,348 Elo+
Solo
Bastet
Bastet
JPJP777
Bastet
Level 103
God Stats
1W - 0L
1,204 SR
Queue Stats
202W - 221L
1,401 Elo+
Solo
Guan Yu
Guan Yu
MR animal NL
Guan Yu
Level 81
God Stats
7W - 5L
1,637 SR
Queue Stats
212W - 216L
1,386 Elo+
Party 1
Olorun
Olorun
MarneeNL
Olorun
Level 92
God Stats
11W - 9L
1,517 SR
Queue Stats
326W - 319L
1,433 Elo+
Party 1
Janus
Janus
MetalLeeRock
Janus
Level 64
God Stats
7W - 11L
1,437 SR
Queue Stats
192W - 196L
1,404 Elo+
Solo
Team Averages
Level 93
1,497 SR
1,394 Elo+

VS

Team Averages
Level 89
1,421 SR
1,384 Elo+
Amaterasu
Amaterasu
Lulisson
Amaterasu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,322 Elo+
Solo
Sol
Sol
Mateushenry
Sol
Level 84
God Stats
3W - 6L
1,408 SR
Queue Stats
74W - 67L
1,352 Elo+
Solo
Shiva
Shiva
Sinamirza123
Shiva
Level 82
God Stats
2W - 2L
1,498 SR
Queue Stats
49W - 42L
1,453 Elo+
Solo
Maui
Maui
SlappytheClam
Maui
Level 42
God Stats
3W - 6L
1,213 SR
Queue Stats
36W - 39L
1,325 Elo+
Solo
Charybdis
Charybdis
richydate5
Charybdis
Level 130
God Stats
9W - 9L
1,487 SR
Queue Stats
346W - 309L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 0
7,880
563
4,264
7,197
4,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
JPJP777
Bastet
13
3 / 0 / 3
7,240
517
3,906
9,870
3,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Guan Yu
MR animal NL
Guan Yu
13
3 / 1 / 8
7,360
526
7,039
10,982
6,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Olorun
MarneeNL
Olorun
15
5 / 0 / 6
8,725
623
6,649
7,411
2,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

15
2 / 1 / 0
8,577
613
4,131
5,306
1,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Lulisson
Amaterasu
10
0 / 3 / 0
6,447
461
2,773
10,842
5,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 3 / 0
6,080
434
2,901
6,785
1,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
2 / 1 / 0
6,809
486
3,432
7,866
3,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 3 / 0
5,963
426
2,532
9,119
4,618
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
richydate5
Charybdis
8
0 / 5 / 1
5,518
394
6,699
7,765
1,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
15
Kills
3
3
Deaths
15
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
W
Bastet
JPJP777
Bastet
3
0
3
4.5
L
Amaterasu
Lulisson
Amaterasu
0
3
0
0
W
Guan Yu
MR animal NL
Guan Yu
3
1
8
7
W
Olorun
MarneeNL
Olorun
5
0
6
8
L
0
3
0
0
W
2
1
0
2
L
2
1
0
2
L
1
3
0
0.33
L
Charybdis
richydate5
Charybdis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,989
Damage
18,337
40,766
Taken
42,377
18,929
Mitigated
16,649
15,675
Healing
10,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,264
1,434
0
1,764
7,197
4,019
0
0
6,954
943
41,867
W
Bastet
JPJP777
Bastet
3,906
995
0
2,461
9,870
3,687
845
1,390
8,480
0
54,046
L
Amaterasu
Lulisson
Amaterasu
2,773
907
0
5,326
10,842
5,201
0
1,240
9,149
0
35,462
W
Guan Yu
MR animal NL
Guan Yu
7,039
605
1,727
4,133
10,982
6,995
373
1,899
9,083
0
25,347
W
Olorun
MarneeNL
Olorun
6,649
4,793
240
3,626
7,411
2,599
2,894
1,081
6,330
67,907
1,332
L
2,901
0
0
1,496
6,785
1,560
0
2,104
4,521
34,434
0
W
4,131
118
0
1,724
5,306
1,629
205
1,063
4,123
61,238
2,325
L
3,432
662
0
818
7,866
3,289
0
1,740
6,048
0
34,327
L
2,532
354
0
952
9,119
4,618
0
3,249
5,870
14,620
0
L
Charybdis
richydate5
Charybdis
6,699
2,778
0
2,233
7,765
1,981
0
1,939
5,826
0
30,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,782
Gold Earned
30,817
435
Minions Killed
242
0
Camps Cleared
0
1,316,597
Distance Traveled
1,167,078
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,880
563
86
6
0
170,424
2
W
Bastet
7,240
517
72
5
0
306,385
0
L
Amaterasu
6,447
461
67
5
0
245,059
5
W
Guan Yu
7,360
526
33
2
0
301,592
0
W
Olorun
8,725
623
117
8
0
261,616
0
L
Sol
6,080
434
55
4
0
239,209
0
W
Janus
8,577
613
127
9
0
276,580
6
L
Shiva
6,809
486
48
3
0
303,395
0
L
Maui
5,963
426
31
2
0
185,460
0
L
Charybdis
5,518
394
41
3
0
193,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role