Player Matchup

Ix Chel
Ix Chel
Axrtrs
Ix Chel
Level 104
God Stats
9W - 6L
1,525 SR
Queue Stats
169W - 162L
1,478 Elo+
Party 2
Amaterasu
Amaterasu
Dont Hard Reset
Amaterasu
Level 257
God Stats
16W - 10L
1,613 SR
Queue Stats
725W - 691L
1,571 Elo+
Solo
Guan Yu
Guan Yu
GlizzyxGobbler
Guan Yu
Level 146
God Stats
6W - 1L
1,903 SR
Queue Stats
90W - 96L
1,616 Elo+
Solo
Sobek
Sobek
MeLoDiiC_17
Sobek
Level 125
God Stats
6W - 8L
1,469 SR
Queue Stats
164W - 183L
1,501 Elo+
Solo
Chronos
Chronos
taxiee
Chronos
Level 84
God Stats
57W - 35L
1,646 SR
Queue Stats
182W - 171L
1,467 Elo+
Party 2
Team Averages
Level 143
1,631 SR
1,527 Elo+

VS

Team Averages
Level 126
1,381 SR
1,532 Elo+
Ne Zha
Ne Zha
DuxBellorum15
Ne Zha
Level 127
God Stats
0W - 2L
1,294 SR
Queue Stats
100W - 101L
1,483 Elo+
Party 1
Skadi
Skadi
GeebOlympian
Skadi
Level 89
God Stats
9W - 12L
1,459 SR
Queue Stats
110W - 114L
1,466 Elo+
Party 1
Guan Yu
Guan Yu
MontanaY2J
Guan Yu
Level 145
God Stats
0W - 1L
1,243 SR
Queue Stats
9W - 10L
1,499 Elo+
Solo
Ix Chel
Ix Chel
QueHoss
Ix Chel
Level 152
God Stats
1W - 4L
1,407 SR
Queue Stats
139W - 128L
1,618 Elo+
Solo
Susano
Susano
Skyleh
Susano
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 111L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Axrtrs
Ix Chel
16
8 / 2 / 2
10,016
668
10,292
9,975
2,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
Dont Hard Reset
Amaterasu
14
2 / 2 / 9
8,328
555
5,840
14,962
13,136
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

15
3 / 1 / 5
9,174
612
11,993
18,906
16,297
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 1 / 12
8,398
560
5,921
14,182
6,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos
taxiee
Chronos
15
7 / 3 / 3
9,087
606
8,012
7,340
2,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 3
7,641
509
7,534
14,213
13,039
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 7 / 1
8,110
541
8,409
11,326
3,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Guan Yu
MontanaY2J
Guan Yu
13
1 / 3 / 1
7,755
517
9,863
15,181
8,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
QueHoss
Ix Chel
14
1 / 3 / 1
7,923
528
8,724
8,273
2,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Susano
Skyleh
Susano
12
2 / 7 / 3
6,797
453
7,417
12,882
4,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
23
Kills
9
9
Deaths
23
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Axrtrs
Ix Chel
8
2
2
4.5
W
Amaterasu
Dont Hard Reset
Amaterasu
2
2
9
3.25
L
3
3
3
1.5
L
2
7
1
0.36
W
3
1
5
5.5
W
3
1
12
9
L
Guan Yu
MontanaY2J
Guan Yu
1
3
1
0.5
L
Ix Chel
QueHoss
Ix Chel
1
3
1
0.5
L
Susano
Skyleh
Susano
2
7
3
0.5
W
Chronos
taxiee
Chronos
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,058
Damage
41,947
65,365
Taken
61,875
41,722
Mitigated
31,134
29,480
Healing
10,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Axrtrs
Ix Chel
10,292
1,442
620
2,628
9,975
2,933
825
4,265
5,407
84,892
0
W
Amaterasu
Dont Hard Reset
Amaterasu
5,840
1,418
0
4,545
14,962
13,136
441
856
14,049
683
29,512
L
7,534
1,628
0
2,880
14,213
13,039
0
5,814
8,399
0
34,547
L
8,409
3,568
0
1,720
11,326
3,018
0
6,515
4,811
0
57,413
W
11,993
3,304
458
9,424
18,906
16,297
79
1,697
17,109
789
62,612
W
5,921
317
0
9,386
14,182
6,875
0
1,338
12,720
54,842
0
L
Guan Yu
MontanaY2J
Guan Yu
9,863
3,129
204
3,258
15,181
8,773
0
1,624
13,557
0
58,064
L
Ix Chel
QueHoss
Ix Chel
8,724
993
263
1,055
8,273
2,299
0
4,707
3,566
62,507
953
L
Susano
Skyleh
Susano
7,417
1,230
0
1,603
12,882
4,005
0
6,162
6,720
0
49,008
W
Chronos
taxiee
Chronos
8,012
2,968
0
2,419
7,340
2,481
834
0
7,340
58,903
1,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,003
Gold Earned
38,226
483
Minions Killed
421
0
Camps Cleared
0
1,559,843
Distance Traveled
1,498,842
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,016
668
142
9
0
275,924
0
W
Amaterasu
8,328
555
44
3
0
298,272
2
L
Ne Zha
7,641
509
51
3
0
318,188
3
L
Skadi
8,110
541
87
6
0
270,096
0
W
Guan Yu
9,174
612
99
7
0
296,276
0
W
Sobek
8,398
560
89
6
0
344,696
0
L
Guan Yu
7,755
517
95
6
0
283,932
5
L
Ix Chel
7,923
528
113
8
0
280,127
2
L
Susano
6,797
453
75
5
0
346,499
0
W
Chronos
9,087
606
109
7
0
344,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role