Player Matchup

Izanami
Izanami
St4yChiller
Izanami
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ishtar
Ishtar
StepZeusImStuck
Ishtar
Level 22
God Stats
0W - 2L
1,244 SR
Queue Stats
14W - 18L
1,441 Elo+
Solo
Nu Wa
Nu Wa
The Pynkster
Nu Wa
Level 171
God Stats
7W - 6L
1,635 SR
Queue Stats
541W - 567L
1,491 Elo+
Solo
Chiron
Chiron
dr_shazam39
Chiron
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
terr1ble_trevor
Sun Wukong
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Team Averages
Level 96
1,476 SR
1,486 Elo+

VS

Team Averages
Level 122
1,562 SR
1,491 Elo+
Erlang Shen
Erlang Shen
BigBlueLionOfJah
Erlang Shen
Level 141
God Stats
2W - 6L
1,415 SR
Queue Stats
126W - 125L
1,495 Elo+
Solo
Odin
Odin
DaBomb55
Odin
Level 112
God Stats
6W - 5L
1,564 SR
Queue Stats
482W - 474L
1,526 Elo+
Solo
Vulcan
Vulcan
Ingroose
Vulcan
Level 103
God Stats
5W - 2L
1,732 SR
Queue Stats
143W - 124L
1,547 Elo+
Solo
Bacchus
Bacchus
MikuMoon4
Bacchus
Level 128
God Stats
3W - 0L
1,440 SR
Queue Stats
131W - 147L
1,374 Elo+
Solo
Sol
Sol
couldyoudieplz
Sol
Level 127
God Stats
7W - 1L
1,659 SR
Queue Stats
191W - 207L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
St4yChiller
Izanami
10
0 / 5 / 0
6,126
681
2,020
7,809
2,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 7 / 2
7,510
834
5,898
9,383
2,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
1 / 2 / 2
7,247
805
9,319
4,463
1,459
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
13
1 / 6 / 0
6,944
772
2,730
8,997
2,879
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Sun Wukong
terr1ble_trevor
Sun Wukong
14
3 / 4 / 1
7,609
845
9,241
11,949
11,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BigBlueLionOfJah
Erlang Shen
15
5 / 1 / 16
8,982
998
8,781
10,527
12,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Odin
15
6 / 0 / 12
9,122
1,014
4,518
8,914
7,743
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
Ingroose
Vulcan
14
2 / 2 / 11
8,384
932
10,427
5,939
2,396
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
MikuMoon4
Bacchus
14
2 / 2 / 15
8,745
972
6,558
12,191
14,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

16
9 / 1 / 7
10,168
1,130
10,742
10,034
4,736
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
85
6
Kills
24
24
Deaths
6
5
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BigBlueLionOfJah
Erlang Shen
5
1
16
13
W
Odin
6
0
12
12
W
Vulcan
Ingroose
Vulcan
2
2
11
3.75
W
Bacchus
MikuMoon4
Bacchus
2
2
15
4.75
L
Izanami
St4yChiller
Izanami
0
5
0
0
L
1
7
2
0.29
L
1
2
2
1
W
9
1
7
12.5
L
Chiron
1
6
0
0.17
L
Sun Wukong
terr1ble_trevor
Sun Wukong
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,208
Damage
41,026
42,601
Taken
47,605
20,759
Mitigated
42,145
7,062
Healing
20,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BigBlueLionOfJah
Erlang Shen
8,781
1,457
1,655
3,157
10,527
12,638
361
2,067
8,203
0
15,125
W
Odin
4,518
225
895
1,311
8,914
7,743
141
2,075
6,645
0
8,871
W
Vulcan
Ingroose
Vulcan
10,427
732
1,853
694
5,939
2,396
1,133
1,588
4,138
37,859
0
W
Bacchus
MikuMoon4
Bacchus
6,558
63
618
3,392
12,191
14,632
150
1,523
10,517
12,406
1,255
L
Izanami
St4yChiller
Izanami
2,020
1,058
464
781
7,809
2,261
0
4,316
3,309
0
11,020
L
5,898
2,882
62
518
9,383
2,880
0
6,455
2,781
0
12,042
L
9,319
1,754
0
148
4,463
1,459
0
2,516
1,819
22,412
0
W
10,742
3,037
1,986
5,370
10,034
4,736
3,288
1,509
8,327
29,615
951
L
Chiron
2,730
754
759
1,560
8,997
2,879
0
6,692
2,217
0
7,380
L
Sun Wukong
terr1ble_trevor
Sun Wukong
9,241
1,159
409
2,361
11,949
11,280
0
7,567
4,038
456
15,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,436
Gold Earned
45,401
104
Minions Killed
142
0
Camps Cleared
0
708,979
Distance Traveled
989,350
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,982
998
15
2
0
182,139
0
W
Odin
9,122
1,014
15
2
0
212,341
0
W
Vulcan
8,384
932
58
6
0
214,171
0
W
Bacchus
8,745
972
8
1
0
196,079
0
L
Izanami
6,126
681
24
3
0
122,382
0
L
Ishtar
7,510
834
11
1
0
126,931
0
L
Nu Wa
7,247
805
36
4
0
144,079
0
W
Sol
10,168
1,130
46
5
0
184,620
0
L
Chiron
6,944
772
17
2
0
158,807
0
L
Sun Wukong
7,609
845
16
2
0
156,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role