Player Matchup

Mulan
Mulan
 
Mulan
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
ExtraPit558
Anubis
Level 17
God Stats
2W - 0L
1,807 SR
Queue Stats
2W - 1L
1,684 Elo+
Party 1
Charon
Charon
Joyboi111
Charon
Level 109
God Stats
5W - 4L
1,487 SR
Queue Stats
117W - 95L
1,401 Elo+
Solo
Fenrir
Fenrir
Nostalgic_Salt
Fenrir
Level 91
God Stats
2W - 1L
1,657 SR
Queue Stats
73W - 70L
1,484 Elo+
Party 1
Ullr
Ullr
SantiGil11
Ullr
Level 105
God Stats
13W - 10L
1,634 SR
Queue Stats
33W - 37L
1,544 Elo+
Solo
Team Averages
Level 82
1,617 SR
1,523 Elo+

VS

Team Averages
Level 83
1,548 SR
1,350 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
AvidTaxEvader
Thor
Level 144
God Stats
18W - 15L
1,547 SR
Queue Stats
166W - 172L
1,395 Elo+
Party 2
Jormungandr
Jormungandr
N0NameNoah
Jormungandr
Level 12
God Stats
3W - 7L
1,450 SR
Queue Stats
3W - 14L
1,162 Elo+
Party 2
Freya
Freya
Nunuk2
Freya
Level 145
God Stats
1W - 4L
1,855 SR
Queue Stats
202W - 206L
1,426 Elo+
Solo
Kukulkan
Kukulkan
TheCrazyMaster4
Kukulkan
Level 7
God Stats
3W - 5L
1,388 SR
Queue Stats
4W - 9L
1,267 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
0 / 1 / 2
6,485
590
4,672
8,081
4,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Anubis
11
1 / 3 / 1
5,838
531
2,523
5,096
2,293
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charon
Joyboi111
Charon
9
0 / 0 / 4
5,715
520
5,680
7,083
4,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
7 / 1 / 0
6,782
617
5,876
7,020
2,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 0 / 1
5,225
475
3,322
3,103
983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 2 / 0
6,128
557
3,932
8,262
7,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 1 / 1
5,430
494
1,639
7,927
2,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
N0NameNoah
Jormungandr
9
0 / 1 / 2
4,932
448
2,665
6,861
3,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Freya
Nunuk2
Freya
9
0 / 4 / 0
4,712
428
2,590
8,555
2,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
11
3 / 1 / 1
6,342
577
5,278
3,214
882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
8
Kills
5
5
Deaths
9
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
0
1
2
1
L
Cthulhu
 
Cthulhu
1
2
0
0.5
L
1
1
1
1.5
W
Anubis
1
3
1
0.5
W
Charon
Joyboi111
Charon
0
0
4
2
L
Jormungandr
N0NameNoah
Jormungandr
0
1
2
1
W
7
1
0
7
L
Freya
Nunuk2
Freya
0
4
0
0
W
0
0
1
0.5
L
Kukulkan
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,073
Damage
16,104
30,383
Taken
34,819
15,522
Mitigated
17,028
8,762
Healing
4,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
4,672
978
0
3,064
8,081
4,656
246
2,985
4,462
0
38,923
L
Cthulhu
 
Cthulhu
3,932
703
0
1,470
8,262
7,668
0
0
8,262
29,155
86
L
1,639
296
0
483
7,927
2,632
0
1,483
6,444
0
42,703
W
Anubis
2,523
230
0
1,307
5,096
2,293
0
2,733
2,363
35,238
0
W
Charon
Joyboi111
Charon
5,680
950
0
2,431
7,083
4,655
0
4,086
2,997
15,600
3,235
L
Jormungandr
N0NameNoah
Jormungandr
2,665
969
0
427
6,861
3,404
0
3,131
3,730
12,268
0
W
5,876
2,118
0
1,436
7,020
2,935
0
1,732
5,248
0
48,804
L
Freya
Nunuk2
Freya
2,590
1,263
0
1,305
8,555
2,442
0
1,910
6,645
24,315
1,756
W
3,322
1,260
0
524
3,103
983
0
1,973
1,130
0
29,818
L
Kukulkan
5,278
379
0
500
3,214
882
0
1,056
2,158
37,436
1,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,045
Gold Earned
27,544
285
Minions Killed
282
0
Camps Cleared
0
1,062,125
Distance Traveled
1,073,489
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,485
590
72
7
0
219,153
0
L
Cthulhu
6,128
557
75
7
0
217,227
0
L
Thor
5,430
494
70
6
0
228,396
0
W
Anubis
5,838
531
68
6
0
190,033
0
W
Charon
5,715
520
13
1
0
210,820
3
L
Jormungandr
4,932
448
15
1
0
209,573
0
W
Fenrir
6,782
617
75
7
0
266,382
0
L
Freya
4,712
428
40
4
0
206,684
0
W
Ullr
5,225
475
57
5
0
175,737
0
L
Kukulkan
6,342
577
82
7
0
211,609
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role