Player Matchup

Nu Wa
Nu Wa
Aecross
Nu Wa
Level 31
God Stats
0W - 1L
1,159 SR
Queue Stats
0W - 4L
1,251 Elo+
Party 3
Awilix
Awilix
Beckley
Awilix
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
20W - 33L
1,389 Elo+
Party 1
Xing Tian
Xing Tian
Kanjorin
Xing Tian
Level 32
God Stats
2W - 6L
1,500 SR
Queue Stats
78W - 103L
1,355 Elo+
Party 1
Cerberus
Cerberus
RJBeacham
Cerberus
Level 44
God Stats
4W - 6L
1,477 SR
Queue Stats
47W - 77L
1,374 Elo+
Party 1
Jing Wei
Jing Wei
xI crashdown Ix
Jing Wei
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,251 Elo+
Party 3
Team Averages
Level 33
1,427 SR
1,324 Elo+

VS

Team Averages
Level 73
1,459 SR
1,416 Elo+
Ganesha
Ganesha
 
Ganesha
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
Broditz
Ix Chel
Level 69
God Stats
2W - 0L
1,520 SR
Queue Stats
80W - 66L
1,515 Elo+
Solo
Surtr
Surtr
Wilko196
Surtr
Level 29
God Stats
9W - 7L
1,343 SR
Queue Stats
23W - 39L
1,270 Elo+
Party 4
Chaac
Chaac
Zentauer
Chaac
Level 106
God Stats
21W - 9L
1,532 SR
Queue Stats
56W - 63L
1,321 Elo+
Party 4
Izanami
Izanami
imsnowman_z
Izanami
Level 64
God Stats
15W - 16L
1,401 SR
Queue Stats
152W - 148L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Aecross
Nu Wa
9
0 / 2 / 0
4,990
454
1,457
4,187
1,260
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
Beckley
Awilix
11
1 / 0 / 0
5,848
532
1,737
6,182
2,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
Kanjorin
Xing Tian
10
1 / 2 / 1
5,864
533
6,113
10,529
6,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cerberus
RJBeacham
Cerberus
8
0 / 3 / 0
5,024
457
1,990
11,265
5,603
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Jing Wei
7
0 / 8 / 0
4,510
410
2,981
8,455
2,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 0 / 10
6,816
620
4,093
7,304
5,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ix Chel
Broditz
Ix Chel
12
3 / 0 / 2
6,918
629
5,581
2,244
702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
Wilko196
Surtr
10
2 / 2 / 0
6,235
567
6,106
10,988
5,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
Zentauer
Chaac
12
2 / 0 / 3
6,116
556
2,446
4,383
2,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
imsnowman_z
Izanami
11
8 / 0 / 3
7,192
654
8,979
4,711
1,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
2
Kills
15
15
Deaths
2
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
10
5
L
Nu Wa
Aecross
Nu Wa
0
2
0
0
L
Awilix
Beckley
Awilix
1
0
0
1
W
Ix Chel
Broditz
Ix Chel
3
0
2
4
L
Xing Tian
Kanjorin
Xing Tian
1
2
1
0.75
L
Cerberus
RJBeacham
Cerberus
0
3
0
0
W
Surtr
Wilko196
Surtr
2
2
0
1
W
Chaac
Zentauer
Chaac
2
0
3
3.5
W
Izanami
imsnowman_z
Izanami
8
0
3
9.5
L
Jing Wei
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,278
Damage
27,205
40,618
Taken
29,630
17,898
Mitigated
16,067
7,684
Healing
10,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
4,093
289
0
2,364
7,304
5,795
112
1,508
5,728
14,604
0
L
Nu Wa
Aecross
Nu Wa
1,457
754
71
178
4,187
1,260
0
3,051
1,136
23,848
884
L
Awilix
Beckley
Awilix
1,737
495
0
1,950
6,182
2,219
0
762
5,358
0
48,192
W
Ix Chel
Broditz
Ix Chel
5,581
84
102
1,133
2,244
702
47
992
1,252
46,050
1,690
L
Xing Tian
Kanjorin
Xing Tian
6,113
202
0
1,634
10,529
6,709
0
784
9,065
31,368
0
L
Cerberus
RJBeacham
Cerberus
1,990
60
0
3,714
11,265
5,603
0
2,691
8,574
13,505
0
W
Surtr
Wilko196
Surtr
6,106
1,717
0
4,406
10,988
5,606
0
4,659
5,439
532
32,718
W
Chaac
Zentauer
Chaac
2,446
380
0
1,125
4,383
2,080
0
570
3,731
0
50,198
W
Izanami
imsnowman_z
Izanami
8,979
6,017
0
1,795
4,711
1,884
987
786
3,925
0
55,345
L
Jing Wei
2,981
2,611
0
137
8,455
2,107
0
2,572
5,883
0
18,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,236
Gold Earned
33,277
258
Minions Killed
352
0
Camps Cleared
0
1,040,652
Distance Traveled
1,091,144
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,816
620
0
0
0
229,085
4
L
Nu Wa
4,990
454
40
4
0
177,910
0
L
Awilix
5,848
532
93
8
0
239,117
3
W
Ix Chel
6,918
629
105
10
0
207,036
1
L
Xing Tian
5,864
533
58
5
0
198,973
0
L
Cerberus
5,024
457
34
3
0
208,615
0
W
Surtr
6,235
567
69
6
0
204,502
0
W
Chaac
6,116
556
74
7
0
241,341
0
W
Izanami
7,192
654
104
9
0
209,180
0
L
Jing Wei
4,510
410
33
3
0
216,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role