Player Matchup

Neith
Neith
 
Neith
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Javicm00
Chang'e
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 67L
1,454 Elo+
Party 2
Danzaburou
Danzaburou
KuroiArashii
Danzaburou
Level 123
God Stats
23W - 25L
1,539 SR
Queue Stats
212W - 244L
1,493 Elo+
Party 2
He Bo
He Bo
MoSokrat
He Bo
Level 188
God Stats
1W - 4L
1,375 SR
Queue Stats
113W - 98L
1,552 Elo+
Solo
Cerberus
Cerberus
nmo14
Cerberus
Level 96
God Stats
4W - 8L
1,481 SR
Queue Stats
174W - 188L
1,472 Elo+
Party 2
Team Averages
Level 149
1,479 SR
1,494 Elo+

VS

Team Averages
Level 110
1,556 SR
1,507 Elo+
Sobek
Sobek
BigJimmy1506
Sobek
Level 156
God Stats
3W - 2L
1,594 SR
Queue Stats
553W - 556L
1,537 Elo+
Party 1
Ullr
Ullr
OceanTear
Ullr
Level 145
God Stats
524W - 459L
1,528 SR
Queue Stats
561W - 518L
1,486 Elo+
Solo
Mulan
Mulan
Rhorima
Mulan
Level 129
God Stats
2W - 2L
1,387 SR
Queue Stats
220W - 203L
1,485 Elo+
Solo
Discordia
Discordia
Xitznxsty
Discordia
Level 25
God Stats
13W - 5L
1,724 SR
Queue Stats
193W - 212L
1,558 Elo+
Party 1
Janus
Janus
badvladTHEGOAT
Janus
Level 95
God Stats
60W - 53L
1,545 SR
Queue Stats
462W - 439L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
0 / 1 / 0
3,484
697
1,434
3,281
782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Javicm00
Chang'e
7
0 / 1 / 0
3,607
721
2,034
4,114
919
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Danzaburou
KuroiArashii
Danzaburou
6
2 / 1 / 0
3,595
719
2,635
2,955
832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
MoSokrat
He Bo
4
0 / 0 / 0
2,881
576
569
1,904
331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
nmo14
Cerberus
6
0 / 1 / 2
3,772
754
2,064
5,298
2,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
3,800
760
2,194
4,378
2,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ullr
6
0 / 1 / 2
3,308
662
1,462
3,178
848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
Rhorima
Mulan
6
0 / 1 / 2
3,488
698
3,163
3,535
1,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Discordia
Xitznxsty
Discordia
7
0 / 0 / 1
3,676
735
1,764
2,026
457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

7
3 / 0 / 0
3,793
759
1,906
2,777
781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
2
Kills
4
4
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
0
0
W
1
0
0
1
L
Chang'e
Javicm00
Chang'e
0
1
0
0
L
Danzaburou
KuroiArashii
Danzaburou
2
1
0
2
L
He Bo
MoSokrat
He Bo
0
0
0
0
W
Ullr
0
1
2
1
W
Mulan
Rhorima
Mulan
0
1
2
1
W
Discordia
Xitznxsty
Discordia
0
0
1
0.5
W
3
0
0
3
L
Cerberus
nmo14
Cerberus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,736
Damage
10,489
17,552
Taken
15,894
5,673
Mitigated
6,010
8,460
Healing
4,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,434
59
0
998
3,281
782
0
1,646
1,267
0
19,281
W
2,194
151
0
1,876
4,378
2,020
0
2,034
2,344
14,885
1,779
L
Chang'e
Javicm00
Chang'e
2,034
118
0
2,519
4,114
919
0
1,788
1,980
20,594
0
L
Danzaburou
KuroiArashii
Danzaburou
2,635
797
0
1,248
2,955
832
1
679
2,276
0
20,337
L
He Bo
MoSokrat
He Bo
569
0
0
1,212
1,904
331
0
291
1,573
8,028
228
W
Ullr
1,462
617
0
665
3,178
848
0
989
2,189
0
16,715
W
Mulan
Rhorima
Mulan
3,163
355
0
1,167
3,535
1,904
0
1,368
2,167
0
10,947
W
Discordia
Xitznxsty
Discordia
1,764
229
0
738
2,026
457
0
91
1,935
19,368
392
W
1,906
152
0
520
2,777
781
0
156
2,621
22,049
0
L
Cerberus
nmo14
Cerberus
2,064
329
0
2,483
5,298
2,809
0
576
4,722
9,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,339
Gold Earned
18,065
145
Minions Killed
167
0
Camps Cleared
0
500,680
Distance Traveled
524,042
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,484
697
39
8
0
103,891
4
W
Sobek
3,800
760
29
6
0
97,631
0
L
Chang'e
3,607
721
31
6
0
108,705
0
L
Danzaburou
3,595
719
41
8
0
98,118
0
L
He Bo
2,881
576
20
4
0
79,155
0
W
Ullr
3,308
662
38
8
0
95,210
0
W
Mulan
3,488
698
16
3
0
115,265
0
W
Discordia
3,676
735
46
9
0
104,707
0
W
Janus
3,793
759
38
8
0
111,229
0
L
Cerberus
3,772
754
14
3
0
110,811
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role