Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 231
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
CEEEEE
Vamana
Level 148
God Stats
2W - 0L
1,715 SR
Queue Stats
39W - 20L
1,662 Elo+
Solo
Danzaburou
Danzaburou
HouseOfGrim
Danzaburou
Level 163
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 48L
1,476 Elo+
Solo
Da Ji
Da Ji
xYekun
Da Ji
Level 169
God Stats
3W - 3L
1,724 SR
Queue Stats
476W - 476L
1,588 Elo+
Solo
Team Averages
Level 170
1,588 SR
1,545 Elo+

VS

Team Averages
Level 176
1,594 SR
1,498 Elo+
Charon
Charon
 
Charon
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Erdante
Shiva
Level 153
God Stats
10W - 5L
1,691 SR
Queue Stats
330W - 351L
1,472 Elo+
Solo
Thoth
Thoth
Nabzilla
Thoth
Level 241
God Stats
3W - 7L
1,452 SR
Queue Stats
259W - 279L
1,432 Elo+
Party 1
Persephone
Persephone
Sev7ns
Persephone
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 89L
1,499 Elo+
Party 1
Hachiman
Hachiman
печенькаВтесте
Hachiman
Level 166
God Stats
2W - 2L
1,829 SR
Queue Stats
110W - 105L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
3 / 1 / 6
6,482
1,296
5,574
5,616
5,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
 
Poseidon
10
2 / 3 / 6
5,858
1,172
3,963
3,941
1,393
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
CEEEEE
Vamana
12
4 / 2 / 5
6,403
1,281
3,899
6,290
6,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
HouseOfGrim
Danzaburou
11
2 / 1 / 5
6,224
1,245
2,782
3,181
1,121
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
xYekun
Da Ji
10
2 / 2 / 7
6,333
1,267
4,337
6,635
5,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
2 / 2 / 3
5,351
1,070
2,517
4,990
3,460
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shiva
Erdante
Shiva
7
0 / 2 / 2
4,715
943
2,945
3,356
2,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thoth
Nabzilla
Thoth
10
2 / 3 / 4
5,594
1,119
3,620
4,317
1,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
Sev7ns
Persephone
9
2 / 3 / 5
5,647
1,129
4,440
4,473
1,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 3 / 6
5,325
1,065
4,026
4,880
1,637
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
27
13
Kills
7
9
Deaths
13
29
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
1
6
6
W
Poseidon
 
Poseidon
2
3
6
1.67
L
Charon
 
Charon
2
2
3
1.75
W
Vamana
CEEEEE
Vamana
4
2
5
3.25
L
Shiva
Erdante
Shiva
0
2
2
0.5
W
Danzaburou
HouseOfGrim
Danzaburou
2
1
5
4.5
L
Thoth
Nabzilla
Thoth
2
3
4
1.33
L
Persephone
Sev7ns
Persephone
2
3
5
1.5
W
Da Ji
xYekun
Da Ji
2
2
7
2.75
L
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,555
Damage
17,548
25,663
Taken
22,016
19,183
Mitigated
10,338
6,633
Healing
5,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,574
0
505
846
5,616
5,068
0
1,898
3,625
11,356
515
W
Poseidon
 
Poseidon
3,963
256
183
600
3,941
1,393
0
1,641
2,197
11,467
289
L
Charon
 
Charon
2,517
211
259
714
4,990
3,460
0
934
3,949
6,594
0
W
Vamana
CEEEEE
Vamana
3,899
1,193
403
1,363
6,290
6,227
650
2,571
3,653
0
6,711
L
Shiva
Erdante
Shiva
2,945
135
993
719
3,356
2,512
0
1,484
1,839
0
3,738
W
Danzaburou
HouseOfGrim
Danzaburou
2,782
454
273
426
3,181
1,121
562
1,339
1,842
0
9,849
L
Thoth
Nabzilla
Thoth
3,620
187
118
997
4,317
1,316
0
2,404
1,795
11,072
0
L
Persephone
Sev7ns
Persephone
4,440
507
89
995
4,473
1,413
0
1,500
2,836
5,894
253
W
Da Ji
xYekun
Da Ji
4,337
438
645
1,389
6,635
5,374
78
2,951
3,615
0
7,100
L
4,026
2,167
187
639
4,880
1,637
0
2,865
1,995
0
7,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,300
Gold Earned
26,632
59
Minions Killed
37
0
Camps Cleared
0
477,207
Distance Traveled
471,430
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,482
1,296
15
3
0
102,796
0
W
Poseidon
5,858
1,172
3
1
0
82,970
0
L
Charon
5,351
1,070
6
1
0
106,704
0
W
Vamana
6,403
1,281
8
2
0
98,639
0
L
Shiva
4,715
943
3
1
0
74,610
0
W
Danzaburou
6,224
1,245
22
4
0
97,884
0
L
Thoth
5,594
1,119
10
2
0
104,150
0
L
Persephone
5,647
1,129
6
1
0
101,846
0
W
Da Ji
6,333
1,267
11
2
0
94,918
0
L
Hachiman
5,325
1,065
12
2
0
84,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role