Player Matchup

Nox
Nox
Duhjayy_
Nox
Level 168
God Stats
172W - 187L
1,592 SR
Queue Stats
1,288W - 1,166L
1,548 Elo+
Solo
Rama
Rama
Luvving
Rama
Level 148
God Stats
14W - 12L
1,632 SR
Queue Stats
638W - 550L
1,551 Elo+
Solo
Thanatos
Thanatos
Off a Blizzy
Thanatos
Level 126
God Stats
34W - 41L
1,477 SR
Queue Stats
426W - 410L
1,556 Elo+
Party 1
Sun Wukong
Sun Wukong
Ur A Land Whale
Sun Wukong
Level 151
God Stats
31W - 21L
1,691 SR
Queue Stats
272W - 246L
1,577 Elo+
Solo
Cthulhu
Cthulhu
Yeet-_Man-_
Cthulhu
Level 84
God Stats
26W - 27L
1,575 SR
Queue Stats
369W - 353L
1,543 Elo+
Party 1
Team Averages
Level 135
1,593 SR
1,555 Elo+

VS

Team Averages
Level 142
1,521 SR
1,500 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Devilskull20
Loki
Level 101
God Stats
133W - 100L
1,609 SR
Queue Stats
708W - 649L
1,520 Elo+
Solo
Atlas
Atlas
SlumDoggBilly
Atlas
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 14L
1,356 Elo+
Party 2
Thoth
Thoth
TTVMooSoka
Thoth
Level 84
God Stats
5W - 11L
1,357 SR
Queue Stats
629W - 556L
1,596 Elo+
Solo
Jormungandr
Jormungandr
Wozards
Jormungandr
Level 188
God Stats
34W - 25L
1,639 SR
Queue Stats
294W - 280L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 4
5,879
534
2,773
6,369
1,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
Luvving
Rama
12
3 / 2 / 3
7,011
637
5,182
8,094
2,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Off a Blizzy
Thanatos
10
1 / 5 / 2
5,567
506
4,230
11,987
3,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sun Wukong
Ur A Land Whale
Sun Wukong
10
0 / 2 / 0
5,819
529
2,276
9,041
5,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
Yeet-_Man-_
Cthulhu
8
3 / 4 / 1
5,440
495
5,762
9,176
3,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
2 / 2 / 3
6,827
621
9,175
8,061
5,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

12
5 / 2 / 4
6,903
628
7,332
8,321
2,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 3 / 4
6,206
564
3,891
7,634
3,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thoth
13
6 / 1 / 1
7,686
699
6,234
4,468
1,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Wozards
Jormungandr
13
2 / 0 / 0
7,694
699
6,679
6,418
4,557
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
7
Kills
17
17
Deaths
8
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
2
3
1.75
W
5
2
4
3.5
L
0
4
4
0.5
L
Rama
Luvving
Rama
3
2
3
2.25
L
Thanatos
Off a Blizzy
Thanatos
1
5
2
0.4
W
2
3
4
1.33
W
Thoth
6
1
1
6.5
L
Sun Wukong
Ur A Land Whale
Sun Wukong
0
2
0
0
W
Jormungandr
Wozards
Jormungandr
2
0
0
2
L
Cthulhu
Yeet-_Man-_
Cthulhu
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,223
Damage
33,311
44,667
Taken
34,902
16,499
Mitigated
17,388
11,443
Healing
10,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
9,175
3,790
0
3,362
8,061
5,678
869
1,689
6,078
50,515
9,034
W
7,332
2,234
0
2,782
8,321
2,266
0
1,401
6,700
0
40,326
L
2,773
140
0
650
6,369
1,273
0
4,109
1,977
33,890
0
L
Rama
Luvving
Rama
5,182
3,937
0
2,606
8,094
2,534
0
5,946
2,136
0
43,574
L
Thanatos
Off a Blizzy
Thanatos
4,230
1,076
0
5,912
11,987
3,547
0
3,047
8,695
0
38,208
W
3,891
1,138
389
1,484
7,634
3,650
43
2,317
5,016
17,533
0
W
Thoth
6,234
215
0
400
4,468
1,237
0
1,709
2,613
42,498
1,882
L
Sun Wukong
Ur A Land Whale
Sun Wukong
2,276
396
0
1,223
9,041
5,281
0
5,436
3,605
0
38,889
W
Jormungandr
Wozards
Jormungandr
6,679
2,451
0
2,295
6,418
4,557
0
412
5,960
60,295
2,692
L
Cthulhu
Yeet-_Man-_
Cthulhu
5,762
276
156
896
9,176
3,864
0
5,865
3,311
17,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,716
Gold Earned
35,316
348
Minions Killed
390
0
Camps Cleared
0
1,126,910
Distance Traveled
1,178,224
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,827
621
108
10
0
205,917
0
W
Loki
6,903
628
60
5
0
283,453
0
L
Nox
5,879
534
82
7
0
218,740
2
L
Rama
7,011
637
80
7
0
197,790
1
L
Thanatos
5,567
506
64
6
0
250,645
1
W
Atlas
6,206
564
12
1
0
253,590
0
W
Thoth
7,686
699
100
9
0
227,430
0
L
Sun Wukong
5,819
529
80
7
0
228,242
0
W
Jormungandr
7,694
699
110
10
0
207,834
3
L
Cthulhu
5,440
495
42
4
0
231,493
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role