Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DasD67
Izanami
Level 97
God Stats
15W - 10L
1,673 SR
Queue Stats
343W - 344L
1,450 Elo+
Solo
Yu Huang
Yu Huang
Mr Taitan
Yu Huang
Level 137
God Stats
5W - 3L
1,627 SR
Queue Stats
223W - 219L
1,483 Elo+
Solo
Da Ji
Da Ji
SebasMG_VZLA
Da Ji
Level 107
God Stats
1W - 2L
1,173 SR
Queue Stats
133W - 129L
1,483 Elo+
Solo
Cerberus
Cerberus
hatetank14
Cerberus
Level 100
God Stats
25W - 13L
1,600 SR
Queue Stats
303W - 278L
1,490 Elo+
Solo
Team Averages
Level 119
1,514 SR
1,481 Elo+

VS

Team Averages
Level 132
1,577 SR
1,468 Elo+
Baron Samedi
Baron Samedi
Earth Finger
Baron Samedi
Level 198
God Stats
1W - 3L
1,330 SR
Queue Stats
211W - 194L
1,484 Elo+
Solo
Ah Puch
Ah Puch
G36Ccups
Ah Puch
Level 24
God Stats
1W - 3L
1,751 SR
Queue Stats
144W - 149L
1,430 Elo+
Party 1
Chaac
Chaac
Lan2117
Chaac
Level 187
God Stats
3W - 8L
1,388 SR
Queue Stats
209W - 196L
1,511 Elo+
Solo
Izanami
Izanami
SegaSalem
Izanami
Level 143
God Stats
0W - 1L
1,829 SR
Queue Stats
358W - 354L
1,447 Elo+
Party 1
Arachne
Arachne
eby1234
Arachne
Level 110
God Stats
28W - 27L
1,590 SR
Queue Stats
441W - 400L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
2 / 4 / 2
6,740
562
5,918
12,726
8,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
DasD67
Izanami
12
4 / 0 / 1
7,138
595
5,650
6,544
2,035
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yu Huang
Mr Taitan
Yu Huang
13
2 / 3 / 2
7,151
596
3,946
5,241
1,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 3 / 1
6,678
557
3,482
9,985
3,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
hatetank14
Cerberus
8
1 / 1 / 1
5,866
489
3,050
5,471
2,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Earth Finger
Baron Samedi
1
0 / 0 / 0
3,805
317
0
0
0
Ah Puch
G36Ccups
Ah Puch
11
1 / 4 / 3
6,143
512
5,810
7,613
1,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chaac
Lan2117
Chaac
11
1 / 2 / 1
5,849
487
1,925
8,555
3,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Izanami
SegaSalem
Izanami
9
0 / 3 / 0
5,487
457
2,901
6,823
1,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
eby1234
Arachne
13
7 / 1 / 1
7,096
591
9,546
11,701
7,760
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
10
Kills
9
11
Deaths
10
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
2
4
2
0.75
W
Izanami
DasD67
Izanami
4
0
1
4.5
L
Baron Samedi
Earth Finger
Baron Samedi
0
0
0
0
L
Ah Puch
G36Ccups
Ah Puch
1
4
3
0.63
L
Chaac
Lan2117
Chaac
1
2
1
0.75
W
Yu Huang
Mr Taitan
Yu Huang
2
3
2
1
W
1
3
1
0.5
L
Izanami
SegaSalem
Izanami
0
3
0
0
L
Arachne
eby1234
Arachne
7
1
1
7.5
W
Cerberus
hatetank14
Cerberus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,046
Damage
20,182
39,967
Taken
34,692
18,789
Mitigated
14,021
13,891
Healing
12,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
5,918
3,916
0
3,926
12,726
8,795
430
1,661
11,065
0
40,929
W
Izanami
DasD67
Izanami
5,650
3,783
0
2,547
6,544
2,035
598
283
6,261
0
56,160
L
Baron Samedi
Earth Finger
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
L
Ah Puch
G36Ccups
Ah Puch
5,810
475
0
1,462
7,613
1,367
0
4,342
3,271
34,268
598
L
Chaac
Lan2117
Chaac
1,925
401
0
5,543
8,555
3,272
0
772
7,783
0
40,537
W
Yu Huang
Mr Taitan
Yu Huang
3,946
114
0
1,230
5,241
1,644
0
1,906
3,335
45,002
0
W
3,482
745
0
4,844
9,985
3,348
0
1,110
8,875
0
57,097
L
Izanami
SegaSalem
Izanami
2,901
1,664
0
2,447
6,823
1,622
0
661
6,162
0
35,774
L
Arachne
eby1234
Arachne
9,546
7,114
0
3,406
11,701
7,760
0
1,148
10,553
0
35,298
W
Cerberus
hatetank14
Cerberus
3,050
102
0
1,344
5,471
2,967
0
795
4,676
18,653
1,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,573
Gold Earned
28,380
432
Minions Killed
248
0
Camps Cleared
0
1,086,600
Distance Traveled
841,061
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,740
562
71
6
0
180,369
0
W
Izanami
7,138
595
103
9
0
243,178
2
L
Baron Samedi
3,805
317
0
0
0
0
0
L
Ah Puch
6,143
512
73
6
0
193,820
0
L
Chaac
5,849
487
73
6
0
224,001
2
W
Yu Huang
7,151
596
110
9
0
221,474
2
W
Da Ji
6,678
557
106
9
0
268,338
0
L
Izanami
5,487
457
56
5
0
176,536
0
L
Arachne
7,096
591
46
4
0
246,704
0
W
Cerberus
5,866
489
42
4
0
173,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role