Player Matchup

Sun Wukong
Sun Wukong
Akinat0r
Sun Wukong
Level 67
God Stats
7W - 1L
1,705 SR
Queue Stats
56W - 18L
1,595 Elo+
Solo
Scylla
Scylla
KUSHGODROB
Scylla
Level 112
God Stats
4W - 4L
1,117 SR
Queue Stats
35W - 19L
1,524 Elo+
Solo
Hun Batz
Hun Batz
SiderMKU1
Hun Batz
Level 109
God Stats
1W - 1L
1,563 SR
Queue Stats
323W - 322L
1,489 Elo+
Solo
Team Averages
Level 96
1,462 SR
1,536 Elo+

VS

Team Averages
Level 33
1,459 SR
1,361 Elo+
Kuzenbo
Kuzenbo
Baganoosh
Kuzenbo
Level 14
God Stats
6W - 9L
1,528 SR
Queue Stats
9W - 19L
1,230 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
IPhone6Edge
Morgan Le Fay
Level 82
God Stats
2W - 3L
1,350 SR
Queue Stats
16W - 21L
1,354 Elo+
Party 1
Arachne
Arachne
nikotinegummy
Arachne
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Akinat0r
Sun Wukong
15
3 / 2 / 11
9,813
818
6,153
11,044
12,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
KUSHGODROB
Scylla
16
5 / 0 / 10
10,288
857
10,529
5,849
2,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
SiderMKU1
Hun Batz
17
8 / 0 / 7
11,568
964
13,468
8,912
4,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Baganoosh
Kuzenbo
14
2 / 4 / 0
8,838
737
5,189
15,896
17,211
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
IPhone6Edge
Morgan Le Fay
14
0 / 7 / 2
8,184
682
7,501
11,868
4,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
12
0 / 5 / 1
7,535
628
1,425
8,309
4,451
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
16
Kills
2
2
Deaths
16
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Akinat0r
Sun Wukong
3
2
11
4.25
L
Kuzenbo
Baganoosh
Kuzenbo
2
4
0
0.5
L
Morgan Le Fay
IPhone6Edge
Morgan Le Fay
0
7
2
0.14
W
Scylla
KUSHGODROB
Scylla
5
0
10
10
W
Hun Batz
SiderMKU1
Hun Batz
8
0
7
11.5
L
Arachne
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,150
Damage
14,115
25,805
Taken
36,073
18,861
Mitigated
25,881
3,531
Healing
2,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Akinat0r
Sun Wukong
6,153
669
0
1,532
11,044
12,316
640
5,028
6,016
0
32,181
L
Kuzenbo
Baganoosh
Kuzenbo
5,189
1,633
0
0
15,896
17,211
0
3,406
12,445
17,828
1,349
L
Morgan Le Fay
IPhone6Edge
Morgan Le Fay
7,501
1,148
0
1,590
11,868
4,219
0
3,754
7,988
32,203
0
W
Scylla
KUSHGODROB
Scylla
10,529
1,046
0
1,001
5,849
2,188
1,749
2,876
2,973
37,117
648
W
Hun Batz
SiderMKU1
Hun Batz
13,468
4,557
0
998
8,912
4,357
1,697
4,528
4,384
0
57,230
L
Arachne
1,425
1,121
0
478
8,309
4,451
0
3,514
4,768
0
3,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,669
Gold Earned
24,557
186
Minions Killed
84
0
Camps Cleared
0
670,865
Distance Traveled
560,080
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,813
818
34
3
0
209,918
4
L
Kuzenbo
8,838
737
21
2
0
215,755
0
L
Morgan Le Fay
8,184
682
52
4
0
171,290
0
W
Scylla
10,288
857
60
5
0
205,559
2
W
Hun Batz
11,568
964
92
8
0
255,388
0
L
Arachne
7,535
628
11
1
0
173,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role