Player Matchup

Ix Chel
Ix Chel
AdderallXR831
Ix Chel
Level 144
God Stats
10W - 13L
1,588 SR
Queue Stats
237W - 215L
1,546 Elo+
Solo
Hercules
Hercules
Carrdiackid
Hercules
Level 157
God Stats
7W - 11L
1,500 SR
Queue Stats
44W - 41L
1,500 Elo+
Solo
Nu Wa
Nu Wa
PutFriend878367
Nu Wa
Level 144
God Stats
118W - 82L
1,592 SR
Queue Stats
293W - 278L
1,524 Elo+
Solo
Poseidon
Poseidon
UnoRocky43
Poseidon
Level 63
God Stats
26W - 14L
1,701 SR
Queue Stats
58W - 58L
1,489 Elo+
Solo
Danzaburou
Danzaburou
temp-426827
Danzaburou
Level 87
God Stats
8W - 13L
1,464 SR
Queue Stats
18W - 28L
1,459 Elo+
Solo
Team Averages
Level 119
1,569 SR
1,504 Elo+

VS

Team Averages
Level 126
1,580 SR
1,475 Elo+
Arachne
Arachne
ARchit3KT
Arachne
Level 147
God Stats
2W - 7L
1,735 SR
Queue Stats
245W - 250L
1,491 Elo+
Solo
Poseidon
Poseidon
CoffinCat
Poseidon
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 58L
1,479 Elo+
Party 1
Zeus
Zeus
Daedric_07
Zeus
Level 126
God Stats
11W - 14L
1,470 SR
Queue Stats
46W - 57L
1,469 Elo+
Party 1
Danzaburou
Danzaburou
Taquit0DeAsada
Danzaburou
Level 110
God Stats
3W - 5L
1,500 SR
Queue Stats
89W - 86L
1,376 Elo+
Solo
Cabrakan
Cabrakan
spider monki87
Cabrakan
Level 108
God Stats
22W - 17L
1,695 SR
Queue Stats
93W - 76L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
13
7 / 0 / 3
7,055
706
6,857
5,071
1,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Carrdiackid
Hercules
10
3 / 0 / 8
6,020
602
3,916
7,698
5,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 2 / 2
5,704
570
4,514
5,693
1,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Poseidon
UnoRocky43
Poseidon
12
4 / 0 / 4
6,330
633
2,839
4,815
1,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
temp-426827
Danzaburou
10
5 / 2 / 6
6,675
668
5,670
5,035
1,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ARchit3KT
Arachne
10
1 / 2 / 2
5,420
542
2,611
7,618
2,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
CoffinCat
Poseidon
10
1 / 1 / 0
5,895
590
3,205
5,543
1,118
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
0 / 5 / 0
5,567
557
2,460
6,282
1,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Taquit0DeAsada
Danzaburou
10
1 / 4 / 1
5,121
512
3,380
6,316
1,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cabrakan
8
1 / 7 / 0
4,933
493
3,972
11,315
6,790
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
19
Kills
4
4
Deaths
19
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
ARchit3KT
Arachne
1
2
2
1
W
Ix Chel
7
0
3
8.5
W
Hercules
Carrdiackid
Hercules
3
0
8
7
L
Poseidon
CoffinCat
Poseidon
1
1
0
1
L
0
5
0
0
W
0
2
2
0.5
L
Danzaburou
Taquit0DeAsada
Danzaburou
1
4
1
0.38
W
Poseidon
UnoRocky43
Poseidon
4
0
4
6
L
Cabrakan
1
7
0
0.14
W
Danzaburou
temp-426827
Danzaburou
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,796
Damage
15,628
28,312
Taken
37,074
11,261
Mitigated
13,015
8,261
Healing
10,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
ARchit3KT
Arachne
2,611
2,012
0
1,523
7,618
2,166
0
2,011
5,278
0
25,943
W
Ix Chel
6,857
986
391
1,624
5,071
1,510
92
2,224
2,597
40,839
844
W
Hercules
Carrdiackid
Hercules
3,916
1,407
0
1,769
7,698
5,213
0
1,755
5,943
0
24,570
L
Poseidon
CoffinCat
Poseidon
3,205
246
0
3,189
5,543
1,118
0
1,889
3,423
45,573
0
L
2,460
120
0
1,113
6,282
1,336
0
5,335
496
32,654
0
W
4,514
955
0
2,043
5,693
1,613
0
3,450
2,209
33,978
1,095
L
Danzaburou
Taquit0DeAsada
Danzaburou
3,380
1,354
0
1,689
6,316
1,605
0
1,322
4,731
0
29,731
W
Poseidon
UnoRocky43
Poseidon
2,839
708
0
1,105
4,815
1,535
0
785
4,030
44,746
0
L
Cabrakan
3,972
791
0
2,720
11,315
6,790
0
1,978
8,897
21,747
0
W
Danzaburou
temp-426827
Danzaburou
5,670
2,360
0
1,329
5,035
1,390
401
1,402
3,633
0
38,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,784
Gold Earned
26,936
321
Minions Killed
292
0
Camps Cleared
0
1,033,670
Distance Traveled
993,562
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,420
542
47
5
0
226,941
1
W
Ix Chel
7,055
706
97
10
0
223,816
1
W
Hercules
6,020
602
27
3
0
208,935
3
L
Poseidon
5,895
590
81
8
0
174,582
3
L
Zeus
5,567
557
77
8
0
190,316
0
W
Nu Wa
5,704
570
59
6
0
196,724
1
L
Danzaburou
5,121
512
52
5
0
203,635
0
W
Poseidon
6,330
633
76
8
0
249,664
2
L
Cabrakan
4,933
493
35
4
0
198,088
0
W
Danzaburou
6,675
668
62
6
0
154,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role