Player Matchup

Nut
Nut
Masters
 
Nut
Masters
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Masters
Aeirbuz
Hou Yi
Masters
Level 89
God Stats
5W - 1L
2,014 SR
Queue Stats
153W - 102L
2,817 MMR
Party 2
Bake Kujira
Bake Kujira
Masters
MortalColossus
Bake Kujira
Masters
Level 112
God Stats
11W - 9L
1,772 SR
Queue Stats
529W - 478L
2,799 MMR
Solo
Eset
Eset
Masters
Snoopy
Eset
Masters
Level 238
God Stats
4W - 4L
1,664 SR
Queue Stats
173W - 144L
2,913 MMR
Solo
Geb
Geb
Masters
TimTheMoose
Geb
Masters
Level 165
God Stats
9W - 5L
1,671 SR
Queue Stats
148W - 107L
2,630 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 141
1,724 SR
2,532 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 191
1,708 SR
2,844 MMR
Atlas
Atlas
Masters
CH405S7YL3
Atlas
Masters
Level 286
God Stats
44W - 36L
1,676 SR
Queue Stats
337W - 319L
2,718 MMR
Solo
Lancelot
Lancelot
Masters
Cοdester
Lancelot
Masters
Level 155
God Stats
24W - 19L
1,669 SR
Queue Stats
416W - 369L
2,861 MMR
Solo
Merlin
Merlin
Masters
Sehost
Merlin
Masters
Level 219
God Stats
14W - 8L
1,731 SR
Queue Stats
383W - 307L
2,833 MMR
Party 1
Cerberus
Cerberus
Masters
Stewίe
Cerberus
Masters
Level 169
God Stats
38W - 22L
1,709 SR
Queue Stats
382W - 325L
2,643 MMR
Party 1
Sol
Sol
Grandmaster
Tsu11s
Sol
Grandmaster
Level 128
God Stats
273W - 195L
1,754 SR
Queue Stats
382W - 338L
3,167 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
15
3 / 5 / 3
9,373
586
14,570
14,999
4,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hou Yi
Aeirbuz
Hou Yi
14
3 / 4 / 5
8,245
515
8,388
13,547
3,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bake Kujira
MortalColossus
Bake Kujira
14
0 / 7 / 2
8,701
544
8,935
19,421
13,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Eset
Snoopy
Eset
16
5 / 4 / 1
9,971
623
8,717
12,404
4,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 5 / 7
7,746
484
6,967
21,416
10,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
SusanoBacchusKuzenboAphrodite

VS

Bans
Nu WaZhong KuiFreyaChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
13
2 / 3 / 12
9,760
610
8,535
16,766
14,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Lancelot
Cοdester
Lancelot
17
11 / 3 / 4
10,925
683
16,023
14,920
7,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
Sehost
Merlin
17
3 / 1 / 6
10,791
674
9,117
6,141
2,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cerberus
Stewίe
Cerberus
17
4 / 1 / 8
11,193
700
16,348
19,294
18,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sol
Tsu11s
Sol
17
5 / 3 / 7
11,123
695
17,252
16,597
5,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
62
11
Kills
25
25
Deaths
11
18
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
3
5
3
0.9
L
Hou Yi
Aeirbuz
Hou Yi
3
4
5
1.38
W
Atlas
2
3
12
2.67
W
Lancelot
Cοdester
Lancelot
11
3
4
4.33
L
Bake Kujira
MortalColossus
Bake Kujira
0
7
2
0.14
W
Merlin
Sehost
Merlin
3
1
6
6
L
Eset
Snoopy
Eset
5
4
1
1.38
W
Cerberus
Stewίe
Cerberus
4
1
8
8
L
0
5
7
0.7
W
Sol
Tsu11s
Sol
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,577
Damage
67,275
81,787
Taken
73,718
37,120
Mitigated
48,026
21,426
Healing
27,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
14,570
8,805
0
5,774
14,999
4,738
813
9,181
5,742
0
82,942
L
Hou Yi
Aeirbuz
Hou Yi
8,388
2,627
0
3,131
13,547
3,887
0
5,207
8,063
0
57,854
W
Atlas
8,535
2,611
3,437
4,837
16,766
14,927
345
5,475
11,203
23,809
0
W
Lancelot
Cοdester
Lancelot
16,023
3,391
0
1,141
14,920
7,029
923
4,739
10,181
0
82,013
L
Bake Kujira
MortalColossus
Bake Kujira
8,935
3,408
0
2,900
19,421
13,761
0
12,139
6,206
56,345
921
W
Merlin
Sehost
Merlin
9,117
312
0
582
6,141
2,265
1,677
2,838
3,228
81,162
1,350
L
Eset
Snoopy
Eset
8,717
943
708
3,158
12,404
4,210
0
4,662
7,340
80,384
0
W
Cerberus
Stewίe
Cerberus
16,348
1,544
0
8,069
19,294
18,147
351
7,696
10,721
73,762
2,920
L
6,967
775
2,795
2,960
21,416
10,524
0
16,246
4,617
21,401
1,616
W
Sol
Tsu11s
Sol
17,252
7,755
0
9,137
16,597
5,658
3,935
4,619
11,978
108,313
8,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,036
Gold Earned
53,792
544
Minions Killed
561
0
Camps Cleared
0
1,647,463
Distance Traveled
1,778,420
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
9,373
586
153
10
0
298,799
1
L
Hou Yi
8,245
515
93
6
0
362,363
1
W
Atlas
9,760
610
12
1
0
362,459
16
W
Lancelot
10,925
683
95
6
0
415,000
8
L
Bake Kujira
8,701
544
123
8
0
309,868
0
W
Merlin
10,791
674
145
9
0
348,955
0
L
Eset
9,971
623
156
10
0
322,634
3
W
Cerberus
11,193
700
146
9
0
306,982
0
L
Geb
7,746
484
19
1
0
353,799
8
W
Sol
11,123
695
163
10
0
345,024
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role