Player Matchup

Geb
Geb
 
Geb
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
 
Horus
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Lata ATMGirl513
Ah Muzen Cab
Level 158
God Stats
25W - 23L
1,556 SR
Queue Stats
640W - 618L
1,515 Elo+
Party 2
Sol
Sol
ReDempTiveKILLA
Sol
Level 154
God Stats
9W - 9L
1,459 SR
Queue Stats
650W - 672L
1,478 Elo+
Party 2
Nut
Nut
iitsTooExplicit
Nut
Level 185
God Stats
19W - 23L
1,458 SR
Queue Stats
906W - 936L
1,479 Elo+
Party 2
Team Averages
Level 166
1,495 SR
1,494 Elo+

VS

Team Averages
Level 133
1,486 SR
1,457 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Dark Menace2125
Tyr
Level 200
God Stats
2W - 3L
1,309 SR
Queue Stats
302W - 289L
1,540 Elo+
Solo
The Morrigan
The Morrigan
Nawrusi
The Morrigan
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,278 Elo+
Solo
Terra
Terra
sefito
Terra
Level 98
God Stats
1W - 1L
1,726 SR
Queue Stats
187W - 175L
1,523 Elo+
Solo
Erlang Shen
Erlang Shen
xVoidSkye
Erlang Shen
Level 128
God Stats
2W - 3L
1,397 SR
Queue Stats
574W - 619L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
2 / 1 / 2
5,792
1,158
4,207
3,651
3,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Horus
 
Horus
9
0 / 0 / 3
5,455
1,091
1,410
6,374
5,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
Lata ATMGirl513
Ah Muzen Cab
10
1 / 0 / 3
5,554
1,111
2,633
3,263
1,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

10
1 / 1 / 3
5,906
1,181
4,754
3,280
1,079
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 1 / 2
5,774
1,155
2,523
3,163
1,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
5
0 / 0 / 0
4,224
845
0
0
0
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

13
3 / 0 / 0
5,464
1,093
5,328
6,484
3,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

The Morrigan
Nawrusi
The Morrigan
10
0 / 3 / 1
4,903
981
1,802
3,366
991
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Terra
sefito
Terra
10
0 / 2 / 2
5,138
1,028
2,104
7,512
5,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
xVoidSkye
Erlang Shen
5
0 / 0 / 0
4,224
845
0
0
0
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
5
Kills
3
3
Deaths
5
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
1
2
3
W
Horus
 
Horus
0
0
3
1.5
L
Gilgamesh
 
Gilgamesh
0
0
0
0
L
3
0
0
3
W
Ah Muzen Cab
Lata ATMGirl513
Ah Muzen Cab
1
0
3
2.5
L
The Morrigan
Nawrusi
The Morrigan
0
3
1
0.17
W
1
1
3
2.5
W
1
1
2
2
L
Terra
sefito
Terra
0
2
2
0.5
L
Erlang Shen
xVoidSkye
Erlang Shen
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,527
Damage
9,234
19,731
Taken
17,362
12,800
Mitigated
10,129
7,694
Healing
6,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,207
83
333
70
3,651
3,465
336
461
3,190
9,200
52
W
Horus
 
Horus
1,410
762
931
3,052
6,374
5,591
57
1,255
5,119
0
3,901
L
Gilgamesh
 
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
L
5,328
113
188
1,936
6,484
3,997
0
3,353
2,795
0
9,037
W
Ah Muzen Cab
Lata ATMGirl513
Ah Muzen Cab
2,633
675
1,424
732
3,263
1,426
236
311
2,952
0
9,508
L
The Morrigan
Nawrusi
The Morrigan
1,802
132
395
281
3,366
991
0
1,741
1,458
7,736
340
W
4,754
1,060
0
673
3,280
1,079
628
734
2,546
12,296
538
W
2,523
1,456
15
464
3,163
1,239
30
522
2,641
0
8,944
L
Terra
sefito
Terra
2,104
211
1,626
1,782
7,512
5,141
0
2,920
4,334
4,625
370
L
Erlang Shen
xVoidSkye
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,481
Gold Earned
23,953
62
Minions Killed
32
0
Camps Cleared
0
470,514
Distance Traveled
306,326
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,792
1,158
11
2
0
88,522
0
W
Horus
5,455
1,091
6
1
0
118,642
0
L
Gilgamesh
4,224
845
0
0
0
0
0
L
Tyr
5,464
1,093
12
2
0
112,160
0
W
Ah Muzen Cab
5,554
1,111
5
1
0
97,849
0
L
The Morrigan
4,903
981
14
3
0
95,882
0
W
Sol
5,906
1,181
24
5
0
88,958
0
W
Nut
5,774
1,155
16
3
0
76,543
0
L
Terra
5,138
1,028
6
1
0
98,284
0
L
Erlang Shen
4,224
845
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role