Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Evu420
Atlas
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,557 Elo+
Party 2
Jormungandr
Jormungandr
MrSoloDolo5165
Jormungandr
Level 157
God Stats
3W - 8L
1,470 SR
Queue Stats
984W - 983L
1,586 Elo+
Solo
Bastet
Bastet
hmstuart1
Bastet
Level 104
God Stats
0W - 2L
1,615 SR
Queue Stats
48W - 40L
1,547 Elo+
Solo
Apollo
Apollo
ulimate420
Apollo
Level 141
God Stats
3W - 6L
1,476 SR
Queue Stats
27W - 29L
1,534 Elo+
Party 2
Team Averages
Level 144
1,512 SR
1,545 Elo+

VS

Team Averages
Level 132
1,608 SR
1,540 Elo+
Ymir
Ymir
 
Ymir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
JTBGUY
Surtr
Level 122
God Stats
7W - 3L
1,629 SR
Queue Stats
74W - 68L
1,530 Elo+
Solo
Sol
Sol
TheHiddenCrow_
Sol
Level 114
God Stats
12W - 7L
1,578 SR
Queue Stats
113W - 116L
1,512 Elo+
Party 1
Ne Zha
Ne Zha
iiSumma
Ne Zha
Level 149
God Stats
5W - 2L
1,694 SR
Queue Stats
18W - 16L
1,522 Elo+
Party 1
Ix Chel
Ix Chel
xc3lsior
Ix Chel
Level 148
God Stats
11W - 5L
1,640 SR
Queue Stats
178W - 177L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
2 / 7 / 1
6,398
492
3,954
10,572
7,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
Evu420
Atlas
9
0 / 3 / 2
6,190
476
4,417
9,700
6,132
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
MrSoloDolo5165
Jormungandr
11
1 / 4 / 0
6,745
519
4,566
10,446
4,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
hmstuart1
Bastet
10
0 / 6 / 0
5,584
430
2,557
10,187
2,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
ulimate420
Apollo
11
1 / 4 / 3
6,362
489
4,016
8,902
2,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
0 / 0 / 10
7,072
544
5,022
7,150
5,064
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
JTBGUY
Surtr
14
5 / 0 / 4
8,381
645
6,018
8,248
6,105
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
8 / 2 / 2
7,753
596
9,930
6,977
2,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
iiSumma
Ne Zha
12
3 / 3 / 3
6,892
530
6,198
9,540
3,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ix Chel
xc3lsior
Ix Chel
16
8 / 0 / 1
9,523
733
5,511
4,665
1,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
4
Kills
24
24
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
2
7
1
0.36
W
Ymir
 
Ymir
0
0
10
5
L
Atlas
Evu420
Atlas
0
3
2
0.33
W
Surtr
JTBGUY
Surtr
5
0
4
7
L
Jormungandr
MrSoloDolo5165
Jormungandr
1
4
0
0.25
W
8
2
2
4.5
L
Bastet
hmstuart1
Bastet
0
6
0
0
W
Ne Zha
iiSumma
Ne Zha
3
3
3
1.5
L
Apollo
ulimate420
Apollo
1
4
3
0.63
W
Ix Chel
xc3lsior
Ix Chel
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,510
Damage
32,679
49,807
Taken
36,580
23,193
Mitigated
18,771
8,877
Healing
13,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
3,954
973
0
1,806
10,572
7,197
4
3,730
6,842
32,794
0
W
Ymir
 
Ymir
5,022
614
0
696
7,150
5,064
113
2,815
4,335
25,965
0
L
Atlas
Evu420
Atlas
4,417
1,359
0
1,337
9,700
6,132
0
4,971
4,729
16,102
908
W
Surtr
JTBGUY
Surtr
6,018
2,054
0
3,854
8,248
6,105
166
3,626
4,622
2,867
45,669
L
Jormungandr
MrSoloDolo5165
Jormungandr
4,566
1,536
0
892
10,446
4,253
0
2,489
7,957
39,723
0
W
9,930
3,023
0
3,169
6,977
2,208
1,962
3,627
3,350
42,984
2,995
L
Bastet
hmstuart1
Bastet
2,557
471
0
2,012
10,187
2,860
0
4,171
6,016
0
35,941
W
Ne Zha
iiSumma
Ne Zha
6,198
1,631
0
1,968
9,540
3,601
643
2,286
7,254
0
41,134
L
Apollo
ulimate420
Apollo
4,016
2,610
0
2,830
8,902
2,751
0
5,779
3,123
0
42,460
W
Ix Chel
xc3lsior
Ix Chel
5,511
516
100
3,238
4,665
1,793
0
374
4,291
85,621
2,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,279
Gold Earned
39,621
316
Minions Killed
449
0
Camps Cleared
0
1,120,563
Distance Traveled
1,227,675
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,398
492
60
5
0
214,324
0
W
Ymir
7,072
544
49
4
0
242,361
0
L
Atlas
6,190
476
27
2
0
243,873
2
W
Surtr
8,381
645
83
6
0
242,745
4
L
Jormungandr
6,745
519
86
7
0
175,975
0
W
Sol
7,753
596
93
7
0
218,894
2
L
Bastet
5,584
430
69
5
0
281,569
0
W
Ne Zha
6,892
530
56
4
0
257,998
4
L
Apollo
6,362
489
74
6
0
204,822
0
W
Ix Chel
9,523
733
168
13
0
265,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role