Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
KDAM
Nox
Level 202
God Stats
6W - 1L
1,296 SR
Queue Stats
124W - 130L
1,513 Elo+
Solo
Bacchus
Bacchus
Patchington
Bacchus
Level 122
God Stats
6W - 1L
1,716 SR
Queue Stats
61W - 47L
1,584 Elo+
Party 2
Sun Wukong
Sun Wukong
RicardoXD010
Sun Wukong
Level 61
God Stats
13W - 11L
1,461 SR
Queue Stats
125W - 114L
1,517 Elo+
Solo
Awilix
Awilix
WOAKELEY
Awilix
Level 137
God Stats
3W - 0L
1,705 SR
Queue Stats
96W - 101L
1,505 Elo+
Party 2
Team Averages
Level 125
1,536 SR
1,524 Elo+

VS

Team Averages
Level 118
1,539 SR
1,508 Elo+
Vulcan
Vulcan
 
Vulcan
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
 
Mulan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
AvatarFearless
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 39L
1,548 Elo+
Party 1
Horus
Horus
Blazingbunny
Horus
Level 127
God Stats
7W - 5L
1,693 SR
Queue Stats
250W - 246L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
7
0 / 0 / 3
3,731
746
2,608
2,342
389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nox
KDAM
Nox
8
0 / 0 / 3
4,552
910
2,751
2,602
734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Patchington
Bacchus
6
4 / 0 / 0
4,088
818
1,702
3,453
1,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
RicardoXD010
Sun Wukong
8
2 / 1 / 0
4,516
903
1,914
4,985
1,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Awilix
WOAKELEY
Awilix
7
3 / 0 / 2
4,230
846
1,278
3,073
891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
7
1 / 2 / 0
3,936
787
3,457
3,088
759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ra
 
Ra
7
0 / 2 / 0
3,181
636
1,809
4,271
943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Mulan
 
Mulan
2
0 / 1 / 0
2,713
543
286
1,099
333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

5
0 / 3 / 0
3,022
604
1,531
3,278
911
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

5
0 / 1 / 0
3,444
689
1,448
3,456
1,912
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
1
9
Kills
1
1
Deaths
9
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
0
0
3
1.5
L
Vulcan
 
Vulcan
1
2
0
0.5
L
Ra
 
Ra
0
2
0
0
L
Mulan
 
Mulan
0
1
0
0
L
0
3
0
0
L
0
1
0
0
W
Nox
KDAM
Nox
0
0
3
1.5
W
Bacchus
Patchington
Bacchus
4
0
0
4
W
Sun Wukong
RicardoXD010
Sun Wukong
2
1
0
2
W
Awilix
WOAKELEY
Awilix
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,253
Damage
8,531
16,455
Taken
15,192
5,066
Mitigated
4,858
5,310
Healing
4,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
2,608
1,277
0
1,079
2,342
389
0
0
2,342
0
17,270
L
Vulcan
 
Vulcan
3,457
376
0
1,125
3,088
759
0
0
3,088
20,051
468
L
Ra
 
Ra
1,809
303
0
1,242
4,271
943
0
2,467
1,804
12,197
0
L
Mulan
 
Mulan
286
156
0
56
1,099
333
0
222
877
0
3,919
L
1,531
922
0
867
3,278
911
0
974
2,304
0
8,817
L
1,448
784
90
1,418
3,456
1,912
0
728
2,728
0
8,454
W
Nox
KDAM
Nox
2,751
52
0
500
2,602
734
0
1,809
793
21,801
876
W
Bacchus
Patchington
Bacchus
1,702
375
0
1,838
3,453
1,519
0
0
3,453
5,930
0
W
Sun Wukong
RicardoXD010
Sun Wukong
1,914
141
0
1,643
4,985
1,533
0
2,839
1,801
0
28,162
W
Awilix
WOAKELEY
Awilix
1,278
639
0
250
3,073
891
0
154
2,910
0
23,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,117
Gold Earned
16,296
190
Minions Killed
97
0
Camps Cleared
0
615,510
Distance Traveled
512,991
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
3,731
746
35
7
0
121,287
0
L
Vulcan
3,936
787
43
9
0
110,981
0
L
Ra
3,181
636
14
3
0
117,513
0
L
Mulan
2,713
543
11
2
0
33,669
0
L
Anhur
3,022
604
19
4
0
114,806
0
L
Horus
3,444
689
10
2
0
136,022
2
W
Nox
4,552
910
53
11
0
119,202
0
W
Bacchus
4,088
818
10
2
0
120,427
1
W
Sun Wukong
4,516
903
49
10
0
110,759
0
W
Awilix
4,230
846
43
9
0
143,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role