Player Matchup

Loki
Loki
CaveMonsta23
Loki
Level 90
God Stats
2W - 3L
1,609 SR
Queue Stats
58W - 63L
1,501 Elo+
Solo
Fafnir
Fafnir
KiAT1
Fafnir
Level 124
God Stats
1W - 1L
1,455 SR
Queue Stats
57W - 50L
1,573 Elo+
Solo
Osiris
Osiris
Luisaxxala
Osiris
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,211 Elo+
Solo
Izanami
Izanami
Novaturient
Izanami
Level 149
God Stats
1W - 1L
1,512 SR
Queue Stats
46W - 58L
1,456 Elo+
Solo
Zhong Kui
Zhong Kui
arandomplayer
Zhong Kui
Level 146
God Stats
3W - 3L
1,612 SR
Queue Stats
114W - 91L
1,549 Elo+
Solo
Team Averages
Level 123
1,538 SR
1,458 Elo+

VS

Team Averages
Level 129
1,660 SR
1,500 Elo+
Chiron
Chiron
 
Chiron
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Buallat
Cthulhu
Level 125
God Stats
6W - 2L
1,927 SR
Queue Stats
477W - 452L
1,525 Elo+
Solo
Bacchus
Bacchus
ItzzAiden
Bacchus
Level 35
God Stats
5W - 0L
1,738 SR
Queue Stats
41W - 40L
1,467 Elo+
Solo
Scylla
Scylla
nittin22
Scylla
Level 152
God Stats
4W - 0L
1,637 SR
Queue Stats
77W - 80L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
4,733
473
377
5,742
1,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
KiAT1
Fafnir
10
2 / 1 / 1
6,224
622
3,559
7,680
6,040
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Osiris
Luisaxxala
Osiris
9
0 / 5 / 0
4,412
441
2,327
9,063
3,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Novaturient
Izanami
10
1 / 4 / 2
5,294
529
4,946
6,605
1,760
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
arandomplayer
Zhong Kui
10
1 / 2 / 0
6,027
603
5,032
4,475
3,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
3 / 1 / 1
5,651
565
4,641
5,879
1,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
 
Tsukuyomi
9
1 / 1 / 2
5,199
520
2,534
6,412
1,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Buallat
Cthulhu
11
5 / 0 / 0
7,245
725
7,018
4,998
3,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
ItzzAiden
Bacchus
9
1 / 2 / 3
5,995
600
3,203
6,327
5,336
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
nittin22
Scylla
12
2 / 0 / 1
6,292
629
3,346
4,283
1,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
4
Kills
12
12
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
1
1
3.5
W
Tsukuyomi
 
Tsukuyomi
1
1
2
2
W
Cthulhu
Buallat
Cthulhu
5
0
0
5
L
0
0
1
0.5
W
Bacchus
ItzzAiden
Bacchus
1
2
3
1.25
L
Fafnir
KiAT1
Fafnir
2
1
1
2.5
L
Osiris
Luisaxxala
Osiris
0
5
0
0
L
Izanami
Novaturient
Izanami
1
4
2
0.5
L
Zhong Kui
arandomplayer
Zhong Kui
1
2
0
0.5
W
Scylla
nittin22
Scylla
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,241
Damage
20,742
33,565
Taken
27,899
16,250
Mitigated
13,516
11,017
Healing
7,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
4,641
1,975
386
1,622
5,879
1,503
719
1,741
4,138
0
33,390
W
Tsukuyomi
 
Tsukuyomi
2,534
684
0
2,977
6,412
1,642
0
2,310
3,958
0
30,267
W
Cthulhu
Buallat
Cthulhu
7,018
897
0
736
4,998
3,927
0
0
4,998
37,172
3,074
L
377
0
0
3,595
5,742
1,351
0
472
5,230
0
28,011
W
Bacchus
ItzzAiden
Bacchus
3,203
555
0
1,579
6,327
5,336
150
1,153
5,174
24,489
970
L
Fafnir
KiAT1
Fafnir
3,559
1,067
0
2,410
7,680
6,040
0
2,207
5,473
10,380
0
L
Osiris
Luisaxxala
Osiris
2,327
1,087
0
1,706
9,063
3,942
0
5,868
2,467
0
17,998
L
Izanami
Novaturient
Izanami
4,946
3,474
0
1,680
6,605
1,760
0
2,178
4,427
0
52,397
L
Zhong Kui
arandomplayer
Zhong Kui
5,032
877
0
1,626
4,475
3,157
0
1,846
2,629
40,894
2,148
W
Scylla
nittin22
Scylla
3,346
106
0
73
4,283
1,108
0
2,830
1,209
41,863
497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,690
Gold Earned
30,382
270
Minions Killed
334
0
Camps Cleared
0
1,004,334
Distance Traveled
961,519
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
5,651
565
68
7
0
184,843
2
W
Tsukuyomi
5,199
520
51
5
0
212,061
0
W
Cthulhu
7,245
725
93
9
0
175,569
0
L
Loki
4,733
473
62
6
0
241,691
1
W
Bacchus
5,995
600
28
3
0
196,002
0
L
Fafnir
6,224
622
15
2
0
214,593
2
L
Osiris
4,412
441
18
2
0
187,252
0
L
Izanami
5,294
529
86
9
0
167,189
0
L
Zhong Kui
6,027
603
89
9
0
193,609
0
W
Scylla
6,292
629
94
9
0
193,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role