Player Matchup

Cthulhu
Cthulhu
Ikeyll
Cthulhu
Level 63
God Stats
13W - 11L
1,416 SR
Queue Stats
117W - 106L
1,533 Elo+
Party 3
Cernunnos
Cernunnos
MLGICEMAN
Cernunnos
Level 125
God Stats
9W - 7L
1,549 SR
Queue Stats
51W - 60L
1,450 Elo+
Party 3
Mercury
Mercury
akkapandas
Mercury
Level 58
God Stats
2W - 0L
1,707 SR
Queue Stats
37W - 40L
1,385 Elo+
Party 2
Baron Samedi
Baron Samedi
alvarolaid13
Baron Samedi
Level 29
God Stats
3W - 1L
1,381 SR
Queue Stats
27W - 33L
1,348 Elo+
Party 2
Chaac
Chaac
srWILDER
Chaac
Level 93
God Stats
1W - 0L
1,257 SR
Queue Stats
4W - 6L
1,515 Elo+
Solo
Team Averages
Level 74
1,462 SR
1,446 Elo+

VS

Team Averages
Level 108
1,524 SR
1,451 Elo+
King Arthur
King Arthur
Blackjoker262
King Arthur
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 121L
1,398 Elo+
Party 1
Guan Yu
Guan Yu
Naaav
Guan Yu
Level 97
God Stats
4W - 4L
1,658 SR
Queue Stats
114W - 102L
1,504 Elo+
Solo
Medusa
Medusa
Superlatja
Medusa
Level 126
God Stats
1W - 3L
1,403 SR
Queue Stats
130W - 155L
1,415 Elo+
Party 1
He Bo
He Bo
ThorfinKarlsefnj
He Bo
Level 125
God Stats
13W - 11L
1,556 SR
Queue Stats
251W - 243L
1,461 Elo+
Solo
Ah Puch
Ah Puch
rodman-38
Ah Puch
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 24L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ikeyll
Cthulhu
13
5 / 0 / 1
7,988
571
6,670
10,203
6,981
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cernunnos
MLGICEMAN
Cernunnos
14
1 / 0 / 2
7,472
534
6,324
5,491
1,987
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mercury
akkapandas
Mercury
12
0 / 2 / 4
6,470
462
4,573
9,429
3,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Baron Samedi
alvarolaid13
Baron Samedi
14
4 / 0 / 4
8,015
573
7,817
5,773
2,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
srWILDER
Chaac
12
2 / 0 / 1
6,880
491
6,365
9,142
5,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Blackjoker262
King Arthur
10
0 / 3 / 0
5,499
393
3,720
12,525
9,201
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Naaav
Guan Yu
14
1 / 0 / 1
8,242
589
5,717
9,355
9,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Medusa
Superlatja
Medusa
11
0 / 3 / 0
6,048
432
2,940
7,598
2,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 0 / 0
7,025
502
5,208
8,285
2,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
rodman-38
Ah Puch
11
0 / 6 / 0
6,654
475
6,274
7,642
2,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
12
Kills
2
2
Deaths
12
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Blackjoker262
King Arthur
0
3
0
0
W
Cthulhu
Ikeyll
Cthulhu
5
0
1
5.5
W
Cernunnos
MLGICEMAN
Cernunnos
1
0
2
2
L
Guan Yu
Naaav
Guan Yu
1
0
1
1.5
L
Medusa
Superlatja
Medusa
0
3
0
0
L
1
0
0
1
W
Mercury
akkapandas
Mercury
0
2
4
1
W
Baron Samedi
alvarolaid13
Baron Samedi
4
0
4
6
L
Ah Puch
rodman-38
Ah Puch
0
6
0
0
W
Chaac
srWILDER
Chaac
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,749
Damage
23,859
40,038
Taken
45,405
20,660
Mitigated
25,536
12,879
Healing
11,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Blackjoker262
King Arthur
3,720
473
0
1,620
12,525
9,201
0
5,413
6,997
0
19,652
W
Cthulhu
Ikeyll
Cthulhu
6,670
400
212
2,763
10,203
6,981
0
2,638
7,565
42,035
1,833
W
Cernunnos
MLGICEMAN
Cernunnos
6,324
2,098
208
3,146
5,491
1,987
0
668
4,823
0
55,430
L
Guan Yu
Naaav
Guan Yu
5,717
309
221
2,564
9,355
9,131
474
799
8,496
649
53,010
L
Medusa
Superlatja
Medusa
2,940
424
0
1,266
7,598
2,353
0
2,152
5,446
0
38,253
L
5,208
56
0
4,972
8,285
2,378
0
549
7,696
59,146
0
W
Mercury
akkapandas
Mercury
4,573
1,115
0
1,445
9,429
3,374
0
2,715
6,714
0
43,143
W
Baron Samedi
alvarolaid13
Baron Samedi
7,817
365
483
1,866
5,773
2,640
0
4,179
1,594
50,777
0
L
Ah Puch
rodman-38
Ah Puch
6,274
234
0
592
7,642
2,473
0
4,799
2,439
45,054
243
W
Chaac
srWILDER
Chaac
6,365
401
0
2,756
9,142
5,678
0
1,778
7,364
0
34,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,825
Gold Earned
33,468
409
Minions Killed
382
0
Camps Cleared
0
1,481,197
Distance Traveled
1,376,545
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,499
393
36
3
0
285,504
0
W
Cthulhu
7,988
571
70
5
0
278,620
2
W
Cernunnos
7,472
534
106
8
0
267,692
0
L
Guan Yu
8,242
589
111
8
0
291,218
5
L
Medusa
6,048
432
64
5
0
274,263
4
L
He Bo
7,025
502
93
7
0
305,599
5
W
Mercury
6,470
462
70
5
0
349,341
4
W
Baron Samedi
8,015
573
103
7
0
276,255
6
L
Ah Puch
6,654
475
78
6
0
219,961
5
W
Chaac
6,880
491
60
4
0
309,289
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role