Player Matchup

Morgan Le Fay
Morgan Le Fay
MinoTehren
Morgan Le Fay
Level 126
God Stats
29W - 30L
1,525 SR
Queue Stats
353W - 330L
1,422 Elo+
Solo
Guan Yu
Guan Yu
WhiteSilence313
Guan Yu
Level 175
God Stats
6W - 7L
1,480 SR
Queue Stats
381W - 393L
1,419 Elo+
Solo
Mulan
Mulan
bfrebattybwoi
Mulan
Level 77
God Stats
12W - 3L
1,768 SR
Queue Stats
163W - 156L
1,399 Elo+
Solo
Kuzenbo
Kuzenbo
itorlamoppee
Kuzenbo
Level 126
God Stats
2W - 4L
1,301 SR
Queue Stats
170W - 153L
1,441 Elo+
Solo
Zhong Kui
Zhong Kui
ll-WISHBONE-II
Zhong Kui
Level 105
God Stats
2W - 3L
1,524 SR
Queue Stats
219W - 202L
1,514 Elo+
Solo
Team Averages
Level 122
1,520 SR
1,439 Elo+

VS

Team Averages
Level 77
1,605 SR
1,455 Elo+
Kukulkan
Kukulkan
Argen2015
Kukulkan
Level 128
God Stats
12W - 8L
1,606 SR
Queue Stats
161W - 180L
1,448 Elo+
Solo
Arachne
Arachne
FlungPuPanda69
Arachne
Level 92
God Stats
1W - 2L
1,574 SR
Queue Stats
552W - 561L
1,463 Elo+
Solo
Medusa
Medusa
NaCMor28
Medusa
Level 35
God Stats
3W - 4L
1,605 SR
Queue Stats
28W - 48L
1,396 Elo+
Party 1
Hercules
Hercules
OmegaBanker
Hercules
Level 98
God Stats
0W - 1L
1,616 SR
Queue Stats
31W - 30L
1,437 Elo+
Solo
Ares
Ares
fran_tabares
Ares
Level 30
God Stats
3W - 10L
1,625 SR
Queue Stats
38W - 54L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MinoTehren
Morgan Le Fay
17
3 / 1 / 3
10,239
569
11,376
9,030
4,027
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
3 / 0 / 3
10,969
609
6,448
6,678
7,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

19
12 / 0 / 6
11,488
638
16,123
13,472
8,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
itorlamoppee
Kuzenbo
9
0 / 1 / 3
6,817
379
2,046
5,742
3,986
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
ll-WISHBONE-II
Zhong Kui
16
6 / 5 / 5
9,607
534
11,481
14,220
9,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Argen2015
Kukulkan
17
0 / 5 / 1
9,537
530
2,702
11,396
3,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 8 / 0
6,861
381
4,359
19,142
5,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
NaCMor28
Medusa
15
6 / 6 / 1
9,234
513
12,632
12,726
3,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hercules
OmegaBanker
Hercules
14
0 / 1 / 0
7,745
430
328
8,916
3,533
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

13
0 / 4 / 5
8,449
469
6,990
16,317
13,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
24
Kills
7
7
Deaths
24
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Argen2015
Kukulkan
0
5
1
0.1
L
1
8
0
0.13
W
Morgan Le Fay
MinoTehren
Morgan Le Fay
3
1
3
4.5
L
Medusa
NaCMor28
Medusa
6
6
1
1.08
L
Hercules
OmegaBanker
Hercules
0
1
0
0
W
3
0
3
4.5
W
12
0
6
15
L
0
4
5
0.63
W
Kuzenbo
itorlamoppee
Kuzenbo
0
1
3
1.5
W
Zhong Kui
ll-WISHBONE-II
Zhong Kui
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,474
Damage
27,011
49,142
Taken
68,497
34,116
Mitigated
29,771
11,778
Healing
13,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Argen2015
Kukulkan
2,702
477
0
1,994
11,396
3,071
348
6,520
4,876
85,053
292
L
4,359
2,826
0
3,799
19,142
5,531
0
5,032
14,110
0
43,701
W
Morgan Le Fay
MinoTehren
Morgan Le Fay
11,376
1,613
0
2,979
9,030
4,027
376
1,446
7,584
75,707
2,069
L
Medusa
NaCMor28
Medusa
12,632
4,271
0
940
12,726
3,793
235
6,428
6,298
0
65,062
L
Hercules
OmegaBanker
Hercules
328
154
0
3,813
8,916
3,533
0
45
8,871
0
34,966
W
6,448
398
162
967
6,678
7,777
321
912
5,766
0
79,706
W
16,123
2,688
0
3,651
13,472
8,367
0
3,211
10,261
0
113,561
L
6,990
206
0
3,111
16,317
13,843
0
6,418
9,899
41,054
0
W
Kuzenbo
itorlamoppee
Kuzenbo
2,046
1,006
60
446
5,742
3,986
0
572
5,170
7,586
0
W
Zhong Kui
ll-WISHBONE-II
Zhong Kui
11,481
2,088
0
3,513
14,220
9,959
1,221
3,408
10,812
62,920
1,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,120
Gold Earned
41,826
555
Minions Killed
456
0
Camps Cleared
0
1,526,342
Distance Traveled
1,684,835
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,537
530
166
9
0
316,852
8
L
Arachne
6,861
381
73
4
0
365,618
0
W
Morgan Le Fay
10,239
569
135
8
0
333,379
0
L
Medusa
9,234
513
79
4
0
324,835
0
L
Hercules
7,745
430
72
4
0
328,784
0
W
Guan Yu
10,969
609
136
8
0
338,241
1
W
Mulan
11,488
638
172
10
0
397,908
0
L
Ares
8,449
469
66
4
0
348,746
0
W
Kuzenbo
6,817
379
6
0
0
142,577
0
W
Zhong Kui
9,607
534
106
6
0
314,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role