Player Matchup

Sobek
Sobek
 
Sobek
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Prosecret
Izanami
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 56L
1,552 Elo+
Party 3
Horus
Horus
Rainbowblowboi
Horus
Level 96
God Stats
245W - 172L
1,584 SR
Queue Stats
295W - 268L
1,528 Elo+
Solo
Hel
Hel
VINXMORAD
Hel
Level 101
God Stats
5W - 9L
1,391 SR
Queue Stats
662W - 653L
1,542 Elo+
Party 2
Awilix
Awilix
sandresinho
Awilix
Level 167
God Stats
3W - 1L
1,675 SR
Queue Stats
118W - 108L
1,554 Elo+
Party 3
Team Averages
Level 124
1,530 SR
1,535 Elo+

VS

Team Averages
Level 147
1,628 SR
1,532 Elo+
Hades
Hades
Daveyiscool007
Hades
Level 154
God Stats
2W - 2L
1,476 SR
Queue Stats
172W - 153L
1,538 Elo+
Party 1
Erlang Shen
Erlang Shen
EldenTheLegend
Erlang Shen
Level 142
God Stats
1W - 1L
1,721 SR
Queue Stats
286W - 268L
1,536 Elo+
Solo
Loki
Loki
Leydross
Loki
Level 137
God Stats
1W - 2L
1,565 SR
Queue Stats
46W - 52L
1,513 Elo+
Solo
Athena
Athena
Turtledoes
Athena
Level 185
God Stats
3W - 4L
1,781 SR
Queue Stats
176W - 159L
1,538 Elo+
Party 1
Artemis
Artemis
Unchained0
Artemis
Level 117
God Stats
1W - 1L
1,600 SR
Queue Stats
152W - 141L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
1 / 1 / 5
5,555
617
4,069
8,499
5,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Prosecret
Izanami
9
3 / 1 / 2
5,603
623
4,406
5,343
1,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

12
7 / 0 / 2
7,093
788
7,646
6,695
6,261
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

11
3 / 2 / 3
6,057
673
5,592
4,163
1,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
9
3 / 1 / 5
5,289
588
3,369
5,934
2,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 1
6,004
667
4,447
6,573
2,662
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Erlang Shen
EldenTheLegend
Erlang Shen
9
0 / 2 / 1
4,991
555
2,224
6,197
2,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Loki
8
0 / 6 / 0
4,423
491
2,128
7,522
1,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Athena
Turtledoes
Athena
8
0 / 3 / 3
4,673
519
3,075
9,347
5,018
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Unchained0
Artemis
9
1 / 4 / 2
4,789
532
6,792
5,978
1,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
17
Kills
5
5
Deaths
17
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
1
5
3.5
L
4
2
1
2.25
L
Erlang Shen
EldenTheLegend
Erlang Shen
0
2
1
0.25
L
Loki
0
6
0
0
W
Izanami
Prosecret
Izanami
3
1
2
4
W
7
0
2
8
L
Athena
Turtledoes
Athena
0
3
3
0.5
L
Artemis
Unchained0
Artemis
1
4
2
0.5
W
3
2
3
2.25
W
Awilix
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,082
Damage
18,666
30,634
Taken
35,617
16,922
Mitigated
12,749
12,852
Healing
9,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,069
328
0
3,824
8,499
5,948
0
2,049
6,450
14,185
1,342
L
4,447
446
410
3,406
6,573
2,662
0
2,681
3,481
30,280
1,756
L
Erlang Shen
EldenTheLegend
Erlang Shen
2,224
870
0
2,137
6,197
2,339
0
1,507
4,529
0
35,652
L
Loki
2,128
483
0
1,524
7,522
1,203
0
0
7,522
0
23,110
W
Izanami
Prosecret
Izanami
4,406
2,912
0
2,601
5,343
1,565
0
1,255
4,088
0
40,156
W
7,646
2,921
80
3,226
6,695
6,261
24
600
6,095
0
41,012
L
Athena
Turtledoes
Athena
3,075
1,031
0
1,122
9,347
5,018
0
2,376
6,885
10,838
0
L
Artemis
Unchained0
Artemis
6,792
3,330
0
1,351
5,978
1,527
0
2,210
3,761
0
30,706
W
5,592
267
333
1,806
4,163
1,044
0
1,796
2,367
31,446
489
W
Awilix
3,369
749
0
982
5,934
2,104
0
1,818
4,116
0
23,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,597
Gold Earned
24,880
282
Minions Killed
232
0
Camps Cleared
0
1,013,585
Distance Traveled
930,886
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,555
617
14
2
0
212,247
4
L
Hades
6,004
667
67
7
0
175,773
0
L
Erlang Shen
4,991
555
64
7
0
211,245
2
L
Loki
4,423
491
35
4
0
150,676
0
W
Izanami
5,603
623
81
9
0
183,888
1
W
Horus
7,093
788
69
8
0
189,408
0
L
Athena
4,673
519
25
3
0
213,543
5
L
Artemis
4,789
532
41
5
0
179,649
0
W
Hel
6,057
673
80
9
0
198,363
0
W
Awilix
5,289
588
38
4
0
229,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role