Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Blanskii
Odin
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 111L
1,493 Elo+
Party 1
Izanami
Izanami
DruidXIV
Izanami
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 101L
1,459 Elo+
Solo
Bastet
Bastet
albedô
Bastet
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,120 Elo+
Solo
Nu Wa
Nu Wa
z2cool24
Nu Wa
Level 127
God Stats
89W - 60L
1,634 SR
Queue Stats
466W - 489L
1,537 Elo+
Solo
Team Averages
Level 106
1,527 SR
1,422 Elo+

VS

Team Averages
Level 130
1,602 SR
1,533 Elo+
Arachne
Arachne
GoatyRonnie
Arachne
Level 61
God Stats
22W - 17L
1,579 SR
Queue Stats
135W - 138L
1,489 Elo+
Solo
Zhong Kui
Zhong Kui
SAGREVYUM
Zhong Kui
Level 153
God Stats
133W - 110L
1,590 SR
Queue Stats
747W - 784L
1,476 Elo+
Solo
King Arthur
King Arthur
Sonnyboy010
King Arthur
Level 126
God Stats
8W - 3L
1,739 SR
Queue Stats
27W - 20L
1,542 Elo+
Solo
Anhur
Anhur
WeenieBoi
Anhur
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 12L
1,592 Elo+
Solo
Baron Samedi
Baron Samedi
blopblopp
Baron Samedi
Level 183
God Stats
36W - 20L
1,605 SR
Queue Stats
79W - 66L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
4 / 3 / 4
10,883
1,088
15,639
9,619
3,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
15
1 / 5 / 6
9,613
961
3,413
18,040
12,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
DruidXIV
Izanami
15
4 / 2 / 4
10,634
1,063
12,592
11,608
3,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
albedô
Bastet
15
0 / 7 / 5
9,103
910
1,333
13,721
4,484
Nu Wa
z2cool24
Nu Wa
15
1 / 4 / 6
9,538
954
9,166
8,861
2,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

131

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GoatyRonnie
Arachne
16
8 / 5 / 5
10,611
1,061
11,153
13,257
4,806
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
SAGREVYUM
Zhong Kui
16
1 / 1 / 12
9,983
998
11,685
8,485
6,178
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
Sonnyboy010
King Arthur
17
3 / 2 / 15
10,593
1,059
12,665
15,525
12,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Anhur
WeenieBoi
Anhur
17
6 / 1 / 9
11,829
1,183
6,757
6,899
1,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
blopblopp
Baron Samedi
16
3 / 1 / 11
10,529
1,053
15,820
6,178
2,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
73
10
Kills
21
21
Deaths
10
25
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
4
3
4
2
L
Odin
1
5
6
0.8
L
Izanami
DruidXIV
Izanami
4
2
4
3
W
Arachne
GoatyRonnie
Arachne
8
5
5
2.1
W
Zhong Kui
SAGREVYUM
Zhong Kui
1
1
12
7
W
King Arthur
Sonnyboy010
King Arthur
3
2
15
5.25
W
Anhur
WeenieBoi
Anhur
6
1
9
10.5
L
Bastet
albedô
Bastet
0
7
5
0.36
W
Baron Samedi
blopblopp
Baron Samedi
3
1
11
8.5
L
Nu Wa
z2cool24
Nu Wa
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,143
Damage
58,080
61,849
Taken
50,344
26,244
Mitigated
28,351
2,265
Healing
18,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
15,639
604
0
530
9,619
3,251
0
3,724
5,732
50,985
0
L
Odin
3,413
598
0
0
18,040
12,749
0
10,126
7,645
0
9,410
L
Izanami
DruidXIV
Izanami
12,592
8,152
0
1,657
11,608
3,217
0
4,983
6,510
0
37,501
W
Arachne
GoatyRonnie
Arachne
11,153
7,949
0
2,503
13,257
4,806
0
7,053
6,106
0
15,549
W
Zhong Kui
SAGREVYUM
Zhong Kui
11,685
940
0
3,998
8,485
6,178
0
4,390
4,095
34,914
2,379
W
King Arthur
Sonnyboy010
King Arthur
12,665
1,025
0
3,850
15,525
12,820
0
8,397
6,972
0
24,579
W
Anhur
WeenieBoi
Anhur
6,757
4,411
0
2,469
6,899
1,826
0
2,697
3,077
0
39,938
L
Bastet
albedô
Bastet
1,333
249
0
58
13,721
4,484
0
5,098
8,405
0
2,749
W
Baron Samedi
blopblopp
Baron Samedi
15,820
553
2,840
2,702
6,178
2,721
0
2,268
3,910
40,849
0
L
Nu Wa
z2cool24
Nu Wa
9,166
2,770
0
20
8,861
2,543
0
3,220
5,437
20,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,771
Gold Earned
53,545
184
Minions Killed
242
6
Camps Cleared
5
761,150
Distance Traveled
943,600
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,883
1,088
89
9
0
201,141
0
L
Odin
9,613
961
10
1
0
137,701
0
L
Izanami
10,634
1,063
53
5
4
139,651
0
W
Arachne
10,611
1,061
4
0
0
191,417
0
W
Zhong Kui
9,983
998
67
7
1
182,932
0
W
King Arthur
10,593
1,059
24
2
0
204,561
0
W
Anhur
11,829
1,183
92
9
3
169,522
0
L
Bastet
9,103
910
4
0
1
157,374
0
W
Baron Samedi
10,529
1,053
55
6
1
195,168
0
L
Nu Wa
9,538
954
28
3
1
125,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role