Player Matchup

Eset
Eset
Kaeloyz
Eset
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 80L
1,358 Elo+
Party 2
Fenrir
Fenrir
Meitain
Fenrir
Level 16
God Stats
9W - 5L
1,785 SR
Queue Stats
110W - 137L
1,327 Elo+
Party 3
Jormungandr
Jormungandr
NamNamKun
Jormungandr
Level 54
God Stats
6W - 7L
1,731 SR
Queue Stats
110W - 122L
1,368 Elo+
Party 3
Danzaburou
Danzaburou
Rubhli
Danzaburou
Level 37
God Stats
11W - 17L
1,263 SR
Queue Stats
45W - 51L
1,369 Elo+
Party 2
Cu Chulainn
Cu Chulainn
xL3V1x
Cu Chulainn
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 22L
1,178 Elo+
Party 2
Team Averages
Level 50
1,556 SR
1,320 Elo+

VS

Team Averages
Level 96
1,495 SR
1,426 Elo+
Martichoras
Martichoras
Canneman1234
Martichoras
Level 114
God Stats
13W - 16L
1,506 SR
Queue Stats
178W - 178L
1,502 Elo+
Solo
Chang'e
Chang'e
CaseraBlanca
Chang'e
Level 159
God Stats
46W - 39L
1,508 SR
Queue Stats
736W - 763L
1,441 Elo+
Party 1
Camazotz
Camazotz
LydiaAndAllison
Camazotz
Level 52
God Stats
0W - 3L
1,160 SR
Queue Stats
31W - 43L
1,307 Elo+
Solo
Nu Wa
Nu Wa
anas3408
Nu Wa
Level 88
God Stats
3W - 1L
1,826 SR
Queue Stats
56W - 53L
1,456 Elo+
Solo
Cthulhu
Cthulhu
wallabo12
Cthulhu
Level 65
God Stats
37W - 32L
1,474 SR
Queue Stats
184W - 200L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Kaeloyz
Eset
13
0 / 3 / 2
7,871
525
3,618
6,863
1,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Meitain
Fenrir
11
2 / 1 / 3
6,916
461
6,521
13,116
4,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
NamNamKun
Jormungandr
13
5 / 2 / 3
7,996
533
9,791
12,403
7,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
Rubhli
Danzaburou
11
2 / 3 / 5
7,448
497
6,307
7,178
1,873
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
xL3V1x
Cu Chulainn
16
3 / 1 / 2
9,502
633
10,109
11,730
8,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Canneman1234
Martichoras
11
4 / 2 / 0
6,686
446
9,461
8,934
3,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chang'e
CaseraBlanca
Chang'e
10
1 / 3 / 1
6,111
407
4,416
10,459
4,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
11
0 / 2 / 1
6,296
420
2,384
12,683
4,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nu Wa
anas3408
Nu Wa
12
3 / 2 / 1
7,375
492
8,661
6,114
1,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
wallabo12
Cthulhu
10
2 / 3 / 3
6,383
426
7,763
12,062
8,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
12
Kills
10
10
Deaths
12
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Martichoras
Canneman1234
Martichoras
4
2
0
2
L
Chang'e
CaseraBlanca
Chang'e
1
3
1
0.5
W
Eset
Kaeloyz
Eset
0
3
2
0.33
L
Camazotz
0
2
1
0.25
W
Fenrir
Meitain
Fenrir
2
1
3
3.5
W
Jormungandr
NamNamKun
Jormungandr
5
2
3
3.25
W
Danzaburou
Rubhli
Danzaburou
2
3
5
1.5
L
Nu Wa
anas3408
Nu Wa
3
2
1
1.75
L
Cthulhu
wallabo12
Cthulhu
2
3
3
1.17
W
Cu Chulainn
xL3V1x
Cu Chulainn
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,346
Damage
32,685
51,290
Taken
50,252
24,605
Mitigated
22,063
13,669
Healing
11,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
Canneman1234
Martichoras
9,461
2,367
0
2,147
8,934
3,189
99
3,815
5,119
0
42,277
L
Chang'e
CaseraBlanca
Chang'e
4,416
210
318
2,520
10,459
4,490
0
1,959
8,500
23,881
0
W
Eset
Kaeloyz
Eset
3,618
288
0
2,338
6,863
1,834
234
3,281
3,077
53,574
1,317
L
Camazotz
2,384
448
0
2,365
12,683
4,370
0
3,357
9,326
0
43,673
W
Fenrir
Meitain
Fenrir
6,521
2,080
0
3,761
13,116
4,400
0
4,579
7,908
0
47,980
W
Jormungandr
NamNamKun
Jormungandr
9,791
3,014
0
2,106
12,403
7,923
8
3,694
7,912
39,437
7,971
W
Danzaburou
Rubhli
Danzaburou
6,307
2,586
0
2,180
7,178
1,873
354
2,077
4,667
0
27,826
L
Nu Wa
anas3408
Nu Wa
8,661
1,098
0
1,763
6,114
1,807
0
1,809
4,305
35,397
429
L
Cthulhu
wallabo12
Cthulhu
7,763
425
0
2,030
12,062
8,207
32
3,533
8,529
29,493
629
W
Cu Chulainn
xL3V1x
Cu Chulainn
10,109
1,662
0
3,284
11,730
8,575
274
3,466
7,524
12,862
63,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,733
Gold Earned
32,851
409
Minions Killed
288
0
Camps Cleared
0
1,468,671
Distance Traveled
1,309,308
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
6,686
446
56
4
0
261,440
0
L
Chang'e
6,111
407
44
3
0
203,029
3
W
Eset
7,871
525
106
7
0
261,687
4
L
Camazotz
6,296
420
68
5
0
313,943
0
W
Fenrir
6,916
461
58
4
0
330,922
0
W
Jormungandr
7,996
533
69
5
0
309,560
0
W
Danzaburou
7,448
497
48
3
0
290,191
0
L
Nu Wa
7,375
492
74
5
0
270,150
0
L
Cthulhu
6,383
426
46
3
0
260,746
0
W
Cu Chulainn
9,502
633
128
9
0
276,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role