Player Matchup

Mulan
Mulan
Gold IV
Baconbitsjmk
Mulan
Gold IV
Level 127
God Stats
2W - 2L
1,544 SR
Queue Stats
43W - 45L
1,471 MMR
Party 1
Serqet
Serqet
Gold I
BinguzBallz
Serqet
Gold I
Level 124
God Stats
1W - 0L
1,873 SR
Queue Stats
83W - 74L
1,713 MMR
Party 1
Freya
Freya
Gold III
MAC_AsTr02
Freya
Gold III
Level 139
God Stats
3W - 4L
1,538 SR
Queue Stats
79W - 83L
1,592 MMR
Party 2
Bacchus
Bacchus
Gold II
Undead575
Bacchus
Gold II
Level 180
God Stats
16W - 8L
1,556 SR
Queue Stats
341W - 351L
1,605 MMR
Solo
Tiamat
Tiamat
Platinum III
notMishael
Tiamat
Platinum III
Level 144
God Stats
15W - 5L
1,723 SR
Queue Stats
128W - 114L
1,652 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 143
1,647 SR
1,607 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 141
1,621 SR
1,583 MMR
Awilix
Awilix
Gold II
 
Awilix
Gold II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Platinum IV
TarrantHightopp
He Bo
Platinum IV
Level 159
God Stats
1W - 1L
1,779 SR
Queue Stats
421W - 395L
1,590 MMR
Solo
Horus
Horus
Gold III
Thanatos0923
Horus
Gold III
Level 143
God Stats
1W - 2L
1,568 SR
Queue Stats
102W - 97L
1,588 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
iTzZ REFL3X
Gilgamesh
Gold II
Level 194
God Stats
3W - 5L
1,729 SR
Queue Stats
100W - 97L
1,622 MMR
Solo
Janus
Janus
Gold IV
randy_smores2
Janus
Gold IV
Level 122
God Stats
5W - 7L
1,530 SR
Queue Stats
51W - 47L
1,616 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,188
688
2,973
5,988
2,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Serqet
9
3 / 1 / 3
5,341
593
3,453
5,417
1,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Freya
10
0 / 2 / 1
5,388
599
1,439
4,980
1,451
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Bacchus
Undead575
Bacchus
8
1 / 1 / 1
5,059
562
1,493
4,670
2,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
notMishael
Tiamat
11
3 / 1 / 1
6,091
677
3,024
3,943
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
Ix ChelGebSurtr

VS

Bans
ThanatosThorThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
7
1 / 4 / 0
4,538
504
3,237
6,383
1,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 2 / 2
5,845
649
3,457
4,047
1,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
1 / 0 / 0
5,517
613
2,623
3,516
2,512
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
iTzZ REFL3X
Gilgamesh
10
1 / 1 / 2
5,006
556
1,596
6,173
2,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 1 / 0
5,435
604
1,412
3,496
927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
8
Kills
6
6
Deaths
8
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
1
4
0
0.25
W
1
1
1
1.5
W
Serqet
3
1
3
4.5
W
Freya
0
2
1
0.25
L
2
2
2
1.5
L
1
0
0
1
W
Bacchus
Undead575
Bacchus
1
1
1
1.5
L
Gilgamesh
iTzZ REFL3X
Gilgamesh
1
1
2
2
W
Tiamat
notMishael
Tiamat
3
1
1
3.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,382
Damage
12,325
24,998
Taken
23,615
10,080
Mitigated
8,300
9,792
Healing
6,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
3,237
1,267
0
939
6,383
1,547
10
492
5,813
0
20,285
W
2,973
364
0
2,569
5,988
2,073
0
0
5,988
0
35,850
W
Serqet
3,453
489
0
1,358
5,417
1,731
0
758
4,539
0
24,173
W
Freya
1,439
436
0
2,869
4,980
1,451
0
1,734
3,050
28,072
2,485
L
3,457
449
0
929
4,047
1,135
0
1,724
2,137
28,485
0
L
2,623
994
80
2,095
3,516
2,512
0
542
2,974
0
19,331
W
Bacchus
Undead575
Bacchus
1,493
68
0
1,117
4,670
2,945
0
989
3,524
8,615
0
L
Gilgamesh
iTzZ REFL3X
Gilgamesh
1,596
541
0
1,268
6,173
2,179
0
1,470
4,703
0
33,925
W
Tiamat
notMishael
Tiamat
3,024
450
0
1,879
3,943
1,880
0
804
3,047
34,714
1,714
L
1,412
27
0
1,108
3,496
927
0
1,695
1,801
34,340
500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,067
Gold Earned
26,341
294
Minions Killed
267
0
Camps Cleared
0
962,930
Distance Traveled
962,599
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
4,538
504
32
4
0
178,318
2
W
Mulan
6,188
688
83
9
0
186,517
0
W
Serqet
5,341
593
42
5
0
234,084
0
W
Freya
5,388
599
75
8
0
160,328
0
L
He Bo
5,845
649
66
7
0
177,653
0
L
Horus
5,517
613
30
3
0
201,814
2
W
Bacchus
5,059
562
5
1
0
200,922
0
L
Gilgamesh
5,006
556
54
6
0
217,961
0
W
Tiamat
6,091
677
89
10
0
181,079
0
L
Janus
5,435
604
85
9
0
186,853
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role