Player Matchup

Ganesha
Ganesha
Platinum IV
UnGodly Dabs
Ganesha
Platinum IV
Level 180
God Stats
13W - 9L
1,710 SR
Queue Stats
105W - 113L
1,979 MMR
Party 1
Rama
Rama
Gold I
owsleyy
Rama
Gold I
Level 135
God Stats
4W - 2L
1,819 SR
Queue Stats
13W - 8L
1,935 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum II
xPenDragon5
Baron Samedi
Platinum II
Level 172
God Stats
7W - 5L
1,698 SR
Queue Stats
84W - 85L
1,941 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 162
1,742 SR
1,952 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 104
1,501 SR
1,455 MMR
Geb
Geb
Gold I
ImStillDreaming
Geb
Gold I
Level 109
God Stats
32W - 32L
1,517 SR
Queue Stats
55W - 47L
1,518 MMR
Party 2
Artemis
Artemis
Platinum IV
ST5Pending-
Artemis
Platinum IV
Level 149
God Stats
5W - 2L
1,516 SR
Queue Stats
72W - 58L
1,496 MMR
Party 2
Merlin
Merlin
Gold IV
YoungSKRT
Merlin
Gold IV
Level 54
God Stats
1W - 3L
1,469 SR
Queue Stats
31W - 40L
1,352 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
UnGodly Dabs
Ganesha
17
1 / 0 / 6
9,593
799
7,450
14,448
13,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
owsleyy
Rama
16
3 / 2 / 3
10,085
840
9,390
12,205
4,426
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
xPenDragon5
Baron Samedi
17
3 / 1 / 2
10,539
878
9,633
10,562
4,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bans
Ne ZhaAchillesCthulhuKuzenboShiva

VS

Bans
AnhurGilgameshHou YiPersephoneXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 3
8,777
731
10,199
13,365
12,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
ST5Pending-
Artemis
15
2 / 2 / 0
9,336
778
11,060
10,624
3,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
YoungSKRT
Merlin
16
1 / 2 / 1
10,143
845
7,515
6,338
2,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
7
Kills
3
3
Deaths
7
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
3
3
0.5
W
Artemis
ST5Pending-
Artemis
2
2
0
1
L
Ganesha
UnGodly Dabs
Ganesha
1
0
6
4
W
Merlin
YoungSKRT
Merlin
1
2
1
0.75
L
Rama
owsleyy
Rama
3
2
3
2.25
L
Baron Samedi
xPenDragon5
Baron Samedi
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,473
Damage
28,774
37,215
Taken
30,327
22,514
Mitigated
17,258
12,132
Healing
2,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,199
268
0
1,087
13,365
12,031
0
7,323
5,499
21,764
734
W
Artemis
ST5Pending-
Artemis
11,060
1,481
0
757
10,624
3,222
406
5,077
5,029
0
28,760
L
Ganesha
UnGodly Dabs
Ganesha
7,450
196
0
2,768
14,448
13,868
0
5,655
8,365
23,677
1,312
W
Merlin
YoungSKRT
Merlin
7,515
56
0
250
6,338
2,005
0
3,376
2,838
45,055
763
L
Rama
owsleyy
Rama
9,390
7,372
0
3,718
12,205
4,426
1,161
5,657
6,291
0
39,887
L
Baron Samedi
xPenDragon5
Baron Samedi
9,633
143
2,043
3,603
10,562
4,220
188
5,043
5,184
48,222
555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,217
Gold Earned
28,256
192
Minions Killed
152
0
Camps Cleared
0
683,847
Distance Traveled
700,795
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,777
731
13
1
0
228,499
6
W
Artemis
9,336
778
49
4
0
245,734
1
L
Ganesha
9,593
799
5
0
0
230,371
2
W
Merlin
10,143
845
90
8
0
226,562
2
L
Rama
10,085
840
93
8
0
219,058
0
L
Baron Samedi
10,539
878
94
8
0
234,418
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role