Player Matchup

Medusa
Medusa
BFH Saber
Medusa
Level 103
God Stats
41W - 31L
1,557 SR
Queue Stats
265W - 311L
1,479 Elo+
Solo
Lancelot
Lancelot
Blaystor
Lancelot
Level 123
God Stats
2W - 3L
1,317 SR
Queue Stats
393W - 381L
1,499 Elo+
Solo
The Morrigan
The Morrigan
ColonelBuckets
The Morrigan
Level 86
God Stats
2W - 4L
1,377 SR
Queue Stats
27W - 34L
1,352 Elo+
Solo
Cthulhu
Cthulhu
Manson741
Cthulhu
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 64L
1,342 Elo+
Solo
Hercules
Hercules
ZynAddict
Hercules
Level 65
God Stats
1W - 0L
1,925 SR
Queue Stats
42W - 49L
1,404 Elo+
Solo
Team Averages
Level 86
1,535 SR
1,415 Elo+

VS

Team Averages
Level 77
1,458 SR
1,390 Elo+
Izanami
Izanami
 
Izanami
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Das Kraken3958
Poseidon
Level 51
God Stats
95W - 76L
1,623 SR
Queue Stats
159W - 163L
1,461 Elo+
Solo
Mulan
Mulan
DrangaoNPN
Mulan
Level 46
God Stats
17W - 12L
1,433 SR
Queue Stats
104W - 132L
1,357 Elo+
Solo
Artio
Artio
JesterPlz
Artio
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,290 Elo+
Solo
Ratatoskr
Ratatoskr
Th3kidFr3sh_
Ratatoskr
Level 64
God Stats
8W - 29L
1,234 SR
Queue Stats
168W - 214L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BFH Saber
Medusa
14
2 / 1 / 3
8,379
559
4,721
7,771
2,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
Blaystor
Lancelot
16
6 / 3 / 1
8,929
595
9,811
12,264
5,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

The Morrigan
ColonelBuckets
The Morrigan
13
3 / 3 / 1
8,175
545
8,837
7,652
2,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Manson741
Cthulhu
12
2 / 5 / 4
7,958
531
5,307
11,333
8,441
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
ZynAddict
Hercules
13
0 / 3 / 4
7,944
530
7,540
11,316
10,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
9 / 4 / 2
9,935
662
12,747
11,394
4,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
10
1 / 2 / 0
6,725
448
2,912
4,854
973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
13
3 / 4 / 0
7,631
509
9,168
16,682
10,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Artio
JesterPlz
Artio
6
1 / 1 / 2
6,028
402
2,198
6,159
3,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ratatoskr
Th3kidFr3sh_
Ratatoskr
13
1 / 2 / 2
6,923
462
4,972
12,984
7,735
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
21
13
Kills
15
15
Deaths
13
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
9
4
2
2.5
W
Medusa
BFH Saber
Medusa
2
1
3
3.5
W
Lancelot
Blaystor
Lancelot
6
3
1
2.17
W
The Morrigan
ColonelBuckets
The Morrigan
3
3
1
1.17
L
Poseidon
1
2
0
0.5
L
Mulan
3
4
0
0.75
L
Artio
JesterPlz
Artio
1
1
2
2
W
Cthulhu
Manson741
Cthulhu
2
5
4
0.8
L
Ratatoskr
Th3kidFr3sh_
Ratatoskr
1
2
2
1
W
Hercules
ZynAddict
Hercules
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,216
Damage
31,997
50,336
Taken
52,073
29,332
Mitigated
26,733
15,338
Healing
11,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
12,747
8,698
0
3,211
11,394
4,049
0
2,944
8,405
0
72,449
W
Medusa
BFH Saber
Medusa
4,721
1,782
0
2,422
7,771
2,044
2,706
258
7,513
0
57,555
W
Lancelot
Blaystor
Lancelot
9,811
2,705
0
4,469
12,264
5,521
0
1,152
10,992
0
77,058
W
The Morrigan
ColonelBuckets
The Morrigan
8,837
1,566
0
1,000
7,652
2,344
731
1,357
6,139
52,749
1,319
L
Poseidon
2,912
532
0
987
4,854
973
0
2,223
2,609
35,081
1,447
L
Mulan
9,168
1,441
101
4,252
16,682
10,022
466
1,882
14,035
0
47,961
L
Artio
JesterPlz
Artio
2,198
407
120
2,458
6,159
3,954
0
2,323
3,815
8,601
0
W
Cthulhu
Manson741
Cthulhu
5,307
906
951
1,373
11,333
8,441
0
1,907
9,357
23,393
0
L
Ratatoskr
Th3kidFr3sh_
Ratatoskr
4,972
2,405
0
332
12,984
7,735
0
4,697
8,273
0
43,328
W
Hercules
ZynAddict
Hercules
7,540
2,191
0
5,123
11,316
10,982
0
0
11,316
0
36,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,385
Gold Earned
37,242
398
Minions Killed
357
0
Camps Cleared
0
1,464,056
Distance Traveled
1,270,152
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,935
662
129
9
0
244,920
8
W
Medusa
8,379
559
86
6
0
274,167
0
W
Lancelot
8,929
595
122
8
0
355,623
0
W
The Morrigan
8,175
545
90
6
0
301,565
1
L
Poseidon
6,725
448
82
5
0
193,419
0
L
Mulan
7,631
509
73
5
0
271,089
0
L
Artio
6,028
402
12
1
0
182,034
3
W
Cthulhu
7,958
531
35
2
0
244,921
0
L
Ratatoskr
6,923
462
61
4
0
378,690
0
W
Hercules
7,944
530
65
4
0
287,780
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role