Player Matchup

Skadi
Skadi
 
Skadi
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
HollowJeans25
Raijin
Level 107
God Stats
1W - 4L
1,122 SR
Queue Stats
31W - 45L
1,433 Elo+
Solo
Surtr
Surtr
gummysenpa1
Surtr
Level 63
God Stats
11W - 13L
1,421 SR
Queue Stats
264W - 262L
1,491 Elo+
Solo
Cerberus
Cerberus
h2o de coco3651
Cerberus
Level 42
God Stats
2W - 1L
1,447 SR
Queue Stats
19W - 43L
953 Elo+
Solo
Mulan
Mulan
xBekfest
Mulan
Level 45
God Stats
2W - 2L
1,500 SR
Queue Stats
111W - 138L
1,472 Elo+
Solo
Team Averages
Level 66
1,398 SR
1,370 Elo+

VS

Team Averages
Level 93
1,535 SR
1,387 Elo+
Erlang Shen
Erlang Shen
Doit4Coach
Erlang Shen
Level 68
God Stats
1W - 1L
1,727 SR
Queue Stats
40W - 46L
1,420 Elo+
Solo
Zhong Kui
Zhong Kui
JoyfulMarker262
Zhong Kui
Level 69
God Stats
15W - 17L
1,467 SR
Queue Stats
531W - 536L
1,398 Elo+
Solo
Eset
Eset
LotsaCoffee
Eset
Level 107
God Stats
3W - 3L
1,581 SR
Queue Stats
289W - 280L
1,467 Elo+
Party 1
Chaac
Chaac
fishroosterdog
Chaac
Level 39
God Stats
0W - 1L
1,454 SR
Queue Stats
0W - 3L
1,178 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xXI WARD IXx
Ah Muzen Cab
Level 181
God Stats
0W - 2L
1,446 SR
Queue Stats
104W - 108L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
1 / 1 / 2
7,794
520
2,861
6,822
1,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
9 / 0 / 3
9,608
641
11,150
6,733
2,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 1 / 8
9,172
611
8,213
13,168
6,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
12
1 / 5 / 2
7,423
495
2,644
12,835
10,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Mulan
xBekfest
Mulan
14
2 / 1 / 4
8,957
597
2,726
10,902
4,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Doit4Coach
Erlang Shen
4
0 / 2 / 0
4,809
321
498
2,533
679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
JoyfulMarker262
Zhong Kui
6
0 / 2 / 0
5,019
335
1,628
3,500
2,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
2 / 6 / 3
6,779
452
7,373
9,756
2,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 7 / 3
5,735
382
6,529
11,885
3,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
xXI WARD IXx
Ah Muzen Cab
12
4 / 1 / 1
7,018
468
5,809
7,373
1,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
18
Kills
7
8
Deaths
18
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
1
2
2
L
Erlang Shen
Doit4Coach
Erlang Shen
0
2
0
0
W
9
0
3
10.5
L
Zhong Kui
JoyfulMarker262
Zhong Kui
0
2
0
0
L
2
6
3
0.58
L
1
7
3
0.36
W
5
1
8
9
W
Cerberus
1
5
2
0.4
W
Mulan
xBekfest
Mulan
2
1
4
4
L
Ah Muzen Cab
xXI WARD IXx
Ah Muzen Cab
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,594
Damage
21,837
50,460
Taken
35,047
26,009
Mitigated
10,693
11,618
Healing
5,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
2,861
749
0
333
6,822
1,961
2,232
420
6,308
0
51,633
L
Erlang Shen
Doit4Coach
Erlang Shen
498
231
0
810
2,533
679
0
246
2,281
0
8,662
W
11,150
722
0
1,086
6,733
2,464
1,483
1,792
4,809
56,695
2,026
L
Zhong Kui
JoyfulMarker262
Zhong Kui
1,628
433
0
145
3,500
2,052
0
1,758
1,528
11,245
0
L
7,373
496
139
838
9,756
2,290
0
3,700
5,744
42,376
1,105
L
6,529
464
60
1,370
11,885
3,704
0
5,292
6,188
0
21,086
W
8,213
2,665
0
2,666
13,168
6,698
50
1,943
11,067
2,661
82,466
W
Cerberus
2,644
173
0
3,129
12,835
10,579
324
2,373
10,030
25,763
0
W
Mulan
xBekfest
Mulan
2,726
539
0
4,404
10,902
4,307
2,085
1,254
9,532
0
53,226
L
Ah Muzen Cab
xXI WARD IXx
Ah Muzen Cab
5,809
2,698
0
1,705
7,373
1,968
0
1,984
5,361
0
41,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,954
Gold Earned
29,360
554
Minions Killed
217
0
Camps Cleared
0
1,367,820
Distance Traveled
983,881
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,794
520
114
8
0
253,531
4
L
Erlang Shen
4,809
321
17
1
0
64,622
0
W
Raijin
9,608
641
134
9
0
267,538
0
L
Zhong Kui
5,019
335
23
2
0
100,971
0
L
Eset
6,779
452
80
5
0
261,675
0
L
Chaac
5,735
382
26
2
0
270,985
0
W
Surtr
9,172
611
134
9
0
337,098
0
W
Cerberus
7,423
495
74
5
0
276,369
0
W
Mulan
8,957
597
98
7
0
233,284
0
L
Ah Muzen Cab
7,018
468
71
5
0
285,628
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role