Player Matchup

Shiva
Shiva
CJ MINI FRIDGE
Shiva
Level 68
God Stats
4W - 1L
1,634 SR
Queue Stats
7W - 3L
1,687 Elo+
Party 1
Kukulkan
Kukulkan
TheTimingTho
Kukulkan
Level 127
God Stats
7W - 9L
1,556 SR
Queue Stats
19W - 17L
1,676 Elo+
Party 1
Cthulhu
Cthulhu
Zvsty
Cthulhu
Level 69
God Stats
21W - 17L
1,554 SR
Queue Stats
21W - 19L
1,443 Elo+
Party 1
Team Averages
Level 88
1,581 SR
1,602 Elo+

VS

Team Averages
Level 91
1,600 SR
1,545 Elo+
Merlin
Merlin
NukeNationy
Merlin
Level 115
God Stats
14W - 15L
1,528 SR
Queue Stats
256W - 250L
1,377 Elo+
Solo
Susano
Susano
Teltric
Susano
Level 130
God Stats
4W - 2L
1,584 SR
Queue Stats
11W - 7L
1,593 Elo+
Party 2
Mulan
Mulan
alaktaktukta
Mulan
Level 29
God Stats
4W - 0L
1,688 SR
Queue Stats
21W - 6L
1,665 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
7,437
676
4,525
12,610
11,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
TheTimingTho
Kukulkan
13
0 / 5 / 0
7,581
689
3,206
7,412
2,368
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
Zvsty
Cthulhu
14
1 / 3 / 0
7,762
706
10,507
14,354
10,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
2 / 0 / 8
9,868
897
8,883
5,347
1,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Susano
Teltric
Susano
16
6 / 0 / 5
9,790
890
11,424
8,991
3,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 1 / 6
9,070
825
9,202
9,563
5,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
11
11
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Merlin
2
0
8
6
W
Susano
Teltric
Susano
6
0
5
8.5
L
Kukulkan
TheTimingTho
Kukulkan
0
5
0
0
L
Cthulhu
Zvsty
Cthulhu
1
3
0
0.33
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,238
Damage
29,509
34,376
Taken
23,901
24,592
Mitigated
11,088
7,798
Healing
6,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,525
304
866
2,691
12,610
11,303
0
1,340
10,637
0
14,588
W
Merlin
8,883
361
80
1,603
5,347
1,917
839
3,296
1,573
41,030
0
W
Susano
Teltric
Susano
11,424
2,964
0
2,293
8,991
3,329
369
4,003
4,571
0
35,428
L
Kukulkan
TheTimingTho
Kukulkan
3,206
0
79
130
7,412
2,368
0
2,213
4,673
25,098
0
L
Cthulhu
Zvsty
Cthulhu
10,507
564
438
3,594
14,354
10,921
0
4,358
9,214
25,502
847
W
9,202
683
0
2,855
9,563
5,842
306
5,432
3,461
0
30,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,780
Gold Earned
28,728
107
Minions Killed
164
0
Camps Cleared
0
575,251
Distance Traveled
677,474
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,437
676
28
3
0
208,864
0
W
Merlin
9,868
897
86
8
0
212,670
5
W
Susano
9,790
890
37
3
0
257,450
2
L
Kukulkan
7,581
689
43
4
0
159,598
0
L
Cthulhu
7,762
706
36
3
0
206,789
0
W
Mulan
9,070
825
41
4
0
207,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role