Player Matchup

Charybdis
Charybdis
Steelman74386
Charybdis
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 63L
1,586 Elo+
Party 1
Cthulhu
Cthulhu
Yawzey
Cthulhu
Level 67
God Stats
6W - 3L
1,769 SR
Queue Stats
52W - 48L
1,552 Elo+
Party 1
Ne Zha
Ne Zha
badguy274
Ne Zha
Level 126
God Stats
7W - 5L
1,863 SR
Queue Stats
94W - 75L
1,612 Elo+
Party 1
Sylvanus
Sylvanus
namechanged8603
Sylvanus
Level 147
God Stats
18W - 11L
1,646 SR
Queue Stats
194W - 186L
1,556 Elo+
Solo
Baron Samedi
Baron Samedi
tohkr
Baron Samedi
Level 159
God Stats
18W - 8L
1,833 SR
Queue Stats
73W - 56L
1,533 Elo+
Solo
Team Averages
Level 126
1,722 SR
1,568 Elo+

VS

Team Averages
Level 139
1,489 SR
1,553 Elo+
Ao Kuang
Ao Kuang
Benjazamur
Ao Kuang
Level 80
God Stats
26W - 21L
1,149 SR
Queue Stats
317W - 280L
1,477 Elo+
Solo
Amaterasu
Amaterasu
Mmmbananaboat
Amaterasu
Level 144
God Stats
2W - 2L
1,679 SR
Queue Stats
445W - 408L
1,562 Elo+
Solo
Medusa
Medusa
NNJA SPEC OPS
Medusa
Level 162
God Stats
13W - 10L
1,385 SR
Queue Stats
179W - 176L
1,493 Elo+
Solo
Chaac
Chaac
Th3miniman11
Chaac
Level 143
God Stats
5W - 8L
1,438 SR
Queue Stats
249W - 262L
1,480 Elo+
Solo
The Morrigan
The Morrigan
Κills
The Morrigan
Level 166
God Stats
6W - 3L
1,791 SR
Queue Stats
34W - 13L
1,750 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Steelman74386
Charybdis
10
1 / 2 / 0
5,898
536
3,742
6,670
1,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Yawzey
Cthulhu
9
1 / 2 / 1
5,896
536
3,113
7,763
4,242
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ne Zha
badguy274
Ne Zha
12
5 / 1 / 2
6,476
589
8,446
8,195
3,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
12
4 / 1 / 4
7,436
676
9,685
9,141
4,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
tohkr
Baron Samedi
12
4 / 0 / 4
7,024
639
6,210
5,257
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Benjazamur
Ao Kuang
10
1 / 4 / 0
5,651
514
3,570
9,912
3,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
Mmmbananaboat
Amaterasu
9
1 / 3 / 2
5,927
539
6,423
13,876
10,193
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
3 / 1 / 1
6,173
561
5,866
4,644
1,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 6 / 1
5,844
531
4,660
13,656
6,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
Κills
The Morrigan
6
0 / 1 / 0
4,495
409
788
2,642
699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
15
Kills
6
6
Deaths
15
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Benjazamur
Ao Kuang
1
4
0
0.25
L
Amaterasu
Mmmbananaboat
Amaterasu
1
3
2
0.67
L
3
1
1
3.5
W
Charybdis
Steelman74386
Charybdis
1
2
0
0.5
L
1
6
1
0.25
W
Cthulhu
Yawzey
Cthulhu
1
2
1
0.75
W
Ne Zha
badguy274
Ne Zha
5
1
2
6
W
Sylvanus
4
1
4
6
W
Baron Samedi
tohkr
Baron Samedi
4
0
4
6
L
The Morrigan
Κills
The Morrigan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,196
Damage
21,307
37,026
Taken
44,730
15,694
Mitigated
21,250
14,722
Healing
13,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Benjazamur
Ao Kuang
3,570
1,286
0
2,159
9,912
3,025
0
1,579
8,333
30,805
0
L
Amaterasu
Mmmbananaboat
Amaterasu
6,423
1,933
0
5,137
13,876
10,193
0
5,594
8,282
0
22,724
L
5,866
1,511
0
1,304
4,644
1,261
0
366
4,278
0
47,747
W
Charybdis
Steelman74386
Charybdis
3,742
2,076
0
3,111
6,670
1,767
0
0
6,670
0
39,605
L
4,660
765
0
3,701
13,656
6,072
0
9,556
4,100
0
37,433
W
Cthulhu
Yawzey
Cthulhu
3,113
603
0
1,677
7,763
4,242
0
338
7,425
24,255
1,736
W
Ne Zha
badguy274
Ne Zha
8,446
3,512
0
2,254
8,195
3,036
0
2,207
5,988
0
52,337
W
Sylvanus
9,685
3,295
120
4,477
9,141
4,676
0
421
8,720
36,754
9,494
W
Baron Samedi
tohkr
Baron Samedi
6,210
1,043
831
2,252
5,257
1,973
200
990
4,231
45,846
0
L
The Morrigan
Κills
The Morrigan
788
188
0
1,142
2,642
699
0
722
1,893
15,431
366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,730
Gold Earned
28,090
363
Minions Killed
275
0
Camps Cleared
0
1,064,862
Distance Traveled
975,189
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,651
514
60
5
0
253,759
0
L
Amaterasu
5,927
539
39
4
0
220,613
0
L
Medusa
6,173
561
83
8
0
211,091
1
W
Charybdis
5,898
536
68
6
0
195,169
1
L
Chaac
5,844
531
62
6
0
206,210
2
W
Cthulhu
5,896
536
59
5
0
210,609
2
W
Ne Zha
6,476
589
70
6
0
262,759
0
W
Sylvanus
7,436
676
87
8
0
178,335
0
W
Baron Samedi
7,024
639
79
7
0
217,990
0
L
The Morrigan
4,495
409
31
3
0
83,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role