Player Matchup

Ao Kuang
Ao Kuang
Cimmerier
Ao Kuang
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
188W - 190L
1,416 Elo+
Solo
Bacchus
Bacchus
Crago82
Bacchus
Level 38
God Stats
5W - 3L
1,454 SR
Queue Stats
14W - 16L
1,419 Elo+
Party 1
Skadi
Skadi
FraanTop
Skadi
Level 57
God Stats
35W - 28L
1,643 SR
Queue Stats
240W - 244L
1,453 Elo+
Solo
Medusa
Medusa
Sp4rT4N_P1crew
Medusa
Level 29
God Stats
3W - 5L
1,291 SR
Queue Stats
6W - 9L
1,286 Elo+
Party 1
Thor
Thor
TechnicalBill
Thor
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,166 Elo+
Party 1
Team Averages
Level 57
1,478 SR
1,348 Elo+

VS

Team Averages
Level 47
1,406 SR
1,274 Elo+
Ra
Ra
Alcohol96º
Ra
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 48L
1,475 Elo+
Solo
Danzaburou
Danzaburou
DanielDerKeko
Danzaburou
Level 41
God Stats
2W - 5L
1,081 SR
Queue Stats
30W - 50L
1,307 Elo+
Party 2
Cthulhu
Cthulhu
Muric_Winchester
Cthulhu
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 50L
1,296 Elo+
Party 2
Loki
Loki
Suox_CDR
Loki
Level 45
God Stats
17W - 18L
1,451 SR
Queue Stats
31W - 53L
1,290 Elo+
Party 2
Thoth
Thoth
ZA_ItchyCrack
Thoth
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 9L
1,000 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Cimmerier
Ao Kuang
12
2 / 7 / 2
6,932
462
4,438
13,856
3,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Bacchus
Crago82
Bacchus
9
1 / 3 / 0
6,300
420
4,443
9,057
6,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
FraanTop
Skadi
13
2 / 2 / 1
7,465
498
2,957
7,189
2,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 5 / 0
6,571
438
6,439
7,395
2,449
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 2 / 0
5,244
350
286
8,795
5,629
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 1
8,838
589
2,588
2,453
927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Danzaburou
DanielDerKeko
Danzaburou
13
4 / 1 / 4
8,840
589
5,784
7,645
2,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 1 / 4
8,228
549
6,265
9,937
7,603
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Loki
16
4 / 0 / 2
8,866
591
7,548
9,958
4,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
4 / 4 / 4
8,245
550
4,774
8,346
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
6
Kills
17
19
Deaths
6
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
Ao Kuang
Cimmerier
Ao Kuang
2
7
2
0.43
L
Bacchus
Crago82
Bacchus
1
3
0
0.33
W
Danzaburou
DanielDerKeko
Danzaburou
4
1
4
6
L
Skadi
FraanTop
Skadi
2
2
1
1.25
W
4
1
4
6
L
1
5
0
0.2
W
Loki
4
0
2
5
L
0
2
0
0
W
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,563
Damage
26,959
46,292
Taken
38,339
21,257
Mitigated
17,974
8,341
Healing
11,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,588
117
149
1,593
2,453
927
445
0
2,419
59,100
782
L
Ao Kuang
Cimmerier
Ao Kuang
4,438
1,253
0
4,286
13,856
3,901
0
4,780
9,076
25,700
810
L
Bacchus
Crago82
Bacchus
4,443
498
0
2,014
9,057
6,740
91
4,089
4,968
12,493
0
W
Danzaburou
DanielDerKeko
Danzaburou
5,784
1,727
0
2,606
7,645
2,705
1,433
2,478
5,167
0
48,890
L
Skadi
FraanTop
Skadi
2,957
1,666
0
1,102
7,189
2,538
0
1,362
5,776
0
46,658
W
6,265
1,021
1,602
2,793
9,937
7,603
308
1,965
7,972
26,289
0
L
6,439
1,957
0
228
7,395
2,449
252
2,176
5,219
0
43,982
W
Loki
7,548
2,054
0
1,701
9,958
4,240
0
237
9,566
0
90,406
L
286
55
0
711
8,795
5,629
0
1,137
7,658
0
16,469
W
4,774
318
0
1,250
8,346
2,499
1,796
3,637
4,245
32,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,512
Gold Earned
43,017
238
Minions Killed
440
0
Camps Cleared
0
1,294,884
Distance Traveled
1,505,272
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,838
589
135
9
0
294,085
3
L
Ao Kuang
6,932
462
46
3
0
289,875
4
L
Bacchus
6,300
420
15
1
0
249,341
0
W
Danzaburou
8,840
589
79
5
0
299,261
0
L
Skadi
7,465
498
73
5
0
202,564
0
W
Cthulhu
8,228
549
32
2
0
303,782
0
L
Medusa
6,571
438
76
5
0
265,525
0
W
Loki
8,866
591
145
10
0
333,442
0
L
Thor
5,244
350
28
2
0
287,579
12
W
Thoth
8,245
550
49
3
0
274,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role