Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
DoubleDosage
Serqet
Level 49
God Stats
11W - 8L
1,430 SR
Queue Stats
89W - 82L
1,518 Elo+
Party 1
Mulan
Mulan
PDCcore4
Mulan
Level 129
God Stats
56W - 39L
1,550 SR
Queue Stats
144W - 115L
1,511 Elo+
Solo
Team Averages
Level 116
1,496 SR
1,506 Elo+

VS

Team Averages
Level 129
1,521 SR
1,487 Elo+
Agni
Agni
BurntChoccyMilk
Agni
Level 156
God Stats
0W - 1L
1,285 SR
Queue Stats
6W - 4L
1,435 Elo+
Solo
Mercury
Mercury
Pach20_
Mercury
Level 149
God Stats
1W - 1L
1,728 SR
Queue Stats
258W - 243L
1,515 Elo+
Solo
King Arthur
King Arthur
Piedmontbark437
King Arthur
Level 124
God Stats
1W - 1L
1,716 SR
Queue Stats
54W - 59L
1,476 Elo+
Party 2
Bacchus
Bacchus
abstract_evil_1
Bacchus
Level 107
God Stats
0W - 3L
1,266 SR
Queue Stats
41W - 47L
1,490 Elo+
Solo
Hachiman
Hachiman
pecaomenggg
Hachiman
Level 108
God Stats
2W - 1L
1,612 SR
Queue Stats
90W - 89L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
2 / 0 / 4
6,394
639
5,483
5,815
1,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
 
Nu Wa
11
2 / 3 / 0
6,367
637
4,893
5,073
1,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
 
Kumbhakarna
9
0 / 2 / 5
5,396
540
2,803
7,769
3,648
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Serqet
11
5 / 0 / 2
6,040
604
3,821
5,768
2,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
PDCcore4
Mulan
11
2 / 0 / 0
6,826
683
7,756
9,209
9,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 0
5,242
524
3,472
4,166
1,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Pach20_
Mercury
12
3 / 3 / 0
5,841
584
2,692
9,006
3,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Piedmontbark437
King Arthur
10
0 / 2 / 0
5,531
553
5,241
12,422
6,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 2 / 2
5,189
519
3,101
7,325
4,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
pecaomenggg
Hachiman
8
0 / 3 / 1
4,527
453
3,668
4,891
1,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
11
Kills
5
5
Deaths
11
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
0
4
4
W
Nu Wa
 
Nu Wa
2
3
0
0.67
W
Kumbhakarna
 
Kumbhakarna
0
2
5
1.25
L
2
1
0
2
W
Serqet
5
0
2
6
W
Mulan
PDCcore4
Mulan
2
0
0
2
L
Mercury
Pach20_
Mercury
3
3
0
1
L
King Arthur
Piedmontbark437
King Arthur
0
2
0
0
L
0
2
2
0.5
L
Hachiman
pecaomenggg
Hachiman
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,756
Damage
18,174
33,634
Taken
37,810
18,098
Mitigated
17,138
10,446
Healing
8,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
5,483
2,142
0
4,180
5,815
1,703
0
1,591
4,224
0
49,382
W
Nu Wa
 
Nu Wa
4,893
887
0
780
5,073
1,465
438
2,509
2,564
36,846
752
W
Kumbhakarna
 
Kumbhakarna
2,803
243
0
1,107
7,769
3,648
0
1,399
6,370
12,352
0
L
3,472
320
0
899
4,166
1,123
0
2,703
1,463
30,998
308
W
Serqet
3,821
706
0
863
5,768
2,142
0
859
4,909
0
43,703
W
Mulan
PDCcore4
Mulan
7,756
1,003
0
3,516
9,209
9,140
0
0
9,209
0
50,158
L
Mercury
Pach20_
Mercury
2,692
1,466
0
500
9,006
3,072
0
1,869
6,929
0
45,570
L
King Arthur
Piedmontbark437
King Arthur
5,241
414
0
3,874
12,422
6,855
0
361
11,341
0
41,736
L
3,101
397
0
2,124
7,325
4,878
0
957
6,224
9,415
1,881
L
Hachiman
pecaomenggg
Hachiman
3,668
2,491
0
650
4,891
1,210
0
1,764
3,127
0
29,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,023
Gold Earned
26,330
353
Minions Killed
291
0
Camps Cleared
0
1,066,911
Distance Traveled
970,184
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,394
639
101
10
0
190,417
1
W
Nu Wa
6,367
637
70
7
0
202,300
0
W
Kumbhakarna
5,396
540
15
2
0
224,523
4
L
Agni
5,242
524
58
6
0
152,814
0
W
Serqet
6,040
604
75
8
0
294,250
2
W
Mulan
6,826
683
92
9
0
155,421
0
L
Mercury
5,841
584
82
8
0
224,313
3
L
King Arthur
5,531
553
79
8
0
194,275
0
L
Bacchus
5,189
519
19
2
0
208,675
5
L
Hachiman
4,527
453
53
5
0
190,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role