Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
CACTUSARMS
Surtr
Level 126
God Stats
10W - 9L
1,603 SR
Queue Stats
91W - 92L
1,544 Elo+
Solo
Atlas
Atlas
ChaoticMilk
Atlas
Level 132
God Stats
4W - 2L
1,686 SR
Queue Stats
163W - 148L
1,481 Elo+
Solo
Vulcan
Vulcan
Walker3txranger
Vulcan
Level 104
God Stats
9W - 8L
1,558 SR
Queue Stats
171W - 152L
1,493 Elo+
Solo
Artemis
Artemis
fenix5_talavera
Artemis
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 22L
1,499 Elo+
Solo
Team Averages
Level 129
1,570 SR
1,503 Elo+

VS

Team Averages
Level 115
1,499 SR
1,483 Elo+
Sol
Sol
John A Myth
Sol
Level 28
God Stats
11W - 13L
1,377 SR
Queue Stats
540W - 620L
1,497 Elo+
Party 1
Gilgamesh
Gilgamesh
Snowbunny0311
Gilgamesh
Level 128
God Stats
6W - 11L
1,508 SR
Queue Stats
219W - 313L
1,467 Elo+
Party 1
Ares
Ares
ferrisrafraw
Ares
Level 110
God Stats
30W - 40L
1,466 SR
Queue Stats
160W - 163L
1,509 Elo+
Solo
Kali
Kali
kmp_2589
Kali
Level 149
God Stats
3W - 3L
1,524 SR
Queue Stats
112W - 129L
1,440 Elo+
Party 1
Ullr
Ullr
thtboijoe
Ullr
Level 161
God Stats
1W - 1L
1,623 SR
Queue Stats
180W - 217L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
11
5 / 2 / 3
6,149
559
6,044
9,778
3,071
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Surtr
10
4 / 0 / 5
6,410
583
6,061
8,434
5,830
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

11
3 / 1 / 1
6,362
578
6,434
9,380
6,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 0 / 3
6,563
597
6,608
3,490
1,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 2 / 4
5,553
505
5,848
4,870
1,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 0
6,478
589
4,894
7,373
1,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gilgamesh
Snowbunny0311
Gilgamesh
10
1 / 3 / 0
5,509
501
6,356
11,614
5,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 4 / 1
5,062
460
3,519
12,783
6,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
8
0 / 3 / 0
4,675
425
1,491
9,419
3,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ullr
11
2 / 4 / 0
5,952
541
1,923
6,491
1,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
15
Kills
5
5
Deaths
15
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
5
2
3
3.25
W
Surtr
4
0
5
6.5
W
3
1
1
3.5
L
2
1
0
2
L
Gilgamesh
Snowbunny0311
Gilgamesh
1
3
0
0.33
W
1
0
3
2.5
W
2
2
4
2
L
0
4
1
0.13
L
Kali
0
3
0
0
L
Ullr
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,995
Damage
18,183
35,952
Taken
47,680
18,453
Mitigated
19,299
10,537
Healing
12,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
6,044
1,906
0
2,879
9,778
3,071
0
1,154
8,549
0
40,283
W
Surtr
6,061
1,816
0
2,441
8,434
5,830
0
3,232
5,169
1,135
22,151
W
6,434
2,278
0
1,847
9,380
6,784
0
0
8,861
31,605
1,463
L
4,894
515
0
3,386
7,373
1,821
0
2,717
4,656
45,161
3,020
L
Gilgamesh
Snowbunny0311
Gilgamesh
6,356
2,072
0
2,341
11,614
5,117
0
5,166
5,667
0
32,015
W
6,608
53
0
1,680
3,490
1,261
0
2,321
1,169
50,968
1,186
W
5,848
2,876
0
1,690
4,870
1,507
160
1,666
3,204
0
27,174
L
3,519
161
51
4,080
12,783
6,955
0
2,615
10,168
13,938
0
L
Kali
1,491
550
0
1,668
9,419
3,423
0
2,029
7,360
0
27,780
L
Ullr
1,923
881
0
810
6,491
1,983
0
0
6,491
0
45,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,037
Gold Earned
27,676
308
Minions Killed
296
0
Camps Cleared
0
1,120,775
Distance Traveled
1,022,682
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
6,149
559
73
7
0
262,693
0
W
Surtr
6,410
583
39
4
0
234,891
4
W
Atlas
6,362
578
60
5
0
190,602
0
L
Sol
6,478
589
102
9
0
203,614
3
L
Gilgamesh
5,509
501
51
5
0
207,868
2
W
Vulcan
6,563
597
96
9
0
224,306
1
W
Artemis
5,553
505
40
4
0
208,283
4
L
Ares
5,062
460
14
1
0
195,986
2
L
Kali
4,675
425
49
4
0
223,354
0
L
Ullr
5,952
541
80
7
0
191,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role