Player Matchup

Kuzenbo
Kuzenbo
Platinum III
 
Kuzenbo
Platinum III
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Platinum II
DéadlØck
Charybdis
Platinum II
Level 198
God Stats
19W - 14L
1,562 SR
Queue Stats
173W - 160L
1,808 MMR
Solo
Odin
Odin
Platinum I
TheAvenger73
Odin
Platinum I
Level 162
God Stats
2W - 2L
1,484 SR
Queue Stats
219W - 209L
1,881 MMR
Solo
Erlang Shen
Erlang Shen
Diamond V
XxBruceLeexX
Erlang Shen
Diamond V
Level 148
God Stats
11W - 5L
1,779 SR
Queue Stats
72W - 52L
2,048 MMR
Solo
Sylvanus
Sylvanus
Diamond V
xExotiic_Killer1
Sylvanus
Diamond V
Level 129
God Stats
14W - 17L
1,604 SR
Queue Stats
396W - 398L
2,020 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 163
1,586 SR
1,852 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 133
1,634 SR
1,928 MMR
Cerberus
Cerberus
Platinum II
Eskata
Cerberus
Platinum II
Level 141
God Stats
8W - 10L
1,553 SR
Queue Stats
197W - 172L
1,841 MMR
Solo
Mulan
Mulan
Masters
Everglowwww
Mulan
Masters
Level 144
God Stats
1W - 1L
1,790 SR
Queue Stats
123W - 76L
2,422 MMR
Solo
Anhur
Anhur
Platinum II
Ph3r
Anhur
Platinum II
Level 114
God Stats
13W - 15L
1,663 SR
Queue Stats
137W - 132L
1,955 MMR
Solo
Nemesis
Nemesis
Silver I
SaveWaterV1
Nemesis
Silver I
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,639 MMR
Solo
Raijin
Raijin
Platinum V
mimikyyu
Raijin
Platinum V
Level 159
God Stats
11W - 9L
1,663 SR
Queue Stats
95W - 90L
1,780 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
6
1 / 2 / 1
3,706
741
2,147
3,807
1,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
DéadlØck
Charybdis
6
1 / 1 / 2
3,519
704
2,020
2,166
344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
2 / 1 / 1
4,331
866
1,338
2,923
1,276
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erlang Shen
XxBruceLeexX
Erlang Shen
6
1 / 1 / 0
3,414
683
652
3,530
1,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 0 / 0
3,647
729
676
1,580
451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
BastetAresSun WukongCthulhu

VS

Bans
LokiBacchusFreyaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Eskata
Cerberus
6
3 / 2 / 0
3,974
795
2,559
4,445
2,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

5
1 / 1 / 0
3,305
661
1,048
3,910
1,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
Ph3r
Anhur
6
1 / 2 / 0
3,279
656
1,490
2,715
536
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
SaveWaterV1
Nemesis
1
0 / 0 / 0
2,406
481
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Raijin
mimikyyu
Raijin
7
0 / 0 / 0
3,651
730
1,150
1,778
357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
5
Kills
5
5
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
2
1
0.75
W
Charybdis
DéadlØck
Charybdis
1
1
2
2
L
Cerberus
Eskata
Cerberus
3
2
0
1.5
L
1
1
0
1
L
Anhur
Ph3r
Anhur
1
2
0
0.5
L
Nemesis
SaveWaterV1
Nemesis
0
0
0
0
W
2
1
1
2.5
W
Erlang Shen
XxBruceLeexX
Erlang Shen
1
1
0
1
L
Raijin
mimikyyu
Raijin
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,833
Damage
6,247
14,006
Taken
12,848
5,071
Mitigated
4,474
5,453
Healing
4,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
2,147
614
0
543
3,807
1,917
0
1,725
1,775
12,893
0
W
Charybdis
DéadlØck
Charybdis
2,020
1,563
0
1,053
2,166
344
0
0
2,166
0
17,101
L
Cerberus
Eskata
Cerberus
2,559
240
0
2,128
4,445
2,052
0
1,851
2,298
15,157
666
L
1,048
101
0
1,182
3,910
1,529
0
0
3,910
0
9,277
L
Anhur
Ph3r
Anhur
1,490
1,038
0
858
2,715
536
0
0
2,715
0
13,538
L
Nemesis
SaveWaterV1
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
1,338
267
0
1,164
2,923
1,276
0
0
2,923
0
11,278
W
Erlang Shen
XxBruceLeexX
Erlang Shen
652
481
0
1,574
3,530
1,083
0
449
3,019
0
22,167
L
Raijin
mimikyyu
Raijin
1,150
0
0
709
1,778
357
0
600
1,102
16,025
0
W
676
103
84
1,035
1,580
451
0
904
430
13,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,617
Gold Earned
16,615
155
Minions Killed
132
0
Camps Cleared
0
491,915
Distance Traveled
380,801
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
3,706
741
28
6
0
92,821
0
W
Charybdis
3,519
704
32
6
0
98,998
1
L
Cerberus
3,974
795
56
11
0
84,319
2
L
Mulan
3,305
661
14
3
0
107,933
5
L
Anhur
3,279
656
21
4
0
94,197
0
L
Nemesis
2,406
481
0
0
0
1,766
0
W
Odin
4,331
866
19
4
0
98,255
1
W
Erlang Shen
3,414
683
41
8
0
108,235
0
L
Raijin
3,651
730
41
8
0
92,586
0
W
Sylvanus
3,647
729
35
7
0
93,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role