Player Matchup

Khepri
Khepri
Diamond III
 
Khepri
Diamond III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Platinum I
EasleyJz
Merlin
Platinum I
Level 156
God Stats
0W - 3L
1,160 SR
Queue Stats
18W - 22L
2,085 MMR
Solo
Rama
Rama
Diamond V
Paccino
Rama
Diamond V
Level 172
God Stats
0W - 3L
1,335 SR
Queue Stats
233W - 232L
2,103 MMR
Solo
Cerberus
Cerberus
Diamond V
Rockenroll2019
Cerberus
Diamond V
Level 67
God Stats
0W - 1L
1,518 SR
Queue Stats
78W - 72L
1,980 MMR
Solo
Thanatos
Thanatos
Diamond II
niolriera
Thanatos
Diamond II
Level 145
God Stats
11W - 18L
1,538 SR
Queue Stats
223W - 186L
2,225 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 138
1,410 SR
1,979 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 152
1,617 SR
2,035 MMR
Anhur
Anhur
Diamond IV
 
Anhur
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Platinum III
CatPicks
Da Ji
Platinum III
Level 61
God Stats
4W - 1L
1,866 SR
Queue Stats
42W - 30L
2,135 MMR
Party 1
Raijin
Raijin
Diamond III
Imperialusz
Raijin
Diamond III
Level 243
God Stats
6W - 3L
1,670 SR
Queue Stats
38W - 33L
2,216 MMR
Solo
Apollo
Apollo
Diamond IV
LURF
Apollo
Diamond IV
Level 142
God Stats
2W - 5L
1,614 SR
Queue Stats
658W - 655L
2,213 MMR
Solo
Ares
Ares
Platinum I
Makkis5243
Ares
Platinum I
Level 157
God Stats
2W - 2L
1,437 SR
Queue Stats
86W - 77L
2,109 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
5
0 / 2 / 1
3,947
493
1,801
6,270
2,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
EasleyJz
Merlin
10
0 / 3 / 0
4,961
620
1,260
3,696
977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rama
Paccino
Rama
8
1 / 2 / 0
4,505
563
3,770
3,630
804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
7
0 / 0 / 0
4,160
520
1,792
4,610
2,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thanatos
niolriera
Thanatos
7
0 / 5 / 0
4,098
512
668
7,480
2,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AphroditeMedusaFreyaAo Kuang

VS

Bans
SusanoKing ArthurArtioThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
4 / 1 / 0
5,612
702
4,582
5,055
1,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
CatPicks
Da Ji
10
2 / 0 / 7
5,366
671
3,650
3,281
900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
11
5 / 0 / 2
5,999
750
3,623
2,475
729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
LURF
Apollo
11
0 / 0 / 0
6,056
757
2,549
5,219
1,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 0 / 2
5,138
642
3,419
6,541
3,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
12
12
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
2
1
0.25
W
Anhur
 
Anhur
4
1
0
4
W
Da Ji
CatPicks
Da Ji
2
0
7
5.5
L
Merlin
EasleyJz
Merlin
0
3
0
0
W
Raijin
5
0
2
6
W
Apollo
LURF
Apollo
0
0
0
0
W
1
0
2
2
L
Rama
Paccino
Rama
1
2
0
0.5
L
Cerberus
0
0
0
0
L
Thanatos
niolriera
Thanatos
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,291
Damage
17,823
25,686
Taken
22,571
8,956
Mitigated
7,885
8,016
Healing
12,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
1,801
166
0
1,677
6,270
2,235
0
2,060
4,210
8,166
0
W
Anhur
 
Anhur
4,582
2,674
0
3,250
5,055
1,379
0
695
4,360
0
36,993
W
Da Ji
CatPicks
Da Ji
3,650
1,551
0
2,464
3,281
900
0
175
3,106
0
29,242
L
Merlin
EasleyJz
Merlin
1,260
110
0
599
3,696
977
0
1,991
1,465
31,477
0
W
Raijin
3,623
342
0
1,030
2,475
729
0
910
1,565
33,414
745
W
Apollo
LURF
Apollo
2,549
1,537
0
3,565
5,219
1,380
490
1,611
3,308
0
47,843
W
3,419
288
0
2,465
6,541
3,497
0
1,281
5,260
15,087
0
L
Rama
Paccino
Rama
3,770
2,912
0
865
3,630
804
0
634
2,996
0
27,687
L
Cerberus
1,792
157
0
1,814
4,610
2,728
0
0
4,610
18,277
0
L
Thanatos
niolriera
Thanatos
668
214
0
3,061
7,480
2,212
0
1,759
5,497
0
27,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,671
Gold Earned
28,171
278
Minions Killed
302
0
Camps Cleared
0
814,871
Distance Traveled
863,291
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
3,947
493
10
1
0
162,649
0
W
Anhur
5,612
702
76
10
0
163,495
2
W
Da Ji
5,366
671
52
7
0
200,701
0
L
Merlin
4,961
620
72
9
0
161,482
0
W
Raijin
5,999
750
82
10
0
170,903
4
W
Apollo
6,056
757
82
10
0
149,420
0
W
Ares
5,138
642
10
1
0
178,772
1
L
Rama
4,505
563
52
7
0
154,158
0
L
Cerberus
4,160
520
86
11
0
139,063
0
L
Thanatos
4,098
512
58
7
0
197,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role