Player Matchup

Sobek
Sobek
ALopsidedPigeon
Sobek
Level 133
God Stats
3W - 4L
1,466 SR
Queue Stats
267W - 263L
1,576 Elo+
Party 3
Ix Chel
Ix Chel
PushLikePregnant
Ix Chel
Level 141
God Stats
89W - 43L
1,691 SR
Queue Stats
272W - 268L
1,549 Elo+
Party 3
Gilgamesh
Gilgamesh
TheLukeNow
Gilgamesh
Level 105
God Stats
7W - 3L
1,638 SR
Queue Stats
385W - 348L
1,494 Elo+
Solo
Izanami
Izanami
giladish
Izanami
Level 112
God Stats
1W - 2L
1,321 SR
Queue Stats
232W - 235L
1,509 Elo+
Solo
Hun Batz
Hun Batz
jdfunny25
Hun Batz
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 31L
1,396 Elo+
Solo
Team Averages
Level 115
1,523 SR
1,505 Elo+

VS

Team Averages
Level 111
1,490 SR
1,543 Elo+
Artemis
Artemis
All Dilligence
Artemis
Level 156
God Stats
6W - 9L
1,534 SR
Queue Stats
387W - 373L
1,511 Elo+
Party 2
Bacchus
Bacchus
Kàrmàk
Bacchus
Level 186
God Stats
0W - 1L
1,500 SR
Queue Stats
247W - 218L
1,552 Elo+
Party 2
Ra
Ra
Ostbågen34
Ra
Level 49
God Stats
0W - 4L
1,285 SR
Queue Stats
145W - 117L
1,558 Elo+
Solo
Baba Yaga
Baba Yaga
PelexOTG
Baba Yaga
Level 66
God Stats
1W - 3L
1,391 SR
Queue Stats
163W - 143L
1,549 Elo+
Party 1
Merlin
Merlin
boycurt
Merlin
Level 98
God Stats
1W - 2L
1,742 SR
Queue Stats
261W - 248L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 4
6,331
576
2,684
6,667
4,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

14
11 / 0 / 1
8,550
777
9,361
2,380
719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
TheLukeNow
Gilgamesh
13
3 / 0 / 2
7,783
708
6,441
11,304
6,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Breastplate

Breastplate

+20
Physical Protection

Izanami
giladish
Izanami
11
0 / 3 / 2
6,353
578
1,373
7,959
2,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hun Batz
jdfunny25
Hun Batz
11
0 / 1 / 3
5,905
537
2,863
9,274
3,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 2
6,913
628
7,456
4,245
1,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Kàrmàk
Bacchus
9
1 / 2 / 4
5,758
523
4,110
8,438
6,966
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 7 / 0
5,421
493
680
7,161
1,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
PelexOTG
Baba Yaga
10
0 / 3 / 0
5,760
524
3,217
8,521
2,800
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Merlin
boycurt
Merlin
11
1 / 2 / 1
5,955
541
2,133
7,349
2,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
14
Kills
5
5
Deaths
14
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
L
3
0
2
4
L
Bacchus
Kàrmàk
Bacchus
1
2
4
1.5
L
0
7
0
0
L
Baba Yaga
PelexOTG
Baba Yaga
0
3
0
0
W
11
0
1
11.5
W
Gilgamesh
TheLukeNow
Gilgamesh
3
0
2
4
L
Merlin
boycurt
Merlin
1
2
1
0.75
W
Izanami
giladish
Izanami
0
3
2
0.33
W
Hun Batz
jdfunny25
Hun Batz
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,722
Damage
17,596
37,584
Taken
35,714
17,445
Mitigated
15,214
15,595
Healing
11,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,684
361
0
2,586
6,667
4,480
21
1,379
5,248
15,650
510
L
7,456
3,819
0
2,102
4,245
1,622
0
758
3,487
0
52,039
L
Bacchus
Kàrmàk
Bacchus
4,110
942
0
2,369
8,438
6,966
0
2,959
5,479
11,026
0
L
680
0
34
1,151
7,161
1,593
0
5,402
1,759
33,913
0
L
Baba Yaga
PelexOTG
Baba Yaga
3,217
382
0
2,671
8,521
2,800
0
1,321
7,200
38,511
0
W
9,361
1,389
1,508
1,166
2,380
719
456
817
1,469
58,535
2,866
W
Gilgamesh
TheLukeNow
Gilgamesh
6,441
1,564
0
1,877
11,304
6,905
0
5,057
6,247
0
54,430
L
Merlin
boycurt
Merlin
2,133
493
0
3,102
7,349
2,233
0
1,330
6,019
42,180
0
W
Izanami
giladish
Izanami
1,373
588
0
3,452
7,959
2,110
660
2,209
5,750
0
45,254
W
Hun Batz
jdfunny25
Hun Batz
2,863
285
0
5,006
9,274
3,231
0
1,033
8,235
0
44,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,922
Gold Earned
29,807
389
Minions Killed
347
0
Camps Cleared
0
1,234,995
Distance Traveled
1,110,667
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,331
576
11
1
0
228,495
2
L
Artemis
6,913
628
97
9
0
220,287
3
L
Bacchus
5,758
523
8
1
0
250,967
6
L
Ra
5,421
493
80
7
0
214,983
0
L
Baba Yaga
5,760
524
76
7
0
196,580
0
W
Ix Chel
8,550
777
107
10
0
263,046
1
W
Gilgamesh
7,783
708
97
9
0
232,852
0
L
Merlin
5,955
541
86
8
0
227,850
1
W
Izanami
6,353
578
100
9
0
221,363
0
W
Hun Batz
5,905
537
74
7
0
289,239
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role