Player Matchup

Thor
Thor
JBenjaMS
Thor
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 33L
1,440 Elo+
Solo
Bacchus
Bacchus
Joe73612
Bacchus
Level 59
God Stats
23W - 17L
1,709 SR
Queue Stats
328W - 303L
1,506 Elo+
Party 2
King Arthur
King Arthur
RighteousPretzel
King Arthur
Level 105
God Stats
49W - 33L
1,606 SR
Queue Stats
386W - 353L
1,512 Elo+
Party 2
Neith
Neith
eXZee13
Neith
Level 61
God Stats
19W - 21L
1,511 SR
Queue Stats
75W - 66L
1,461 Elo+
Solo
Tiamat
Tiamat
joaquinweon
Tiamat
Level 132
God Stats
3W - 1L
1,830 SR
Queue Stats
40W - 48L
1,399 Elo+
Solo
Team Averages
Level 91
1,631 SR
1,463 Elo+

VS

Team Averages
Level 120
1,595 SR
1,490 Elo+
Zhong Kui
Zhong Kui
Evnotevan
Zhong Kui
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 163L
1,534 Elo+
Party 1
Mulan
Mulan
Holorunt02
Mulan
Level 69
God Stats
10W - 5L
1,763 SR
Queue Stats
63W - 65L
1,470 Elo+
Solo
Surtr
Surtr
TBE Snoop
Surtr
Level 123
God Stats
24W - 14L
1,599 SR
Queue Stats
178W - 179L
1,498 Elo+
Party 1
Ares
Ares
True_Coconut
Ares
Level 157
God Stats
10W - 6L
1,508 SR
Queue Stats
249W - 233L
1,463 Elo+
Solo
Eset
Eset
Yggdrasil233
Eset
Level 148
God Stats
13W - 10L
1,605 SR
Queue Stats
291W - 287L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
7
0 / 3 / 1
3,770
539
609
4,749
1,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Joe73612
Bacchus
7
1 / 0 / 0
4,504
643
2,734
4,311
2,387
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
RighteousPretzel
King Arthur
8
2 / 2 / 0
4,999
714
1,556
6,771
3,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
eXZee13
Neith
7
0 / 2 / 1
3,989
570
4,796
3,508
1,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
6
0 / 2 / 0
3,548
507
435
3,357
1,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Evnotevan
Zhong Kui
8
1 / 0 / 1
4,327
618
3,105
3,700
2,603
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mulan
8
3 / 1 / 3
4,834
691
2,624
5,484
1,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Surtr
TBE Snoop
Surtr
8
1 / 0 / 1
4,856
694
2,191
6,167
3,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

8
1 / 2 / 1
4,387
627
3,575
4,811
3,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
3 / 0 / 1
5,601
800
1,992
1,196
288
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
3
Kills
9
9
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Evnotevan
Zhong Kui
1
0
1
1.5
W
Mulan
3
1
3
4.5
L
Thor
0
3
1
0.17
L
Bacchus
Joe73612
Bacchus
1
0
0
1
L
King Arthur
RighteousPretzel
King Arthur
2
2
0
1
W
Surtr
TBE Snoop
Surtr
1
0
1
1.5
W
1
2
1
0.75
W
3
0
1
3.5
L
Neith
eXZee13
Neith
0
2
1
0.25
L
Tiamat
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,130
Damage
13,487
22,696
Taken
21,358
9,270
Mitigated
12,288
5,418
Healing
9,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Evnotevan
Zhong Kui
3,105
362
0
3,025
3,700
2,603
0
1,005
2,695
23,768
1,967
W
Mulan
2,624
645
0
1,864
5,484
1,765
0
544
4,940
0
23,835
L
Thor
609
260
0
280
4,749
1,513
0
883
3,866
0
15,708
L
Bacchus
Joe73612
Bacchus
2,734
263
0
1,368
4,311
2,387
0
1,590
2,721
10,013
0
L
King Arthur
RighteousPretzel
King Arthur
1,556
145
0
1,724
6,771
3,182
0
3,128
3,643
0
24,903
W
Surtr
TBE Snoop
Surtr
2,191
778
178
2,962
6,167
3,988
0
1,410
4,757
343
16,737
W
3,575
231
0
1,000
4,811
3,644
0
0
4,811
15,874
1,908
W
1,992
277
0
674
1,196
288
234
210
986
34,667
365
L
Neith
eXZee13
Neith
4,796
1,253
0
883
3,508
1,002
0
1,482
2,026
0
29,070
L
Tiamat
435
0
0
1,163
3,357
1,186
0
1,517
1,840
10,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,810
Gold Earned
24,005
155
Minions Killed
217
0
Camps Cleared
0
643,970
Distance Traveled
727,789
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
4,327
618
59
8
0
130,245
1
W
Mulan
4,834
691
41
6
0
160,660
2
L
Thor
3,770
539
29
4
0
115,110
0
L
Bacchus
4,504
643
19
3
0
156,106
0
L
King Arthur
4,999
714
45
6
0
152,527
0
W
Surtr
4,856
694
24
3
0
146,510
0
W
Ares
4,387
627
29
4
0
144,844
0
W
Eset
5,601
800
64
9
0
145,530
5
L
Neith
3,989
570
41
6
0
131,576
0
L
Tiamat
3,548
507
21
3
0
88,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role